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Crafting stations
Crafting stations are the backbone of production in Starsand Island. Every item you make -- from a simple Stone Pickaxe to a Crossbow -- requires a specific station. Most station blueprints are sold at Zerine's General Store or unlocked through the Crafting profession tiers. A few specialized stations come from other mentors like Zephyria (Ammo Maker), Graminova (Fertilizer Box), and Pastelle (animal feeders).
You place stations on your farm or inside your house like furniture. Each station has its own interface and recipe list. Higher-tier stations include all recipes from the tier below, so upgrading a Worktable I to a Worktable II does not remove any recipes -- it only adds new ones.
Worktable
The Worktable is the most important station in the game. It handles general crafting -- tools, weapons, furniture, decorations, and processed materials. There are three tiers, each unlocked through the Crafter profession certifications with Zerine.

Worktable I
Item | Description |
|---|---|
Unlock | Given automatically when you begin the Crafter profession with Zerine |
Crafting cost | 10 Softwood + 5 Stone |
Key recipes | Stone Pickaxe, Stone Hoe, Axe, Wooden Watering Can, Slingshot, Stump Stool, Wooden Fishing Rod, Bug Net, basic furniture and fences |
The Worktable I is the first station you build. Everything in the Apprentice Crafter recipe list is crafted here. You start with the blueprint in your inventory.
Worktable II
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Upgrade cost | 10 Copper + 10 Hardwood + 5 Iron Sheet |
New recipes | Plume Bow, Golden Slingshot, Impact Hammer, Machete, Impulse Pickaxe, Wide Hoe, Bronze Watering Can, Chrono Rod, Spinning Wheel, Loom, Sewing Table, refined building materials |
Upgrading to Worktable II is a major milestone. It unlocks the entire second tier of tools and opens weapon crafting for deeper Moonlit Forest progression. The Iron Sheet ingredient requires a Furnace, so you need to build a Furnace I before you can upgrade.
Worktable III
Item | Description |
|---|---|
Unlock | Intermediate Crafter certification |
Upgrade cost | 15 Premium Wood + 5 Alloy + 5 Gold Ingot |
New recipes | Crossbow, Blast Hammer, Sharp Machete, Electric Drill, Chainsaw, Hydraulic Hoe, Cosmos Watering Can, Pressurized Sprinkler, advanced furniture, Spirit Cubes, Teleporters |
Premium Wood comes from chopping White Fig trees with a Machete. Alloy is smelted at a Furnace II. Gold Ingot requires Gold Ore mined in the Moonlit Forest. This tier represents the endgame of the Crafting profession and opens up the most powerful equipment in the game.
Furnace
The Furnace smelts raw ores into ingots, sheets, wire, and other processed metals. It is essential for almost every mid-to-late-game recipe. Like the Worktable, it has three tiers.
Furnace I
Item | Description |
|---|---|
Unlock | Apprentice Crafter certification |
Crafting cost | 20 Stone + 5 Clay + 10 Softwood |
Key recipes | Copper Ingot, Bronze Ingot, Glass Pane, Stone Brick |
Copper Ingot is the first metal you smelt, needed for tools like the Impulse Pickaxe. Stone Brick and Glass Pane are the primary building materials for structures and bus stops.
Furnace II
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Upgrade cost | 15 Copper + 10 Iron Ore + 5 Clay |
New recipes | Iron Ingot, Iron Sheet, Gold Ingot, Gold Wire, Carbon Line, Alloy |
Iron and Gold Ore are mined inside the Moonlit Forest. Iron Sheet is a critical ingredient for Worktable II, many Junior-tier tools, and the bus stop construction quest.
Furnace III
Item | Description |
|---|---|
Unlock | Intermediate Crafter certification |
Upgrade cost | 10 Gold Ingot + 15 Hardwood + 5 Starflare Crystal |
New recipes | Refined Alloy, Starflare Sheet, advanced processed metals |
Furnace III materials come from the deepest sections of the Moonlit Forest. Most players will not need this tier until they are working on Expert-level equipment.
Cutter
The Cutter processes raw wood into planks, boards, and other lumber products. It is a passive station -- you load materials and come back later to pick up the output.
Cutter I
Item | Description |
|---|---|
Unlock | Apprentice Crafter certification |
Crafting cost | 10 Softwood + 5 Stone + 3 Fiber |
Key recipes | Softwood Plank, Bamboo Board |
Softwood Plank is one of the most used materials in the early game. You need stacks of it for building, furniture, and bus stop construction. Build two or three Cutters early on to keep up with demand.
Cutter II
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Upgrade cost | 5 Copper + 5 Hardwood |
New recipes | Hardwood Plank, processed hardwoods |
Cutter III
Item | Description |
|---|---|
Unlock | Intermediate Crafter certification |
Upgrade cost | 5 Iron Ingot + 10 Premium Wood |
New recipes | Premium Wood Plank, advanced lumber products |
Chopper
The Chopper breaks down plant fibers and organic materials. Like the Cutter, it is a passive processing station.
