Overview
Abyss Artifacts are the primary progression currency in Crimson Desert. They function as skill points, used to unlock and upgrade abilities in Kliff's skill tree. Unlike most action RPGs, Crimson Desert has no traditional experience-based leveling system. Every skill unlock and upgrade costs Abyss Artifacts, so accumulating them quickly has a direct impact on your combat effectiveness.
The good news is that Abyss Artifacts are not capped. While exploration and quests provide a finite number, the enemy kill meter can be filled an unlimited number of times. This means you can always grind more if you need extra points for your build.
Below is a breakdown of every method available, ranked by efficiency, along with practical routes and tips for getting the most artifacts per hour.
All Farming Methods
Method | Artifacts per Hour (Approx.) | Difficulty | Notes |
|---|---|---|---|
Enemy Camp Clearing | 8-12 | Medium | Liberate red-building camps on the map. Enemies respawn after leaving the area. The yellow meter beneath the minimap fills with each kill and grants one artifact when full. |
Blockaded Area Farming | 6-10 | Medium-Hard | Open-world zones with dense enemy spawns. Leave and return to respawn mobs, but do not destroy the area's Infirmary or enemies stop spawning. |
Chapter 3 Totem Farm | 10-15 | Easy | During Chapter 3, enemies spawn infinitely from Totems at the mountain before the Reed Devil boss fight. Only available until you defeat Reed Devil and destroy the Totems. |
Sealed Abyss Artifact Challenges | 4-6 | Varies | 141 Sealed Artifacts scattered across Pywel. Each requires a short challenge (kill 3 enemies in 30s, ride 100m, etc.). Quick to finish individually, but finding them takes exploration. |
Greymane Rumor Quests | 3-5 | Easy | Faction side quests that each reward one Abyss Artifact. Fast to complete since they mostly involve traveling to a location and talking to NPCs. |
Main Quest and Boss Rewards | Varies | Varies | Major bosses and certain story milestones grant Abyss Artifacts. Chapter 2 (Flames of Greed) and Chapter 4 (Gate to the Otherworld) are confirmed examples. |
Abyss Puzzles / Skybridge Islands | 2-4 | Easy-Medium | Each Skybridge island is a puzzle area. Solving the puzzle activates the spire and spawns an Abyss Artifact. Also unlocks fast travel points. |
Vendor Purchases | N/A | Easy | Buy from Witch vendors, Elowen, or Patrigio the Wandering Merchant. Cost is around 28.50 Silver per artifact. Limited stock per vendor. |
Enemy Kill Meter Explained
Every enemy you kill fills the yellow Abyss Artifact meter visible to the left of the minimap. Once the bar is full, you receive one Abyss Artifact and the meter resets. There is no daily or weekly cap on this. The meter carries progress between encounters, so partial progress from one fight carries into the next.
Tougher enemies fill the bar faster than weaker ones. Bosses and elite mobs contribute significantly more meter progress than standard soldiers or wildlife. During main quest battles that throw waves of enemies at you, take the time to clear every wave rather than rushing the objective. One player reported earning four artifacts from a single extended story mission just by being thorough with enemy kills.
Best Farming Routes
Early Game: Hernand Region
After establishing the Greymane Camp in Hernand, open your map and look for red building icons. These mark enemy camps that need to be liberated. Work through the camps nearest to Hernand Town first, then expand outward. Each camp typically takes 5-10 minutes to clear and usually fills the meter once or twice depending on enemy density.
After clearing a camp, leave the area and come back later. Enemies respawn as long as you have not fully liberated the camp (destroying all structures). This makes incomplete camps repeatable farms.
Mid Game: Chapter 3 Totem Trick
This is the single most efficient farming window in the game. During the Chapter 3 main quest, you reach a mountain area with enemy-spawning Totems before the Reed Devil boss fight. Enemies spawn infinitely from these Totems as long as they stand. Park yourself near a Totem, kill the spawning enemies, and fill the meter repeatedly.
The catch: once you defeat the Reed Devil and progress the story, the Totems are destroyed and this opportunity is gone for good. If you want to stockpile artifacts, do it before finishing the boss fight. Players who spend 30-60 minutes here can accumulate 10-15 artifacts easily.
Late Game: Blockaded Areas and Roaming
By the time you reach Demeniss and Pailune, Blockaded Areas become the primary repeatable farm. These are open-world zones with heavy enemy concentrations. The key rule: do not destroy the Infirmary structure within the Blockaded Area. If you leave the Infirmary intact, enemies will respawn when you leave and return. Destroy it, and the area becomes permanently cleared.
