Overview
Items in Crimson Desert encompass everything Kliff and the Greymane mercenaries can carry, craft, or collect while exploring the continent of Pywel. The game organizes items into several distinct categories: Gatherables (raw materials sourced from the environment), Recovery Items (cooked food and provisions that restore health and spirit), Collectibles (decorative objects for the Greymane Camp), Key Items (quest-related objects), Horse Items (mount equipment and feed), Crafting Manuals (recipes and blueprints), Abyss Cores (socketable equipment buffs), Dyes (cosmetic gear coloring), and Projectiles (ammunition for ranged weapons).
Inventory System
Crimson Desert uses a slot-based inventory rather than a weight limit. Players start with 50 inventory slots. Consumables and materials stack up to 50 identical items per slot, while weapons and armor each occupy one slot regardless of type. Nondescript items such as recipes, scrolls, and books also consume individual slots.
Inventory capacity can be expanded by acquiring bags, which come in three sizes. Small Bags add one slot and cost 50 copper from merchants. Medium Bags grant three additional slots, and Large Bags grant five. Bags are obtained through quest rewards or purchased from vendors found in major towns across Pywel. Checking the Journal under Faction Quests and previewing rewards before accepting is a good way to prioritize quests that offer bag rewards.
Gatherables
Gatherables are raw materials found throughout the open world. They serve as ingredients for cooking, crafting, and alchemy. Gatherables are organized into several subcategories based on their origin and use.
Meats
Meat is obtained by hunting animals across Pywel. Different creatures yield different quality tiers of meat, which directly affects the potency of cooked dishes.
Item | Source |
|---|---|
Tough Meat | Common wildlife |
Lean Meat | Common wildlife |
Fine Meat | Larger prey animals |
Tender Meat | Larger prey animals |
Marbled Meat | Rare or high-quality prey |
Lean Bird Meat | Small birds |
Bird Meat | Birds |
Fish Fillet | Fishing |
Grains and Legumes
Grains and legumes are harvested from farms, fields, and wild patches. They form the base ingredient for many porridges, soups, and toasted dishes.
Item | Notes |
|---|---|
Beans | Common legume |
Lentils | Common legume |
Peas | Common legume |
Barley | Grain used in porridges and soups |
Oats | Grain used in porridges |
Wheat | Common grain |
Buckwheat | Grain used in rice cakes |
Corn | Common grain |
Flax | Used in cloth crafting |
Vegetables
Vegetables are gathered from gardens, farms, and wild patches throughout the continent. They are used in grilled dishes, batters, soups, and porridges.
Item | Item | Item |
|---|---|---|
Onion | Cucumber | Turnip |
Beet | Garlic | Potato |
Sweet Potato | Pumpkin | Cabbage |
Parsley | Carrot | Wild Garlic |
Asparagus | Fennel |
Fruits
Fruits grow on trees, bushes, and vines across different biomes. They are ingredients for grilled dishes, drinks, and some recovery items.
Item | Item | Item |
|---|---|---|
Raspberry | Elderberry | Blackberry |
Blueberry | Pomegranate | Fig |
Peach | Tomato | Apple |
Strawberry | Grape | Orange |
Pear | Pineapple | Desert Melon |
Coffee Cherry | Cacao |
Mushrooms and Herbs
Mushrooms and herbs are foraged in forests, meadows, and mountainous areas. Mushrooms are used in cooking and tea recipes, while herbs serve as ingredients for alchemy and elixirs.
Item | Type |
|---|---|
Coral Mushroom | Mushroom |
Oakwood Mushroom | Mushroom |
Pine Mushroom | Mushroom |
Marigold | Herb |
Shrubby Sophora | Herb |
Satintail Root | Herb |
False Starwort | Herb |
Lavender | Herb |
White Lavender | Herb |
Short Horn | Herb |
Snapdragon | Herb |
Blue Lavender | Herb |
Ginseng | Herb |
Wild Ginseng | Rare herb |
Bear's Gallbladder | Rare medicinal |
False Hellebore | Poisonous herb |
Minerals and Ores
Minerals are mined from ore deposits and cave formations. They are essential for weapon smithing, plate armor crafting, and jewelry making.