Chopper I
Item | Description |
|---|---|
Unlock | Apprentice Crafter certification |
Crafting cost | 10 Softwood + 5 Stone + 3 Fiber |
Key recipes | Fiber Rope, Plant Paste, processed grasses |
Chopper II
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Upgrade cost | 5 Copper + 5 Hardwood |
New recipes | Processed Rubber, advanced organic materials |
Chopper III
Item | Description |
|---|---|
Unlock | Intermediate Crafter certification |
Upgrade cost | 5 Iron Ingot + 10 Premium Wood |
New recipes | Refined organic compounds and advanced fiber products |
Charcoal Kiln
Item | Description |
|---|---|
Unlock | Apprentice Crafter certification |
Crafting cost | 15 Stone + 5 Clay + 5 Softwood |
Function | Converts Softwood and Hardwood into Coal. Coal is required for Phosand (used in Bomb Arrows), Charcoal Fertilizer, and various smelting recipes. |
You will go through a lot of Coal for Exploration -- every batch of Bomb Arrows needs Phosand, which requires Coal + Sunveil Shrooms. Build at least two Charcoal Kilns if you are actively delving.
Separator
Item | Description |
|---|---|
Unlock | Apprentice Farmer certification (from Graminova at the Happiness Seed Shop) |
Crafting cost | 10 Stone + 5 Softwood + 3 Copper |
Function | Instantly processes raw crops into base cooking ingredients like flour, sugar, salt, oil, and starch. Unlike the Campfire or Brewing Barrel, there is no wait time. |
The Separator is technically a farming station, but it is critical for cooking. Every processed ingredient starts here -- wheat becomes flour, sugarcane becomes sugar, beets become sugar, and so on. Place one near your kitchen area for convenience.
Spinning Wheel
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Crafting cost | 10 Hardwood + 5 Copper + 5 Fiber Rope |
Function | Converts raw fibers, wool, and silk into thread and line. Key output: Carbon Line (needed for the Plume Bow), Wool Thread, and Silk Thread. |
Carbon Line is one of the first bottleneck materials you hit. You need it for the Plume Bow, which is the single biggest combat upgrade in the early mid-game. Prioritize building a Spinning Wheel as soon as you reach Junior Crafter.
Loom
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Crafting cost | 10 Hardwood + 5 Iron Sheet + 5 Fiber Rope |
Function | Weaves thread into Cloth, Canvas, and other textiles. The primary station for clothing materials and Sewing Table inputs. |
Sewing Table
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Crafting cost | 10 Hardwood + 3 Iron Sheet + 5 Cloth |
Function | Crafts clothing items, bags, and fabric-based decorations. Uses Cloth and Canvas from the Loom. |
The textile production chain is Spinning Wheel (fiber to thread) into Loom (thread to cloth) into Sewing Table (cloth to finished items). All three are needed for the full pipeline.
Ammo Maker
Item | Details |
|---|---|
Unlock | No tier requirement (blueprint costs 50 Coins at the Exploration Club) |
Crafting cost | 5 Stone + 5 Softwood + 3 Copper |
Function | Crafts all ammunition -- Simple Pellets, Blast Pellets, Stink Bombs, Arrows, Bomb Arrows, Fire Arrows, Water Arrows, and every other ammo type. |
There is a public Ammo Maker inside the Exploration Club that anyone can use. However, building your own at home saves significant travel time. Buy the blueprint from Zephyria on your first visit and build it near your front door -- you will use it every time before heading into the Moonlit Forest.
Gear Smith
Item | Details |
|---|---|
Unlock | Intermediate Crafter certification |
Crafting cost | 10 Iron Ingot + 10 Hardwood + 5 Alloy |
Function | Crafts advanced mechanical components -- gears, springs, pistons, and engine parts. These components are used in vehicles, advanced tools like the Electric Drill and Chainsaw, and the Teleporter. |
You do not need a Gear Smith until mid-to-late game, but once you start building vehicles or crafting Expert-tier tools, it becomes essential.
Ore Analyzer
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Crafting cost | 10 Copper + 5 Iron Ore + 5 Stone |
Function | Identifies and separates mixed ore deposits into their component metals. Some raw ores from the Moonlit Forest come as unidentified chunks -- the Ore Analyzer breaks them down into usable materials like iron, gold, or rare crystals. |
Energy Converter
Item | Description |
|---|---|
Unlock | Senior Crafter certification |
Crafting cost | 10 Gold Ingot + 5 Starflare Crystal + 5 Alloy |
Function | Converts raw energy crystals (Fluorite, Radiant Crystal, Starflare Crystal) into Spirit Cubes and other energy-based items used for teleporters and late-game construction. |
Spirit Cubes are the endgame construction material. You need Spirit Cube III to craft Teleporters, which allow instant fast travel between any two points you choose on the island.
