Overview
Crafting Materials are a category of gatherables in Crimson Desert that covers a broad range of processed goods, animal products, vendor staples, and specialty items. Unlike raw resources such as minerals or mushrooms and herbs, many crafting materials are obtained through secondary processing (skinning animals, logging trees) or purchased directly from shops. They are used in cooking, tool crafting, weapon and armor refinement, and Greymane Camp construction.
Cooking Staples
These ingredients are purchased from grocers, taverns, and apiaries. They serve as the base components for most recipes prepared at a bonfire.
Item | Description | Source | Effect |
|---|---|---|---|
Salt | Draws out the hidden strength of dishes | Grocer's shop | Spirit boost |
Sugar | Rich sweetness that enhances flavors | Grocer's shop | Spirit boost |
Water | Pure, crystalline essence | Grocer's shop | Fire Resistance buff |
Cooking Oil | Rich sheen and deep flavor for grilled and fried dishes | Grocer's shop | Cooking ingredient |
Egg | Rich and smooth flavor; a versatile nutritious ingredient | Grocer's shop | Health +30 |
Milk | Rich nutty aroma; essential daily nutrition | Grocer's shop | Health +30 |
Cheese | Wide range of textures depending on aging | Tavern | Health +40 |
Honey | Rich sweetness with floral aroma; maintains flavor during long storage | Bee box at apiary | Stamina +50 |
Red Seaweed | Briny and meaty richness with a bacon-like flavor | Attack buff |
Timber
Wood is obtained by chopping trees with a logging axe. It is used for camp construction, tool crafting, and some weapon components.
Item | Description | Source | Use |
|---|---|---|---|
Timber | Basic material obtained from common trees; variable strength by type | Chopping trees with a logging axe | Basic crafting, camp construction |
Fine Timber | High-quality wood from rare tree species with high durability | Logging rare trees with a logging axe | Quality furniture, weapon components |
Hides and Leather
Hides are obtained by skinning hunted animals or purchased from tanneries. They are used in armor crafting, clothing, and decorative items. The type of hide depends on the animal species.
Item | Description | Source | Use |
|---|---|---|---|
Thin Hide | Soft, flexible, lightweight material | Tannery or skinning small mammals | Light armor, decoration |
Thick Hide | Exceptional strength and durability; absorbs heavy impacts | Tannery or skinning giant mammals | Heavy armor |
Sturdy Hide | Tough as plate with some flexibility | Tannery or skinning giant reptiles | Armor reinforcement |
Short Hair Hide | Short fur with a soft feel | Tannery or skinning cows, deer, sheep | Clothing, decoration |
Long Hair Hide | Thick, long fur with excellent heat retention | Tannery or skinning wolves, boar | Cold weather protection |
Bones and Fangs
Bones and fangs are collected from animal carcasses after hunting. They are used in accessories, weapon enhancements, and tool construction.
Item | Description | Source | Use |
|---|---|---|---|
Small Bone | Small and light; easy to work with | Wolves, deer, goats | Accessories, tool parts |
Fang | Sharp tooth from carnivorous animals; natural piercing power | Carnivorous animals with fangs | Weapon tips, hunting tools |
Large Bone | Strong bone from large animals; durable and shape-retaining | Boar, bears | Weapon and armor enhancement |
Furs and Fibers
Furs and fibers are used in clothing, ornaments, and insulation. They are obtained from specific animal types.
Item | Description | Source | Use |
|---|---|---|---|
Fleece | Soft wool from sheep; moisture-absorbent | Greymane Camp ranch (sheep) | Warmth, soft crafting |
Feather | Light and flexible; symbolizes flight and freedom | Avian animals | Ornaments |
Common Materials
General-purpose materials obtained from provisioner shops, the world, or specific sources. They are used in various crafting applications.
Item | Description | Source | Use |
|---|---|---|---|
Gunpowder | Explosive powder; sensitive to moisture | Provisioner's shop | Explosives crafting |
Empty Bottle | Basic reusable container for mixing and storage | Provisioner's shop | Alchemy, storage |
Spider Web | Thin, tough, and flexible with water-resistant elasticity | Near Arboria in Hernand | Reinforcement, traps |
Cloth Piece | Small garment scrap fabric | General loot | Patching, bandages |
Cogwheel | Mechanical component that sustains mechanical lifeforms | Machines | Mechanical crafting |
Holy Water | Sacred, pure water that purifies energy | Town church | Rituals, blessings |
Abyss Items
Abyss items are mystical materials tied to the supernatural Abyss threat that runs throughout Crimson Desert's story. They are used for skill enhancement and equipment refinement.
Item | Description | Use |
|---|---|---|
Artifact | Mystical relic that hides true power | Skill enhancement, equipment refinement |
Mystical relic infused with Abyssal power | Skill enhancement, equipment refinement | |
Abyss Cell | Smooth stone with subtle patterns; serves as Abyssal power source | Abyssal crafting |
Faded Abyss Artifact | Allows reclaiming invested artifacts for respeccing | Skill tree reset |
How to Obtain
Vendors
Cooking staples such as Salt, Sugar, Water, Cooking Oil, Eggs, and Milk are available at grocer's shops in most towns. Cheese is found at taverns, and Honey is collected from bee boxes at apiaries. Gunpowder and Empty Bottles are stocked at provisioner shops. Holy Water can be purchased at the town church.
Hunting and Skinning
Hides, bones, and fangs come from hunting wild animals. After killing an animal, interact with the carcass to skin it and collect materials. The type of hide depends on the animal: small mammals yield Thin Hide, giant mammals yield Thick Hide, and giant reptiles provide Sturdy Hide. Fur type varies between Short Hair Hide (cows, deer, sheep) and Long Hair Hide (wolves, boar).
Logging
Timber and Fine Timber are obtained by chopping trees with a logging axe. Common trees yield regular Timber, while rarer tree species produce Fine Timber of higher quality.
Camp Production
Fleece is produced at the Greymane Camp ranch from sheep. As you upgrade your camp facilities, more production options become available for various crafting materials.
Tips
Stock up on Salt, Sugar, and Cooking Oil early. These staples are cheap and used in nearly every cooking recipe.
Honey provides Stamina +50 and is one of the best cooking ingredients for combat preparation.
Red Seaweed grants an Attack buff when used in cooking, making it valuable for offensive meal preparation. Collect it from the shorelines of Demeniss and Delesyia.
Thick Hide and Sturdy Hide are needed for the best armor upgrades. Prioritize hunting giant mammals and reptiles when you encounter them.
Spider Web from Arboria in Hernand is used for crafting traps and reinforcements. Stock up when passing through the area.
Faded Abyss Artifacts allow you to reset your skill tree, so save them for when you want to experiment with different builds.