Item | Use |
|---|---|
Stone | Basic construction material |
Fine Stone | Higher-quality construction material |
Iron Ore | Weapon and armor smithing |
Copper Ore | Weapon and armor smithing |
Bloodstone | Rare mineral for advanced crafting |
Azurite | Rare mineral for advanced crafting |
Epidote | Rare mineral for advanced crafting |
Diamond | Precious gem for high-tier crafting |
Stalactite | Rare cave mineral |
Animal Products and Crafting Materials
These materials come from animal husbandry, hunting, and gathering. They are used across cooking, crafting, and alchemy.
Item | Item | Item |
|---|---|---|
Egg | Milk | Cheese |
Honey | Red Seaweed | Salt |
Sugar | Water | Cooking Oil |
Timber | Fine Timber | Thin Hide |
Thick Hide | Sturdy Hide | Short Hair Hide |
Long Hair Hide | Small Bone | Fang |
Large Bone | Fleece | Feather |
Gunpowder | Empty Bottle | Spider Web |
Cloth Piece | Cogwheel | Holy Water |
Insects and Creatures
Insects and small creatures are caught in the wild and serve as alchemy ingredients. Butterflies in particular are scattered across different biomes.
Item | Item |
|---|---|
Centipede | Dragonfly |
Orange Oakleaf Butterfly | White Streaked Butterfly |
Diana Fritillary Butterfly | Buckeye Butterfly |
Swallowtail | Orange-Barred Sulphur Butterfly |
Southern Blue Peacock Butterfly | Fruit Fly |
Rhinoceros Beetle | Grasshopper |
Snail | Longhorn Beetle |
Water Strider |
Abyss Materials
Abyss materials are supernatural items tied to the Abyss and its corrupting influence. They are used in skill acquisition and equipment enhancement through the skill tree.
Item | Purpose |
|---|---|
Artifact | General crafting artifact |
Abyss Artifact | Used for skill upgrades and character progression |
Abyss Cell | Component for Abyss-related crafting |
Faded Abyss Artifact | Weakened artifact with reduced potency |
Recovery Items
Recovery items are prepared foods that restore health, spirit, and sometimes grant temporary resistance buffs. They are crafted through the cooking system using a bonfire or a camp cooking station. Each recipe comes in multiple quality tiers depending on the ingredients used: basic, Filling, Satisfying, Modest, and Hearty. Higher-tier versions of the same dish offer substantially better restoration values.
Grilled Dishes
Grilled dishes are the simplest cooking recipes, prepared directly over a fire. They primarily restore health.
Dish | Base Effect | Notes |
|---|---|---|
Grilled Meat | +80 HP | Basic meat dish |
Grilled Fish | +100 HP | Requires fish fillet |
Small Grilled Fish | +60 HP | Small catch |
Large Grilled Fish | +140 HP | Large catch |
Grilled Bird Meat | +80 HP | Requires bird meat |
Grilled Vegetables | +60 HP | Any vegetable |
Grilled Fruit | +60 HP | Any fruit |
Grilled Pincers | +100 HP | Shellfish claws |
Grilled Seafood | +100 HP | Mollusk preparation |
Smoked Eggs | +60 HP | Eggs over open flame |
Toasted Grains | +60 HP | Grain roasted over fire |
Field Grill Dishes
Field grill dishes are more complex recipes that combine multiple ingredients. They offer better restoration and sometimes additional effects.
Dish | Base Effect | Notes |
|---|---|---|
Battered Fish | +140 HP | Filling tier grants Fire Resistance |
Battered Meat and Fish | +140 HP | Egg-battered frying |
Battered Vegetables | +100 HP | Fried vegetable coating |
Marinated Meat | +120 HP | Slow-simmered meat glaze |
Vegetable Rice Cake | +100 HP | Seasoned vegetable cakes |
Chewy Rice Cakes | +80 HP | Pounded grain preparation |
Soups and Porridges
Soups and porridges are prepared in a field pot. They restore both health and spirit, making them some of the most valuable recovery items in the game.
