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Track all wiki edits and revisions for inZOI
“Noted the v0.9.3 (July 1, 2026) hotfix and tensed the post-June-19 live-build line”
“Updated current-live-build reference to v0.9.3 (July 1, 2026 hotfix)”
“No such thing as 'advanced fishing bait' there is only regular bait and this page is misleading answers to inzoi related player questions.”
“Noted the v0.9.2 maintenance hotfix that followed on June 25, 2026”
“Removed external mod-site brand names from body text; reworded to in-world neutral terms while keeping the official in-game mod browser references intact”
“Update PlayStation 5 planned release window to first half of 2027”
“Added Q2 status update for June 12 with the confirmed June 18, 2026 update target”
“Added dated note that salary has been paid daily since v0.8.0; weekly total flagged as pre-v0.8.0”
“Updated current-live-build reference to v0.9.3 (July 1, 2026 hotfix)”
“Added v0.9.3 (July 1, 2026) hotfix section and summary-table rows; updated live-build line to v0.9.3”
“Updated live version to v0.9.3 (July 1, 2026) and added the v0.9.3 fixed-issues note”
“Added July 3, 2026 dev direction: August Update targeted end of August, stability focus, FF ~40 percent”
“Added the June 26, 2026 post-July development-direction section (planned improvements)”
“Added V0.9.2 hotfix (June 25, 2026) entry and updated the live-build line”
“Updated live build to v0.9.2 (June 25, 2026) and noted the v0.9.2 hotfix fixes”
“Removed external mod-site brand names from body text; reworded to in-world neutral terms while keeping the official in-game mod browser references intact”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Reconciled stale June-18 preview tense: school update shipped June 19 as v0.9.0”
“Updated stale live-build version string to v0.9.1 (June 19, 2026)”
“Updated stale live-build version string to v0.9.1 (June 19, 2026)”
“Removed teen life-ambition restriction and reframed rabbit-hole schooling as pre-v0.9.0 now that v0.9.0 added teenager ambitions and active high school”
“Reconciled stale pre-v0.9.0 vehicle line with shipped v0.9.0 U-turn and family co-drive”
“Added v0.9.0 Intel Iris Xe Graphics support; reconfirmed PS5 H1 2027 target and no announced Xbox version”
“Added v0.9.0 ModKit MetaHuman support: body assets and DCC Export Helper extraction of eyelashes, eyebrows, mustaches, and beards”
“Added v0.9.0 active high school progression through graduation and teenager ambitions to the adolescence stage”
“Added v0.9.0 active high school for teenagers (classes, tests, clubs, prom, graduation) and teenager ambitions”
“Noted v0.9.0 hair salon business changes; clarified the active Hair Stylist career path has still not shipped”
“Added v0.9.0 hair salon business changes (color retention, refunds, matched children list, 3 salon hairstyles); clarified these are business-type changes, not a new career”
“Noted the v0.9.0 clothing store business (mannequins, 7 store-only outfits) as a player-run business type; clarified the active employee career path has still not shipped”
“Added v0.9.0 school clubs (cooking, fitness, cheerleading, programming) with per-club skill requirements”
“Added v0.9.0 baby system additions: new baby traits, value-driven trait inheritance, sickness, outside-house placement, high chairs and baby food, and baby-urine slips”
“Added v0.9.0 Create a Zoi baby items (6 hairstyles, 5 outfits, 7 accessories) and refined baby faces”
“Noted v0.9.0 improvement to the existing newborn genetics system and baby-value-driven trait inheritance (enhancement, not a new system)”
“Graduated first-person view to shipped (experimental, cheat-gated) per v0.9.0; noted v0.9.1 enabling-crash fix”
“Added v0.9.0 Build Mode content: 17 antique furniture, 12 build objects, 115 school objects, 4 jump ramps, weathering option, activity-type browsing, and all-floors shoulder view”
“Added v0.9.0 Create a Zoi content: school, baby, party-dress and stocking items, skin-aging parameters, improved newborn genetics, and portrait-on-outfit-change”
“Added v0.9.0 driving content: family co-driving, U-turns, improved traffic, ragdoll crashes, experimental Advanced Driving Mode, and jump ramps”
“Added v0.9.0 active high school routine: Thursday tests, grading and expulsion, lockers, cafeteria, clubs, prom voting, and graduation”
“Added June 19, 2026 status update: v0.9.0 High School update shipped, plus the post-update base-game-stabilization direction for the next patch”
“Updated next-update framing: June 2026 content patch shipped June 19 as v0.9.0; added cross-link to June 2026 Update”
“Added v0.9.0 High School update and v0.9.1 hotfix entries, patch-summary rows, and current live-build line”
“Created June 2026 Update page documenting v0.9.0 High School update and v0.9.1 hotfix”
“Fix stale PlayStation 5 release window in platform comparison table to H1 2027”
“Correct stale PlayStation 5 window in Platforms list to H1 2027”
“Update PS5 release window to H1 2027 (current target) and fix stale Platform Availability table cell”
“Updated next-major-update date to the confirmed June 18, 2026 target”
“Added the confirmed June 18, 2026 school update target date”
“Added dated note that salary has been paid daily since v0.8.0; flagged table figures as pre-v0.8.0 amounts”
“Updated voice customization from community-requested to confirmed in development, with body and height systems under internal research”
“Added May 29, 2026 confirmation that festival systems and city-wide events are in preparation, with player idea solicitation”
“Added school update design note: high school grades may influence future job interview performance, stated as a design goal”
“Added late-May 2026 roadmap evolution: team reorganization and post-school-update shift toward depth and stability”
“Added June 2026 preview note: dedicated salon content shown, distinct from the still-unscheduled beauty career”
“Added June 2026 preview notes: new hairstyles in development, store-based acquisition discussion, and the unlocked-items-stay-free rule”
“Added May 2026 preview status to the basements section: underground building shown in development, June-or-later arrival window”
“Added June 2026 preview-cycle row to the timeline, including the shoulder view ceiling rendering improvement”
“Added previewed custom wall textures with drag-and-drop placement from the June 2026 update preview cycle”
“Added June 2026 preview notes: functional high chairs, baby appearance improvements, new hairstyles in development”
“Added Planned Updates section: child traits, acquired traits, and age-specific characteristics in preparation around the June school update”
“Added June 2026 status: genetics system under active refinement, child traits and inheritance systems in preparation, age-specific characteristics begun”
“Added June 2026 school update status: first showcase timing, single-stage merge, and the previewed class and event content”
“Added June 2026 preview-cycle note: baby appearance improvements, new hairstyles, genetics refinements, functional high chairs”
“Added development-build status note: vehicle U-turns working, family co-ride fix, realistic car physics in progress with June-or-later arrival”
“Added June 5 reply details (school stage merge, age-specific characteristics, high chairs, store unlock rules) and May 29 development notes (vehicle U-turns, family co-rides, festival systems in preparation, basement and car physics status)”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”