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Overview
inZOI launched as a single-player game in March 2025. The primary online component is Canvas, a built-in platform for sharing user-generated content (see the dedicated Canvas article for full details). Multiplayer is in active development under the name inZOI Online with a phased rollout planned throughout 2026.
inZOI Online, 2026 multiplayer roadmap
Director Hyungjun "Kjun" Kim has described inZOI Online as a new direction for the life-simulation genre. The multiplayer system is being developed alongside the base game, with all features under active R&D validation. The roadmap is ambitious, but KRAFTON has been clear that timelines and scope may shift.
January 2026
Create and save an account-linked personal Zoi
Save-and-resume functionality for hosted online sessions
February 2026
Web-based Online Main, Plaza, and Lobby/Waiting Room pages
Online chat channels
"My Zoi" social features
March 2026
Freely decorate your own house and save it to your account
Allow other players to enter your house and play together (co-op)
Fate Engine and Canvastown integration (see below)
June 2026
Host tools to adjust game rules and manage participants
Shared play with official inZOI mods in multiplayer
Canvastown #1 release, small village with approximately 40 lots
October 2026
Large-scale multiplayer with dedicated servers
Hundreds to thousands of concurrent players per server
Content including visiting major cities
Canvastown #2 expanded to approximately 50 lots with a calm rural countryside theme
Canvastown
Canvastown is a new, compact world designed to be small but comfortable, running smoothly on lower-spec hardware. It's built on the philosophy of "shared narratives", players can capture specific life scenarios and let others enter that life and play it themselves.
Canvastown runs on the Fate Engine, a new engine layer designed to lower system requirements. The Fate Engine will later expand to other cities (Dowon, Bliss Bay, Kucingku). The world has a smaller footprint than the existing cities, with everything around your home becoming part of your playable space.
PlayStation 5
KRAFTON confirmed a PS5 version launching in H1 2026 (first half of the year). An Xbox release is being considered but hasn't been confirmed. Cross-play between PC and console has not been confirmed either. PS5 and Mac mod support is being prepared (R&D phase, targeting June 2026), though availability may be restricted depending on platform policies.