Dish | Base Effect | Notes |
|---|---|---|
Clear Soup | +200 HP, +20 Spirit | Meat and grain simmered together |
Fish Porridge | +180 HP, +18 Spirit | Fish and grain porridge |
Meat and Vegetable Porridge | +220 HP, +22 Spirit | Combined meat-vegetable porridge |
Braised Ribs | +440 HP, +42 Spirit | Gradually regenerates health and spirit |
Fishball Soup | +350 HP | Hearty tier grants Ice Resistance; up to +700 HP |
Long Horn Soup | +300 HP, +30 Spirit | Long horn and meat broth |
Quality Tiers
Every recovery item recipe can produce different quality tiers depending on the ingredients used. Higher-quality ingredients yield more potent meals. The tiers are:
Tier | Description |
|---|---|
Basic/Modest | Single-ingredient dishes with minimal restoration |
Filling | Medium recipes with improved restoration and occasional secondary effects |
Satisfying | Larger recipes with strong restoration values |
Hearty | Maximum-tier dishes with the highest restoration and resistance buffs |
Drinks
Drinks are a separate subcategory of consumables crafted through cooking. They provide health recovery and occasional buffs.
Drink | Key Ingredients |
|---|---|
Wine | Fruit juice, sugar, water |
Oakwood Mushroom Tea | Oakwood mushroom, water |
Mild Herbal Tea | Herbs, honey |
Honey Tea | Honey, water |
Collectibles
Collectibles are decorative objects that can be displayed at the Greymane Camp. They are found throughout the world in treasure chests, hidden caches, and as quest rewards. Collectibles have no combat function but contribute to camp ambiance and the Knowledge System progression.
Containers and Jars
Item | Item | Item |
|---|---|---|
Ocher Jar | Brown Two-Handled Jar | Red One-Handled Jar |
Water Pot | Cylindrical Jar | Grain Jar |
Ceramic Water Pot | Ceramic Jar | Blue-Glazed Container |
Wide-Mouthed Water Bottle | White-Handled Water Bottle | White Jar-Shaped Water Bottle |
Long White Water Bottle | Ceramic Container |
Bowls, Plates, and Drinkware
Item | Item | Item |
|---|---|---|
Glazed Bowl | Stacked Glazed Bowls | Damaged Bowl |
Deep Bowl | Grain Bowl | Storage Bowl |
Bread Plate | Wooden Plate | Metal Bowl |
Ceramic Bowl | Artisan's Metal Goblet | Metal Ware |
Wooden Mug | Wooden Beaker | Liquor Bottle |
Waterskin | Portable Wooden Container | Wooden Container |
Lighting
Item | Item |
|---|---|
Candle | Plain Candle |
Twin Candles | Three-Candle Candelabra |
Five-Candle Candelabra | Lamp |
Icy White Glass Lamp | Twilight Glass Lamp |
Icy White Watchtower Glass Lamp | Twilight Watchtower Glass Lamp |
Lilac Pavilion Glass Lamp |
Figurines, Art, and Miscellaneous
Item | Item |
|---|---|
Simple Dress Doll | Doll wearing Brown Bonnet |
Brown Dress Doll | Doll |
Flower Basket | Kinetic Art - Counterweight |
Blue Dragon Scale Decorative Stone | Ornate Magnifying Glass |
Scales | A Trophy - Spear Duel |
Weapons Box | Iron Pot |
Pot | Dark Red Dye |
Key Items
Key items are quest-related objects that advance story missions, unlock areas, or provide important narrative context. They cannot be sold or discarded and remain in the inventory until their associated quest is completed.
