Overview
Every animal in Starsand Island produces byproducts that can be collected, sold, gifted to NPCs, or used in crafting and cooking. Products range from basic resources like Wool and Eggs to premium materials like Musk and Alpaca Spit. Animals produce byproducts daily after eating, and the quantity and quality depend on the animal's happiness, age, and DNA traits.
All animals also produce Poop (used for Fertilizer) and have a chance to drop Silver Poop or Golden Poop, which sell for significantly more than standard poop.
Products by Animal
The table below lists every animal species and the byproducts they generate. Animals are organized by their Rancher profession unlock tier.
Apprentice Rancher
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Rabbit | Wool | 75 coins | Also clears 5-15 weeds per day depending on variant. Luna Rabbit clears the most (15). |
Rabbits are the first animals you unlock after speaking with Pastelle at the Green Pasture Ranch. They are cheap to buy and Wool sells decently early on. Four rabbit variants exist: Common, Dango, Lop-eared, and Luna (glowing pink). Premium Wool from higher-quality rabbits can sell for around 1,000 coins per unit.
Junior Rancher
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Chicken | Eggs, Feathers | 300 coins | Clears bugs (5-15 per day). Variants: Common, Ink, Pearl, Golden. |
Duck | Eggs, Feathers | 300 coins | Eats snails (5-15 per day). Variants: Common, White, Jade, Glazed. |
Chickens and Ducks both produce Eggs and Feathers. The main difference is their pest control role: Chickens handle bugs while Ducks handle snails. Giant Eggs can drop from higher-quality birds. Mandarin Ducks (Glazed variant) produce the highest-quality feathers and valuable down.
Intermediate Rancher
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Pig | Truffle | 650 coins | Digs up truffles. Variants: Common, Puffhog, Spotted. Also drops Unknown Mud Pile and Fur. |
Cow | Milk | 650 coins | Variants: Common, Hornox, Fluffhorn, Pyrox. Pyrox can walk on water. |
Snowool (Sheep) | White Wool, Sheep Milk, Sheep Saliva, Cheese Block | 650 coins | Rideable (1 person). Also produces colored wool based on variant. |
Ebowool (Sheep) | Black Wool, Sheep Milk, Sheep Saliva, Cheese Block | 650 coins | Rideable. Breeding Snowool + Ebowool produces rare color variants. |
Bumblebee | Honey | 400 coins | Queen Bee variant found in Large Beehives (not purchasable). Queen produces more Bumblebees. |
Sheep are the standout animals at this tier because they produce four different products: Wool (in the sheep's color), Sheep Milk, Sheep Saliva, and Cheese Block. By breeding Snowool and Ebowool together, you can unlock 12+ color variants (Blue, Cyan, Green, Orange, Purple, Red, Yellow, Cloud, Duswool, Fluffwool, and more), each producing wool in their respective color.
Senior Rancher
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Horse | Horse Dew, Fur | 1,350 coins | Rideable (2 people). Variants: Common, Black, White, Ink. |
Spotted Deer | Deer Antler, Fur | 1,350 coins | Rideable (1 person). Variants: Common, Forest Deer. |
Musk Deer | Musk, Musk Cocoon, Fur | 1,350 coins | Males only produce Musk. Not rideable. |
Senior-tier animals are primarily valued as mounts. Horses carry two riders, making them the only two-person mount before the endgame. Musk from Musk Deer is a premium crafting material.
Expert Rancher
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Alpaca | Alpaca Wool, Alpaca Spit | 2,750 coins | Rideable (1 person). |
Ostrich | Ostrich Eggs, Feathers | 2,750 coins | Rideable (1 person). |
Expert-tier animals are expensive but produce premium products. Alpaca Wool is among the most valuable recurring byproducts in the game. Both Alpacas and Ostriches double as mounts.
Product Quality
Animal products come in quality tiers that directly affect sell price. Higher quality products sell for significantly more.
Normal quality is the default. Produced by any animal that is fed and at least juvenile age.
Silver quality products (Silver Poop, etc.) appear occasionally. Better happiness and the Quality Producer DNA trait increase the drop rate.
Gold quality products sell for roughly 2-3x the price of normal quality. Requires adult-age animals with happiness at 150 or above.
How to Maximize Product Quality
Animal happiness is the single biggest factor in product quality. Here is how to keep it high:
Action | Effect |
|---|---|
Pet daily | Increases happiness. Interact with each animal once per day. |
Play Ukulele | Playing music near animals doubles the happiness boost 50% of the time. |
Hand-feed treats | Feeding animals special food items by hand grants extra happiness and can double byproduct output for the day. |
Keep enclosure clean | Dirty enclosures reduce happiness. Clean regularly. |
Breed for Optimism | The Optimism DNA trait doubles happiness boosts 50% of the time. |
Breed for Quality Producer | This DNA trait directly increases the chance of producing higher-quality products. |
Selling Animal Products
Animal products can be sold at any shop via the Sell tab, or placed in the Quick Shipping Box on your farm. The Merchant Ship visits periodically and buys products at 200% of their base price. If you are holding Gold-quality products, always wait for the Merchant Ship to maximize profit.
Some products also serve as cooking ingredients or crafting materials. Milk is used in several advanced recipes. Eggs are used in Fried Egg (Watering Mastery buff) and Seaweed Egg Drop Soup (Scavenger buff). Wool feeds into the Spinning Wheel for thread production.
DNA Traits That Affect Products
Through breeding, animals can inherit DNA traits that affect their productivity:
Trait | Effect |
|---|---|
Quality Producer | Higher chance of producing Gold/Silver quality products |
Workaholic | Animal performs its work action (weeding, pest control, etc.) more times per day |
Twins | 30% chance of producing an extra offspring when breeding |
Precocial | Growth time reduced by one day (reaches adulthood faster) |
Strong | Breeding cooldown reduced by one day |
Optimism | Happiness boost is doubled 50% of the time |
Bulkiness | Increases animal size (cosmetic) |
Pride | Cannot be petted (negative; sell animals with this trait) |
Petiteness | Animal stays tiny (cosmetic, negative for some breeding goals) |
Bloom | Decreases happiness boost by 1 point (negative) |
Tips
Pet every animal every day. It costs nothing and is the most reliable way to build happiness over time.
Prioritize breeding for the Quality Producer and Optimism traits. These two together make Gold-quality drops much more consistent.
The Breeding House (3,500 coins at Intermediate Rancher) lets you isolate specific pairs and control trait inheritance. Worth the investment.
Sheep are the most product-diverse animals. A single sheep produces four different items daily, making them excellent income generators.
Hold Gold-quality products for the Merchant Ship (200% price). The difference between selling normally and selling at 200% adds up fast over time.
Keep multiple Fertilizer Boxes near your animal enclosures. All animal Poop converts into Fertilizer, which boosts crop quality on your farm. Higher-tier Fertilizer from upgraded boxes makes an even bigger difference.