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Overview
Crafting is one of the five professions in Starsand Island, mentored by Zerine at the General Store. It is the first profession you unlock (Crafter is mandatory before the others) and it underpins everything else: tools, furniture, processing stations, and vehicles all come from crafting. The profession has five certification tiers (Apprentice through Expert), each unlocking new blueprints and crafting stations.
Instant vs. Timed Crafting
Starsand Island splits crafting into two categories:
Type | How It Works | Examples |
|---|---|---|
Instant crafting | Select the recipe at the Worktable, confirm you have the materials, and the item appears in your inventory immediately. | Tools, furniture, equipment, crafting stations, vehicles |
Timed crafting | Place materials into a processing station. The station runs on its own for a set number of in-game minutes while you do other things. | Smelting ores into ingots, making charcoal, weaving thread into cloth, cooking, brewing |
The practical consequence is that processing stations bottleneck your output. A single Furnace smelting copper ingots takes time, and you need those ingots for the next recipe. Building multiple copies of processing stations is the standard solution. Three Furnaces running in parallel produce ingots three times as fast.
All Crafting Stations
Starsand Island has over 20 crafting and processing stations. Most blueprints are sold at Zerine's General Store or unlocked through Crafting profession tiers. Higher-tier stations include all recipes from the tier below, so upgrading a Worktable I to a Worktable II does not remove any recipes.
Core Processing Stations
Station | Function | Tiers |
|---|---|---|
The primary crafting station for tools, furniture, equipment, machines, vehicles, and storage. All instant crafting happens here. | I, II, III | |
Smelts ores into ingots (Copper, Tin, Iron, Gold, Aurorite). Also produces glass bricks, cores, and advanced alloys. Requires charcoal as fuel. | I, II, III | |
Converts wood into charcoal (the fuel for Furnaces). Also produces salt, ash, glue, pollen, and rubber. Keep one running at all times. | Single tier | |
Cuts and processes wood into planks and metal into sheets (Copper Sheets, Gold Sheets, Iron Sheets, glass panes). | I, II, III | |
Breaks down composite materials into components. Also processes fish into Fish Fillet, bugs into Protein Powder, crops into flour and juice. | Single tier | |
Analyzes Common, Uncommon, and Rare Ore Chunks from the Moonlit Forest to produce Ancient Gear Parts and other components. | Single tier | |
Advanced processing station for reactors and batteries (Solid-State Battery, Spirit Cube components). Crafted during the Intermediate Crafter trial. | Single tier | |
Gear Smith | Produces mechanical parts: gears, wires, springs, crystals, and prisms for rare crafted items. | Single tier |
Produces arrows, pellets, bombs, fireworks, firecrackers, and rockets for combat and events. | Single tier |
Textile Stations
Purchased separately from Zerine's store. Used for clothing and outfits crafting and the dye system.
Station | Function |
|---|---|
Processes raw fibers into thread, yarn, fishing line, hemp rope, and carbon line. | |
Weaves thread into cloth and fabric (leather, linen, velvet). | |
Crafts clothing and textile items from finished cloth. Connected to the dye system. |
Cooking and Food Processing Stations
These stations handle all cooking and food preparation. See the Cooking Recipes page for recipe lists.
Station | Function |
|---|---|
Starter cooking station. Handles basic roasted and grilled recipes. Remains useful for simple buff foods throughout the game. | |
Primary cooking station for most complex recipes: soups, stir-fries, stews, curries, noodle dishes, and baked goods. | |
Produces drinks, smoothies, and energy beverages. Many fishing and exploration buff drinks come from the Juicer. | |
Ferments ingredients into cooking oil, soy sauce, sugar, vinegar, and other condiments. | |
Produces various jam types from fruits and vegetables. Jams sell well and make good gifts. | |
Pickles vegetables for preserved food items. | |
Produces flour, rice flour, ground coffee, spice powder, and Golden Feed Mix. Essential for mid-to-late game cooking. |
Animal Husbandry Stations
Station | Function |
|---|---|
Creates standard and specialized animal feed (Mirth, Mega, Love variants). | |
Produces ripening and yield fertilizers for farming. Five tiers of fertilizer quality. |
Upgrade System
Worktable, Furnace, and Cutter upgrades are done in-place: approach the existing station, open the menu, and select the upgrade option. This is more efficient than building a new station from scratch. The upgraded station retains all recipes from lower tiers while adding new ones.
Feature | Description |
|---|---|
Worktable I to II | Unlocks mid-tier recipes including the Noble Rod and Chrono Rod. Blueprint purchased from Zerine. |
Worktable II to III | Unlocks late-game recipes including the Grinder, advanced tools, and vehicles. |
Furnace I to II | Enables advanced alloys (Alloy, Magnets, Radiant Core, Starflare Core, Flamecore Ingot). |
Furnace II to III | Highest-tier smelting including Aurorite processing. |
Cutter I to II to III | Progressively unlocks more sheet and plank types. |
Certification Tiers
Zerine certifies your progression through five tiers. Each tier unlocks new blueprints at her store and more powerful Workpedia skills. See Crafter Trial Walkthroughs for step-by-step guides.