Access Keys and Passes
Item | Description |
|---|---|
Prison Key | Standard cell access key |
Crane Control Room Key | Door access for authorized crane personnel |
Key to the Spire of the Stars | Required for entry to the Scholastone Institute |
Engraved Key | Wooden key that transforms into an iron key when activated |
Shabby Wooden Key | Timeworn key received as a beggar's gift |
Key | Generic access key |
St. Halssius Visitor Pass | Grants access to St. Halssius |
Letters, Documents, and Notes
Item | Description |
|---|---|
Alustin's Letter | Communication from an alchemist |
Sealed Letter | Mystical sealed correspondence |
Unsealed Letter | Opened correspondence |
Lost Letter | Misplaced correspondence found in the world |
Letter to Younger Sibling | Personal correspondence |
Guard's Letter | Military communication |
Guard's Report | Official security report |
White Crow's Letter | Communication from the White Crow faction |
Shakatu's Letter | Letter from the merchant Shakatu |
Bruna's Note | Personal note from Bruna |
Ugmon's Note | Note from Ugmon |
Tack Keeper's Note | Note from the stable keeper |
Note with a Suspicious Symbol | Mysterious note bearing an unknown mark |
Royal Delivery Note | Official royal delivery documentation |
Bounty Notices
Bounty notices are wanted posters for outlaws in Hernand. Completing bounties rewards copper and reputation.
Target | Item Name |
|---|---|
Alessio | Bounty Notice - Alessio |
Billy | Bounty Notice - Billy |
Jeffrey | Bounty Notice - Jeffrey |
Salvatore | Bounty Notice - Salvatore |
Simon de Montfort | Bounty Notice - Simon de Montfort |
Warren | Bounty Notice - Warren |
Posters and Requests
Item | Description |
|---|---|
Alden's Poster | Help request for Hernand's provisioner |
Annabella's Poster | Missing person poster |
Bran's Poster | Help request poster |
Bruna's Poster | Help request poster |
Renee's Poster | Help request poster |
Rhett's Poster | Help request poster |
Tina's Poster | Help request poster |
Turnali's Poster | Help request poster |
Ugmon's Poster | Help request poster |
Special Quest Items
Item | Description |
|---|---|
Axiom Bracelet | A bracelet imbued with the providence of nature |
Visione | Device that reads memory fragments |
Shai's Pendant | Character-specific pendant |
Devil of the Reed Field's Doll | Commemorative figure of a legendary entity |
Scales of Fairness and Justice | Emblem granting merchant trading privileges |
Memories of Abundance | Crystal containing hidden location information |
Mysterious Elixir | Enigmatic potion with unknown properties |
Kuku Iron Pot | Ancient pot linked to infinite dimensional storage |
Noble's Hat | Decorative hat with fine craftsmanship |
Abyss Item | A relic emanating mysterious power from the Abyss |
Horn Thief | Quest item related to a theft investigation |
Trade and Ledger Items
Item | Description |
|---|---|
Merchant Delivery Seal | Trading credential for guild transactions |
Seal of Greed - Goldleaf Merchant Guild | Guild emblem from the Goldleaf merchants |
Empty Ledger | Blank accounting record |
Horse Hire Ledger | Record of horse rental transactions |
Tavern Ledger | Record of tavern accounts |
Trade Schedule Log | Merchant trade route schedule |
Fee Notice | Notice of fees owed |
Feed Purchase Receipt | Receipt for animal feed purchase |
Proof of Stay | Documentation of lodging |
Turnali's Smithy Flyer | Advertising flyer for Turnali's smithy |
Investigation and Lore Items
Item | Description |
|---|---|
Investigative Log: Extinguish the Flames | Investigation notes about fire-related incidents |
Tales of Sunset Valley | Lore book about Sunset Valley |
Wisdom between Donation and Fruition | Philosophical text |
Hidden Treasure Map Piece 7 | Fragment of a treasure map |
Hidden Treasure Map Piece 8 | Fragment of a treasure map |
Strange Noises from the Cave | Investigation prompt for cave exploration |
Missing Wooly | Lost animal investigation item |
Stolen Cows | Livestock theft investigation item |
Horse Items
Horse items are equipment and consumables for the player's mount. Equipment pieces improve a horse's stats and visual appearance, while feed consumables restore the horse's health and stamina during travel.
