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Tools
Tools are the equipment you use for gathering, farming, fishing, ranching, and combat in Starsand Island. Every tool has a progression path tied to the five profession tiers: Apprentice, Junior, Intermediate, Senior, and Expert. Higher-tier tools work faster, cover more area, or unlock access to resources that lower-tier tools cannot touch.
All tools are crafted at Worktables. Blueprints are sold by Zerine (General Store), Graminova (Happiness Seed Shop), Delphin (AquaBlue Outpost), Pastelle (Green Pasture Ranch), and Zephyria (Exploration Club). Some expert-tier tools are quest rewards or treasure chest drops rather than shop purchases.
Axes
Axes chop trees for wood. Higher-tier axes cut faster, harvest rarer wood types, and consume less stamina per swing.
Axe
Item | Description |
|---|---|
Tier | Apprentice |
Blueprint | Zerine's General Store (given during tutorial) |
Crafting | 5 Softwood + 3 Stone at Worktable I |
Harvests | Softwood from palm and coconut trees, Bamboo from bamboo groves |
The starting axe. It cannot chop Banyan trees (Hardwood) or White Fig trees (Premium Wood). You need it to clear debris on your farm during the first few days.
Impact Axe
Item | Description |
|---|---|
Tier | Junior Crafter |
Blueprint | Zerine's General Store |
Crafting | 4 Hardwood Plank + 4 Iron Sheet + 2 Radiant Crystal + 3 Bronze + 1 Axe at Worktable II |
Harvests | Everything the Axe can, plus Hardwood from Banyan trees and beehives from tree branches |
The Impact Axe is a significant upgrade. Hardwood is needed for Worktable II, Furnace II, the Spinning Wheel, the Loom, and dozens of mid-game recipes. You also need it as a base ingredient for the Machete.
Chainsaw
Item | Description |
|---|---|
Tier | Senior Crafter (some sources say Expert) |
Blueprint | Quest reward or Zerine's General Store at Senior tier |
Crafting | 10 Premium Wood + 5 Alloy + 3 Gold Wire + 1 Impact Axe at Worktable III |
Harvests | All wood types. Cuts trees in one or two swings regardless of size. Harvests more wood per tree. |
The Chainsaw is the endgame woodcutting tool. It trivializes wood gathering and is one of the most satisfying upgrades in the game.
Pickaxes
Pickaxes mine stone, ore, and crystals. Progression is more linear than axes because each upgrade is needed to reach the next layer of Moonlit Forest minerals.
Stone Pickaxe
Item | Description |
|---|---|
Tier | Apprentice |
Blueprint | Zerine's General Store (tutorial) |
Crafting | 5 Softwood + 3 Stone at Worktable I |
Mines | Stone, Fluorite, Tin Ore, Clay |
The starting pickaxe. Adequate for surface rocks and the first room of the Moonlit Forest. Cannot break Copper or Iron deposits.
Impulse Pickaxe
Item | Description |
|---|---|
Tier | Junior Crafter |
Blueprint | Zerine's General Store |
Crafting | 10 Copper + 10 Fluorite + 5 Softwood + 5 Quartz + 1 Stone Pickaxe at Worktable II |
Mines | Everything the Stone Pickaxe can, plus Copper Ore, Quartz, and Gravecrystals in the Moonlit Forest |
The Impulse Pickaxe is needed to mine Copper Ore in the Moonlit Forest and to break the Gravecrystals that trap Gravestars (spirits). Without it, you cannot progress past the Gate of Life.
Impact Hammer
Item | Description |
|---|---|
Tier | Junior Crafter |
Blueprint | Zerine's General Store |
Crafting | 4 Hardwood Plank + 4 Iron Sheet + 2 Radiant Crystal + 3 Bronze + 1 Impulse Pickaxe at Worktable II |
Mines | All previous ores plus Iron Ore, Gold Ore, and Primorite. Can mine clustered ores in a single swing (area-of-effect mining). |
Combat | Also functions as a melee weapon with area-of-effect damage |
The Impact Hammer is both a mining tool and a melee weapon. Its area-of-effect swing makes it the fastest way to mine ore clusters in the deeper Moonlit Forest.
Blast Hammer
Item | Description |
|---|---|
Tier | Intermediate Crafter |
Blueprint | Zerine's General Store |
Crafting | 20 Premium Wood + 5 Alloy + 5 Starflare Crystal + 5 Rubber + 1 Impact Hammer at Worktable II |
Mines | All ore types including Magnetite, Oilstone, Flamecore, Diamond, Moonstone, and Aurorite |
Note that the Blast Hammer requires the Impact Hammer as a crafting ingredient. This is an upgrade path, not a separate item -- you give up your Impact Hammer to get the Blast Hammer.
Electric Drill
Item | Description |
|---|---|
Tier | Senior Crafter (some sources say Expert) |
Blueprint | Quest reward from the Exploration profession chain |
Crafting | 10 Premium Wood + 5 Refined Alloy + 3 Gold Wire + mechanical components at Worktable III |
Mines | All ore types. Mines faster than the Blast Hammer and yields more materials per deposit. |
The Electric Drill is the endgame mining tool. Like the Chainsaw for trees, it makes ore gathering nearly instant.