Food processing stations
Food stations handle cooking -- turning raw crops and animal products into meals, drinks, and preserved foods. Most blueprints come from Graminova's Happiness Seed Shop or Aurelis's Aureleaf Kitchen.
Campfire
Item | Description |
|---|---|
Unlock | Apprentice Crafter certification (given early in the tutorial) |
Crafting cost | 10 Stone + 5 Softwood |
Function | The basic cooking station. Handles simple recipes like grilled fish, roasted vegetables, and basic meals. Each recipe takes real time to cook, so queuing multiple items means you wait. |
Build two or three Campfires to cook in parallel. Time spent waiting on a single Campfire adds up fast.
Gas Stove
Item | Description |
|---|---|
Unlock | Junior Crafter certification |
Crafting cost | 10 Iron Sheet + 5 Copper + 5 Rubber |
Function | An upgraded cooking station that handles all Campfire recipes plus advanced dishes. Cooking speed is faster than the Campfire. |
Once you build a Gas Stove, the Campfire is mostly obsolete. However, keeping a Campfire around for parallel cooking can still be useful.
Juicer
Item | Description |
|---|---|
Unlock | Apprentice Farmer certification |
Crafting cost | 5 Stone + 5 Softwood + 3 Copper |
Function | Blends fruits and vegetables into juice drinks. Juices restore stamina and sometimes provide temporary buffs. |
Brewing Barrel
Item | Description |
|---|---|
Unlock | Junior Farmer certification |
Crafting cost | 10 Hardwood + 5 Copper + 3 Iron Sheet |
Function | Converts crops into fermented liquids like vinegar, wine, and soy sauce. These are key cooking ingredients for advanced recipes. Processing is time-based -- load crops and return later. |
Jam Maker
Item | Description |
|---|---|
Unlock | Junior Farmer certification |
Crafting cost | 5 Hardwood + 5 Copper + 3 Glass Pane |
Function | Combines fruit with sugar to make jam. Jams are used as cooking ingredients and can be sold for decent profit. |
Pickling Jar
Item | Description |
|---|---|
Unlock | Junior Farmer certification |
Crafting cost | 5 Stone + 5 Copper + 3 Glass Pane |
Function | Combines vegetables with salt to make pickled goods. Like the Jam Maker and Brewing Barrel, processing takes time. |
Grinder
Item | Description |
|---|---|
Unlock | Intermediate Farmer certification |
Crafting cost | 10 Iron Ingot + 5 Hardwood + 3 Stone |
Function | Grinds grains, spices, and dried ingredients into fine powders and seasonings. Outputs feed into advanced cooking recipes. |
Animal care stations
These stations support the Ranching profession and are purchased from Pastelle's Green Pasture Ranch.
Feeder
Item | Description |
|---|---|
Unlock | Apprentice Rancher certification |
Crafting cost | 5 Softwood + 5 Stone |
Function | Holds feed for animals in enclosures. Must be stocked regularly. Each enclosure needs at least one feeder. |
Mirth Feeder
Unlock: Junior Rancher certification
Function: An upgraded feeder that holds more feed and can dispense special treats that boost animal happiness. Happy animals produce higher-quality products.
Mega Feeder
Unlock: Intermediate Rancher certification
Function: The largest capacity feeder. Can hold enough feed for multiple days, reducing the frequency of refills.
Love Feeder
Unlock: Senior Rancher certification
Function: A specialized feeder that boosts breeding readiness in addition to feeding. Place in breeding enclosures to speed up breeding cooldowns.
Fertilizer Box
Unlock: Farming profession (tiers I through V available)
Function: Converts animal manure and organic waste into fertilizer. Five tiers exist -- higher tiers produce stronger fertilizer that improves crop quality and yield. Place near your animal enclosures for easy access to manure.
Fertilizer is one of the best ways to increase crop star-quality. Higher star crops sell for more at shops and produce better cooking ingredients.
Station placement tips
Group related stations together. Keep the Separator, Campfire, Gas Stove, Brewing Barrel, Jam Maker, and Pickling Jar in a "kitchen" cluster for efficient cooking.
Place the Worktable, Furnace, Cutter, Chopper, and Charcoal Kiln in a "workshop" area near your storage chests.
Build multiples of time-based stations (Campfire, Cutter, Chopper, Charcoal Kiln) to process materials in parallel. Two Cutters running at once halves your wait for planks.
The Ammo Maker should be near your farm entrance or Moonlit Forest portal. You will restock ammo before every forest trip.
Stations can be placed inside your house. Interior placement looks cleaner and keeps everything close together.
Upgrading a station in place preserves its position. You do not need to pick it up first.
Every station blueprint needs to be purchased or earned separately. Check with Zerine, Graminova, Pastelle, and Zephyria for their respective categories.