Horse Equipment
Item | Effect | Description |
|---|---|---|
Delmar Saddle | Health +50 | Sleek polished brown leather saddle with high pommel and cantle |
Shabby Horse Saddle | Health +25 | Travel saddle made of softened, broken-in leather |
Crude Stirrups | Health +10/s | Stirrups hammered from rough cast iron |
Hernandian Stirrups | Health +30/s | Heavy-duty mountain stirrups for stability in combat |
Shabby Horseshoes | Attack +1, Stamina +2/s | Durable silver horseshoes for rugged terrain |
Silver Iron Horseshoes | Attack +2, Stamina +2/s | Enhanced forged horseshoes |
Hernandian Champron | Attack +7 | Silver plate headpiece with golden borders and blue feathers |
Hernandian Barding | Defense +20 | Ceremonial barding from the Hernand region |
Horse Feed
Item | Effect |
|---|---|
Hay | Restores moderate health |
Sugar Beet | Health recovery for horses |
Sugar Cubes | Health recovery for horses |
Horse Tonic | Pushes health to maximum for exceptional durability |
Horse Stimulant | Maximizes stamina for explosive burst speed |
Crafting Manuals
Crafting manuals are recipe books and blueprints that teach new crafting recipes. They are found as loot, purchased from vendors, or earned through quests. Once consumed, the recipe is permanently learned.
Cooking Recipes
Cooking manuals unlock new food recipes at bonfires and field cooking stations.
Manual | Category | Teaches |
|---|---|---|
Grilled Meat | Grilled | Flame-cooked meat preparation |
Grilled Fish | Grilled | Medium fish preparation |
Small Grilled Fish | Grilled | Whole small fish cooking |
Large Grilled Fish | Grilled | Large fish slow-roasting |
Grilled Bird Meat | Grilled | Whole bird roasting |
Grilled Vegetables | Grilled | Open flame vegetable preparation |
Grilled Fruit | Grilled | Slow-cooked fruit technique |
Grilled Pincers | Grilled | Shellfish claw grilling |
Grilled Seafood | Grilled | Mollusk preparation |
Smoked Eggs | Grilled | Open flame egg cooking |
Toasted Grains | Grilled | Grain roasting over fire |
Grilled Meat and Fish | Field Grill | Combined protein grilling |
Fish Skewers | Field Grill | Skewered fish-vegetable cooking |
Battered Vegetables | Field Grill | Fried vegetable coating |
Battered Meat and Fish | Field Grill | Egg-battered frying |
Battered Fish | Field Grill | Pan-fried fish coating |
Marinated Meat | Field Grill | Slow-simmered meat glazing |
Vegetable Rice Cake | Field Grill | Seasoned vegetable cakes |
Chewy Rice Cakes | Field Grill | Pounded grain preparation |
Clear Soup | Field Pot | Meat and grain simmering |
Fish Porridge | Field Pot | Fish and grain porridge |
Vegetable Porridge | Field Pot | Vegetable-grain preparation |
Braised Ribs | Field Pot | Slow-simmered ribs with vegetables |
Meat and Vegetable Porridge | Field Pot | Combined meat-vegetable porridge |
Fishball Soup | Field Pot | Fish cake preparation |
Long Horn Soup | Field Pot | Long horn and meat broth |
Drink Recipes
Manual | Teaches |
|---|---|
Wine | Fruit juice fermentation with sugar and water |
Oakwood Mushroom Tea | Mushroom steeping technique |
Mild Herbal Tea | Herb infusion with honey |
Honey Tea | Honey-water preparation |
Weapon and Armor Blueprints
Weapon and armor blueprints unlock the ability to forge new weapons and armor at a smithy.