Hoes
Hoes till soil for farming. Higher-tier hoes till more squares per swing, saving time and stamina when preparing large fields.
Stone Hoe
Item | Description |
|---|---|
Tier | Apprentice |
Blueprint | Graminova's Happiness Seed Shop (given during tutorial) |
Crafting | 5 Softwood + 3 Stone at Worktable I |
Coverage | Tills 1 square per swing |
Wide Hoe
Item | Description |
|---|---|
Tier | Junior Farmer |
Blueprint | Graminova's Happiness Seed Shop |
Crafting | 5 Copper + 5 Hardwood + 1 Stone Hoe at Worktable II |
Coverage | Tills a 1x3 row per swing |
Steel Wide Hoe
Item | Description |
|---|---|
Tier | Intermediate Farmer |
Blueprint | Graminova's Happiness Seed Shop |
Crafting | 5 Iron Ingot + 5 Hardwood + 1 Wide Hoe at Worktable II |
Coverage | Tills a wider area per swing |
Mechanical Tiller
Feature | Description |
|---|---|
Tier | Senior Farmer |
Blueprint | Graminova's Happiness Seed Shop or quest reward |
Crafting | 10 Iron Ingot + 5 Alloy + mechanical components + 1 Steel Wide Hoe at Worktable III |
Coverage | Tills a large area per use. Operates like a small machine rather than a hand tool. |
Powered Hoe
Item | Description |
|---|---|
Tier | Senior Farmer |
Crafting | Uses the Mechanical Tiller as a base ingredient |
Coverage | Even wider tilling area, further reduced stamina cost |
Hydraulic Hoe
Item | Description |
|---|---|
Tier | Expert Farmer |
Blueprint | Quest reward |
Crafting | Advanced materials + 1 Powered Hoe at Worktable III |
Coverage | The largest tilling area in the game. Prepares an entire field section in a few swings. |
The hoe upgrade path goes: Stone Hoe, Wide Hoe, Steel Wide Hoe, Mechanical Tiller, Powered Hoe, Hydraulic Hoe. Each step uses the previous hoe as a crafting ingredient.
Watering cans
Watering cans water tilled soil for crop growth. The area covered per pour increases with each tier.
Wooden Watering Can
Item | Description |
|---|---|
Tier | Apprentice |
Blueprint | Graminova's Happiness Seed Shop (tutorial) |
Crafting | 5 Softwood + 3 Stone at Worktable I |
Coverage | Waters 1 square per pour. Must refill at any water source (pond, river, well). |
Bronze Watering Can
Item | Description |
|---|---|
Tier | Junior Farmer |
Blueprint | Graminova's Happiness Seed Shop |
Crafting | 5 Copper + 5 Bronze + 1 Wooden Watering Can at Worktable II |
Coverage | Waters a 1x3 area per pour. Holds more water before needing a refill. |
Cosmos Watering Can
Item | Description |
|---|---|
Tier | Intermediate or Senior Farmer |
Blueprint | Graminova's Happiness Seed Shop |
Crafting | Advanced materials + 1 Bronze Watering Can at Worktable III |
Coverage | Waters a large area per pour. Holds the most water of any watering can. |
Once you reach mid-game, sprinklers replace manual watering entirely. Watering cans are mainly for the first few seasons until you can build sprinklers.
Sprinklers
Sprinklers automate watering. Place them near your crops and they water surrounding tiles every morning automatically, freeing up stamina for other tasks.
Sprinkler
Item | Description |
|---|---|
Tier | Junior Farmer |
Blueprint | Graminova's Happiness Seed Shop |
Crafting | 5 Copper + 3 Iron Sheet at Worktable II |
Coverage | Waters a small area (approximately 3x3 tiles) |
Sprinkler II
Item | Description |
|---|---|
Tier | Intermediate Farmer |
Crafting | 5 Iron Ingot + 3 Copper + 1 Sprinkler at Worktable II |
Coverage | Waters a larger area (approximately 5x5 tiles) |
Sprinkler III
Item | Description |
|---|---|
Tier | Senior Farmer |
Crafting | 5 Gold Ingot + 5 Iron Ingot + 1 Sprinkler II at Worktable III |
Coverage | Waters a large area (approximately 7x7 tiles) |
Pressurized Sprinkler
Item | Description |
|---|---|
Tier | Expert Farmer |
Crafting | Advanced materials + 1 Sprinkler III at Worktable III |
Coverage | Waters the largest area of any sprinkler. One or two of these can cover an entire large crop field. |
Sprinklers are the most impactful farming upgrade. Even a basic Sprinkler saves 10 to 15 stamina points every morning. Prioritize building your first one as soon as you reach Junior Farmer.
Fishing rods
Fishing rods are used at any body of water -- rivers, ponds, the ocean, and fishing spots inside the Moonlit Forest. Higher-tier rods reduce the tension bar movement during the reeling minigame, making it easier to land rare fish. Each cast costs 10 stamina. Blueprints come from Delphin's AquaBlue Outpost.
