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Overview
The Axiom Bracelet is Kliff's primary magical tool. Kliff has no innate magical ability -- the bracelet is the source of all his elemental power. It channels five elements through a dial interface visible in gameplay, allowing players to switch elements mid-combat without pausing.
The five elements
Fire
Burning damage over time. Fire can be applied to weapons for elemental melee strikes, cast as AoE fields, or infused into arrows for fire-arrow detonations on impact. A fire-infused Force Palm shoves an enemy and sets them ablaze. Effective against clustered enemies.
Ice
Freezing and slowing effects. Ice freezes enemies solid for shattering follow-up attacks. Slows movement and attack speed when applied without fully freezing. The primary crowd control element.
Lightning
Stun and shock effects. An area-of-effect lightning attack can fell three clumped-up enemies at once. Lightning disrupts shielded enemies and can electrify the ground beneath targets for lingering AoE damage. Chains between grouped targets.
Wind
A mobility-enhancing element. Wind magic provides a quick air lift that launches Kliff into the air. From this elevated position, land on a mass of enemies with a dive kick -- the impact sends them flying. Wind combines offensive and traversal utility in a single element. Use it to gain verticality in combat, close gaps between elevated terrain, or escape pressure.
Nature
The fifth element leaves brief after-images under attacks, visualized as leaves trailing behind each strike. This suggests phantom strikes or lingering hitboxes that extend the effective reach and duration of each attack. Nature appears to function as a damage-amplification element through these trailing effects.
Elemental dial
The element selection is managed through a dial interface visible in the gameplay HUD. Players can rotate through the five elements mid-combat. Switching elements is instantaneous and does not interrupt combo flow. The dial prominently shows icons for fire, ice, lightning, wind, and nature.
Elemental infusion
Elements can be applied to combat in multiple ways:
Item | Description |
|---|---|
Weapon infusion | Coat your melee weapon with elemental energy. Fire-wreathed swords burn on contact, ice-coated spear thrusts freeze targets. |
Ranged ammunition | Infuse arrows and bolts with elemental effects. Fire arrows detonate, freezing arrows freeze, lightning arrows stun. |
Ability enhancement | Abilities like Force Palm can be infused with any element. A fire Force Palm shoves and ignites, an ice Force Palm shoves and freezes. |
Standalone casts | Some elemental attacks are cast directly from the bracelet without weapon integration, like the AoE lightning blast. |
Key abilities
Action | Key/Button |
|---|---|
Force Palm | An energy shove powered by the bracelet. Knocks enemies back. Can be fired at the ground to launch Kliff into the air for aerial combos. Infusable with any element. |
Axiom Force | A mobility repositioning move. |
Elemental AoE | Area-of-effect elemental attacks. The lightning variant can hit multiple grouped enemies simultaneously. |
Progression
Elemental powers can be leveled up with skill points earned through character progression. Higher-level elemental abilities deal more damage, have larger areas of effect, and may unlock additional effects. See Skills for the skill tree system and Artifacts for how Abyss Fragments enhance abilities.
Exclusivity
The Axiom Bracelet is exclusive to Kliff. Damiane and Oongka have their own combat abilities but do not have access to the elemental system.