Combine Blockaded Area farming with picking up any Sealed Abyss Artifacts you spot on your minimap (purple icons) while traveling between areas.
Sealed Abyss Artifacts
There are 141 Sealed Abyss Artifacts spread across every region of Pywel. They sit on small stone structures and appear as purple icons on your minimap when you are nearby. You can also detect them from further away using the sword's Guiding Light ability.
Picking one up does not immediately grant an artifact. Instead, it unlocks a challenge in your Journal's Challenges tab. Challenges range from simple tasks like "kill 3 enemies with a sword in 30 seconds" or "ride a horse for 100 meters" to more involved weapon mastery tests. Most can be completed in under a minute once you know what to do.
Not every Sealed Abyss Artifact awards a skill point. Some grant Abyss Gear instead, which are slotted into weapons and armor for stat bonuses. Check the challenge description before committing time to one that does not give what you need.
Sealed Artifacts by Region
Region | Notable Categories | Tips |
|---|---|---|
Sword 1/3/4/5, Shield 3/4, Spear 2/3, Bow 1/2, Training 1/4/5, Operations 4/6/7 | Highest concentration of early-game artifacts. Sword of Trials I is north of Hernand Castle near Three Saints Falls. | |
Horse 1/2/3, Spear 4, Sword 5, Rapier and Shield 3 | Horse artifacts clustered here. Complete them while doing Demeniss faction quests. | |
Operation 3, Two-Handed 5/6, Trade 1 | Trade 1 (Traveler with Oak Barrels) is at a road crossing in the middle of Pailune town. | |
Delysia | Cannon 1, Life 9, Operations 5, Challenges and Changes 2/5 | Accessed later in the story. Cannon artifacts first appear here. |
Crimson Desert (region) | Bow 4, Gun 1, Cannon 5, Battle 2, Special Equipment 3/4, Trade 4, Hunting 5 | End-game region with unique weapon category artifacts not found elsewhere. |
Vendor Purchases
Several vendors across Pywel sell Abyss Artifacts for Silver. Each vendor has limited stock, so you cannot buy unlimited artifacts from a single merchant. The known vendors include:
Witch vendors in various regions throughout Pywel. Look for their distinct shops near settlements.
Elowen, an NPC merchant found in the Hernand area.
Patrigio the Wandering Merchant, who appears at different locations. Artifacts cost approximately 28.50 Silver each from Patrigio.
Vendor purchases are best used as a supplement to grinding, not a primary source. Silver is needed for equipment upgrades, bag purchases, and other essentials, so spending it all on artifacts can leave you short elsewhere.
Respec with Faded Abyss Artifacts
If you invest artifacts into skills you end up not liking, you can reset your build using Faded Abyss Artifacts. These consumable items refund all invested skill points when used from the Skills menu. You can find a few in the open world, but the reliable method is crafting them.
The crafting recipe (Blueprint: Faded Abyss Artifact) becomes available in Chapter 4 after visiting the Scholastone. Purchase the research "Research on the Abyss Energy Restoration Phenomenon" from Grunvar at the Research Institute, and you can craft Faded Abyss Artifacts at any Cauldron from that point forward. Having this recipe means you can freely experiment with different Kliff Skills builds without worrying about wasted points.
Tips
During main quest battles, clear every enemy wave before completing the objective. The artifact meter fills from all kills, and story battles throw large numbers of enemies at you.
If you reach Chapter 3's Totem section, stop and farm before killing the Reed Devil. This is the best early-game grind spot and it disappears after the boss dies.
Keep the Infirmary intact in Blockaded Areas if you want to revisit them for more kills. Destroying the Infirmary ends respawns permanently.
Sealed Abyss Artifacts appear as purple minimap icons. Turn on the Guiding Light sword ability to detect them from a greater distance while riding your horse between locations.
Do not sell Abyss Artifacts for Silver even if you are short on cash. The Progression System depends entirely on these, and Silver can be earned through repeatable activities like the Archery Contest at Lioncrest Manor (80 coins per round).
Check each Sealed Artifact's challenge description. Some give Abyss Gear (equipment slots) instead of Abyss Artifacts (skill points). Both are useful, but do not expect a skill point from every sealed pickup.
Combine farming runs with exploration. Clearing fog of war, liberating camps, and collecting Sealed Artifacts all happen naturally if you sweep through a region systematically instead of fast-traveling everywhere.