Wooden Fishing Rod
Item | Description |
|---|---|
Tier | Apprentice |
Blueprint | Delphin's AquaBlue Outpost (given during the fishing tutorial) |
Crafting | 5 Softwood + 3 Fiber at Worktable I |
Notes | The basic rod. High tension bar speed makes catching rare fish difficult. |
Chrono Rod
Item | Description |
|---|---|
Tier | Junior Fisher |
Blueprint | Delphin's AquaBlue Outpost |
Crafting | 5 Copper + 5 Hardwood + 3 Carbon Line + 1 Wooden Fishing Rod at Worktable II |
Notes | Noticeably slower tension bar. A major quality-of-life upgrade for catching mid-tier fish. |
Higher-tier rods
The rod progression continues through Titanium Rod, Astra Rod, and Solar Rod at higher Fisher profession tiers. Each reduces tension bar speed further and increases the chance of catching rare species. The exact crafting recipes require progressively rarer metals from the Moonlit Forest.
Lost Angler's Rod
Tier: Expert Fisher (quest reward)
Notes: The best fishing rod in the game. Dramatically reduces tension, allowing you to catch the rarest deep-sea and Moonlit Forest fish with relative ease.
Fishing Net
Item | Description |
|---|---|
Tier | Intermediate Fisher |
Blueprint | Delphin's AquaBlue Outpost |
Function | Catches multiple small fish at once without the rod minigame. Useful for bulk gathering common fish for cooking ingredients or selling. Does not work on rare species. |
Ranching tools
Ranching tools help manage your animals. Blueprints are sold at Pastelle's Green Pasture Ranch.
Brush
Tier: Apprentice Rancher
Function: Grooms animals to increase their happiness. Happy animals produce higher-quality products. Use once per day per animal.
Milk Bottle
Tier: Intermediate Rancher
Function: Collects milk from cows. Milk is used in cooking recipes and can be sold directly.
Electric Shearer
Tier: Intermediate Rancher
Function: Shears wool from Snowool and Ebowool sheep. Wool feeds into the Spinning Wheel, Loom, and Sewing Table textile chain.
Ukulele
Tier: Junior Rancher
Function: Playing music near animals boosts their mood. A quick way to raise happiness across all animals in an enclosure at once.
Special tools
Bug Net
Item | Description |
|---|---|
Tier | Apprentice |
Blueprint | Zerine's General Store |
Crafting | 5 Softwood + 5 Fiber at Worktable I |
Function | Catches insects and butterflies. Required for the Junior Explorer trial where you catch 5 Luminwing Butterflies in the Moonlit Forest. Also used for Islandpedia completion and some bait recipes. |
Sentry Bot
Item | Description |
|---|---|
Tier | Junior Explorer or higher |
Blueprint | Exploration Club |
Function | A deployable AI companion for the Moonlit Forest. Draws enemy aggro, deals passive damage, patrols areas, and collects resources independently. See the weapons and ammo page for combat details. |
Skateboard
Tier: Apprentice Crafter (given by Zerine)
Function: The starting movement tool. Faster than walking. Unlike vehicles, the skateboard works inside the Moonlit Forest. Rollerblades and hoverboards also work inside the forest.
Tool upgrade path summary
Every tool line follows the same pattern: each upgrade requires the previous tier's tool as a crafting ingredient. You are not building a new tool from scratch -- you are upgrading your existing one. This means you always have exactly one tool per category.
Tool | Description |
|---|---|
Axes | Axe -> Impact Axe -> Chainsaw |
Pickaxes | Stone Pickaxe -> Impulse Pickaxe -> Impact Hammer -> Blast Hammer -> Electric Drill |
Hoes | Stone Hoe -> Wide Hoe -> Steel Wide Hoe -> Mechanical Tiller -> Powered Hoe -> Hydraulic Hoe |
Watering Cans | Wooden -> Bronze -> Cosmos |
Sprinklers | Sprinkler -> Sprinkler II -> Sprinkler III -> Pressurized Sprinkler |
Fishing Rods | Wooden Rod -> Chrono Rod -> Titanium Rod -> Astra Rod -> Solar Rod -> Lost Angler's Rod |
Tips
Upgrade your Pickaxe before your Axe. Mining access gates Moonlit Forest progression, which gates everything else.
The Impact Hammer doubles as a melee weapon. Carry it inside the Moonlit Forest for both mining and emergency close-range combat.
Build sprinklers as soon as possible. Manual watering with cans is the single biggest stamina drain in early-game farming.
Keep your old Fishing Rod until you build the next one. Rods do not use the previous rod as an ingredient -- they are separate crafts. You can keep both.
Bring a Bug Net into the Moonlit Forest when it is sunny. Some insects only appear there and count toward Islandpedia completion.
The Chainsaw and Electric Drill are enormous quality-of-life upgrades. Pair the Crafting and Exploration professions to reach them fastest.
Every tool upgrade eats the previous tool. If you need the old tool for another recipe (like the Axe for the Machete), build a spare before upgrading.
Check your phone's Workpedia app for tool-related perks. There are upgrades that reduce stamina cost, increase gathering yield, and expand tool range.