Apprentice Crafter
Go to the Bulletin Board outside the Community Center and accept Stella's request called "Light Up the Night!" Gather materials and repair a street light near the Panda House. Return to Zerine for your Apprentice certificate.
Junior Crafter
Zerine asks you to craft a pair of rollerblades called Verdant Breeze. The material chain is involved:
Smelt Copper Ingots at the Furnace (4 Copper + 1 Charcoal each).
Make Copper Sheets at the Cutter (1 Copper Ingot + 1 Copper each).
Build an Ore Analyzer (2 Copper Sheets + 8 Hardwood).
Mine 5 Common Ore Chunks from the Moonlit Forest.
Analyze them into 5 Ancient Gear Parts.
Craft Bronze (1 Charcoal + 1 Tin Ingot + 1 Copper Ingot each, need 2).
Craft Radiant Cores (1 Charcoal + 4 Fluorite each, need 3).
Final assembly: 2 Bronze + 3 Radiant Core + 5 Ancient Gear Parts.
Rewards: 1,000 Coins, 70 Starsand Points, 50 Zerine Affection, the Verdant Breeze rollerblades, and new blueprints unlocked at the General Store.
Intermediate Crafter
Zerine asks you to collect Spirit Cube Fragments by decomposing Uncommon or Rare Ore Chunks. Purchase the Energy Converter blueprint from the General Store, then craft an Energy Converter for Delphin at the AquaBlue Outpost. Materials include Alloy (Gold + Copper + Iron + Coal at Furnace II), Magnets (Magnetite + Coal), and Starflare Cores (Primorite + Coal). Deliver to Delphin, then return to Zerine.
Senior Crafter
Craft a new vehicle: the Waverider. This uses the skateboard you crafted earlier, plus Spirit Cube II components, Flamecore Ingots, and a Solid-State Battery (made on the Energy Converter). Deliver the Waverider to Zerine.
Expert Crafter
Zerine sends you to Graminova at the Happiness Seed Shop, who asks you to craft two Realm Boxes. This is the final tier and unlocks the most advanced blueprints.
Blueprint Unlocks at Zerine's Store
Early Tiers
Storage Box II and III
Furnace II
Worktable II
Request Bulletin
Quick Shipping Box
Late Tiers
Workpedia Skills
The Workpedia app lets you spend Starsand Points on crafting-specific perks:
Skill | Tier | Effect |
|---|---|---|
Recuperate | Apprentice | Increases stamina recovery speed when sitting. Lets you craft a Stump Stool to recover energy without food. |
Supply Boost | Junior | Makes restocking raw materials easier, reducing gathering time. |
Golden Crafter | Intermediate | Allows refreshing the General Store inventory to find specific items without waiting for the next day. |
Material Sourcing
Knowing where to find materials is just as important as knowing what to craft. Here is a summary of the main material sources:
Material Type | Source |
|---|---|
Wood (Softwood, Hardwood, Premium Wood) | |
Stone, Fiber | Clearing your farm and foraging |
Copper, Tin, Iron, Gold, Quartz, Fluorite | |
Ore Chunks (Common, Uncommon, Rare) | |
Thread, Fabric, Leather | |
Charcoal | |
Ingots and Sheets |
Tips
Build multiple copies of timed processing stations (Furnaces, Charcoal Kilns, Cutters). One of each is never enough.
Keep a Charcoal Kiln running at all times. Charcoal is the fuel for Furnaces, and you will always need more.
Upgrade stations in-place rather than building new ones. Open the existing station's menu and select the upgrade option.
The Junior Crafter trial has a long material chain. Start gathering Copper and Fluorite from the Moonlit Forest early.
Crafting is mandatory as the first profession. You cannot start Farming, Fishing, Ranching, or Exploration until you complete Apprentice Crafter.
The Ore Analyzer is easy to overlook. Build one early for Ancient Gear Parts, which you need for multiple recipes.
When hovering over ingredients in the crafting menu, you can see quantity needed, current inventory, item purpose, acquisition method, sell price, and crafting requirements.
Place crafting stations outside near your farm for easy access. There are no penalties for outdoor placement.
Bottle recipe simplified (March 2026 patch): Bottles now require only Quartz Ore instead of Glass Panes at the Worktable. This removes the intermediate Cutter step that was previously needed to produce Glass Panes, significantly reducing the material chain for any recipe requiring bottles.
Related Articles
Article | Description |
|---|---|
Detailed guide to every crafting station | |
All five profession tracks and tier progression | |
Zerine's General Store inventory | |
Where to find all blueprints | |
Primary source of advanced ores | |
Skill upgrades for all professions | |
Farm construction and placement | |
All cooking stations and recipes |