Manual | Teaches |
|---|---|
One-Handed Weapons of the World, Vol. I | Beginner one-handed weapon smithing |
Two-Handed Weapons of the World, Vol. II | Practical two-handed weapon crafting |
Ranged Weapons of the World - Bows, Vol. I | Beginner bow crafting |
Ranged Weapons of the World - Guns, Vol. I | Beginner gun smithing |
Plate Armor of the World, Vol. I | Beginner plate armor smithing |
Cloth Armor of the World, Vol. I | Beginner cloth armor crafting |
Other Manuals
Manual | Category | Teaches |
|---|---|---|
Arrow | Projectiles | Timber and ore arrow crafting |
Bullet | Projectiles | Gunpowder ammunition production |
Small Cannon Ball | Projectiles | Hand cannon ammunition |
Haiden's Lesser Elixir | Elixirs | Spirit reagent elixir crafting |
Scarecrow Cloak | Equipment | Enemy detection-reducing garment |
Haste | Enhanced Cores | Movement speed Abyss Core crafting |
Kuku Pot | Pots | Ancient pot with infinite dimensional storage |
Bright Red Dye | Dyes | Hernandian red dye preparation |
Dark Red Dye | Dyes | Hernandian dark red dye crafting |
Abyss Cores
Abyss Cores are socketable items that provide bonus effects when installed into equipment slots. A Witch NPC is required to slot or remove cores. Cores are categorized by their effect type: defensive, offensive, speed, recovery, and special.
Core | Effect | Type |
|---|---|---|
Aegis I | Damage Reduction 1.0 | Defensive |
Fortification I | Defense +3 | Defensive |
Frostward I | Ice Resistance Lv 1 | Defensive |
Shockward I | Lightning Resistance Lv 1 | Defensive |
Destruction I | Attack +1 | Offensive |
Destruction II | Attack +2 | Offensive |
Insight I | Critical Rate Lv 1 | Offensive |
Rampaging Insight | Critical Hit Chance +10 | Offensive |
Gale I | Attack Speed Lv 1 | Speed |
Gale II | Attack Speed Lv 2 | Speed |
Haste I | Movement Speed Lv 1 | Speed |
Swift I | Attack Speed Lv 1 | Speed |
Breath of Life I | Health +1/sec | Recovery |
Vitality I | Health +0.2 every 1 sec | Recovery |
Vigor I | Stamina Regen +2% | Recovery |
Fortitude I | Guard Stamina Cost -3.0% | Recovery |
Momentum | +35% Turning Slash Damage | Special |
Gourmet III | Food Effect Lv +3 | Special |
Spirit Transference | Spirit Siphon Lv 1 | Special |
Crow's Pursuit | Summons crows to attack enemies | Special |
Howling of Chaos | Sonic shockwave applying Confusion | Special |
Wind Slash | Forward blade attack | Special |
Slashing Reeds | Flurry of reeds dealing damage | Special |
Dyes
Dyes are cosmetic consumables that unlock gear coloring options. To use a dye, visit a Dyer NPC, select the gear piece to recolor, and choose from available color shades. Consuming a dye in the inventory permanently unlocks all shades associated with that color. Dyes are crafted through alchemy or found as loot.
Dye | Source |
|---|---|
Bright Red Dye | Crafted in a cauldron using Hernandian recipe |
Dark Red Dye | Crafted in a cauldron using Hernandian recipe |
Additional dye colors are expected to be discovered as players explore more of Pywel and unlock advanced alchemy recipes.
Projectiles
Projectiles are ammunition items consumed when using ranged weapons. They must be crafted using the appropriate crafting manual and require raw materials like timber, ore, and gunpowder.
Projectile | Used By | Materials |
|---|---|---|
Arrow | Bow | Timber, ore |
Bullet | Pistol, Rifle | Gunpowder, ore |
Small Cannon Ball | Hand Cannon | Gunpowder, ore |
Tips
Prioritize expanding inventory space early by purchasing Small Bags from vendors for 50 copper each and completing quests that reward bags.
Recovery items are single-use consumables. Stock up on Hearty-tier soups before tackling difficult bosses or Abyss dungeons.
Gatherables stack up to 50 per slot, so collecting raw materials in bulk is efficient for long exploration sessions.
Crafting manuals are one-time-use items that permanently teach a recipe. Check vendor inventories regularly for new manuals.
Abyss Cores require a Witch NPC to install or remove. Plan core builds carefully, as swapping cores at a Witch may cost resources.
Collectibles placed at the Greymane Camp contribute to the camp's ambiance and track progress in the Knowledge System.
Horse equipment stacks with the horse's base stats. Investing in Hernandian-tier horse gear noticeably improves mounted combat and traversal.