Overview
House Grace is the count's house of southern Hernand. A venerable family with deep roots in the region, they are best known for their keen interest in technology and their generous support of the Emberwind Workshop's hot-cloudcarts. The fertile lands under their management have made them a prosperous household, though persistent rumors surrounding the Count's private life have begun to tarnish the family's reputation.
House Grace occupies a territory in the southern part of the duchy, centered on Glenbright Manor. Their holdings include farmland, an apiary, a tannery, and the Emberwind Workshop itself. The family's investment in transportation technology, particularly the hot-cloudcart system, sets them apart from the other noble houses and reflects a forward-looking approach to governance that values innovation alongside tradition.
Details
Attribute | Details |
|---|---|
Type | Count's house |
Region | Southern Hernand |
Rank | Count |
Leader | Count Grace |
Alignment | Friendly |
Primary Role | Technology patronage and agricultural management |
Known For | Sponsoring the Emberwind Workshop and hot-cloudcart development |
History and Lore
House Grace has held lands in southern Hernand for many generations. Their territory sits on some of the most fertile ground in the duchy, and the family built their wealth through agriculture and careful land management. Over time, the Graces developed an interest in technology that distinguished them from the other noble houses, who tended to focus on military strength or political maneuvering.
Their most significant contribution to Hernand is their patronage of the Emberwind Workshop, an engineering facility in southern Hernand responsible for building and maintaining the hot-cloudcarts. These vehicles serve as a form of transportation across the duchy, and House Grace's funding has been the primary driver behind their development. The Cloudcart Blueprint, a document detailing the design of these machines, can be found hidden in the secret basement of Glenbright Manor.
Despite their prosperity, House Grace's reputation has taken a hit in recent times. Rumors about Count Grace's private life have spread through the duchy, and whatever the truth behind them, the gossip has weakened the family's standing among the other noble houses. The main story quest "Traces in the Manor" brings the player directly to Glenbright Manor, where the consequences of the Count's actions become apparent.
Controlled Locations
Location | Type |
|---|---|
Glenbright Manor | Manor (seat of House Grace) |
Pollengarth Apiary | Apiary |
Engineering workshop | |
Glenbright Farm | Farm |
Totesmith Tannery | Tannery |
Reedfield Graves | Graveyard |
Sunset Valley | Valley settlement |
Vellua | Coastal village |
Forentin Lodge | Lodge |
Quests
House Grace is directly involved in the main story quest "Traces in the Manor," which takes the player to Glenbright Manor to investigate a disturbance. Upon arriving, the player finds the manor under attack by Reed Devil forces, and must fight through them to uncover what happened to Count Grace and his household. Inside the manor, the player discovers Naira and Andrew guarding the Count, along with hidden rooms containing the Cloudcart Blueprint, a Ruby-Hilted Golden Dagger, and a Sapphire-Hilted Golden Dagger.
Relationship with Other Houses
As a count's house, House Grace sits below House Celeste and House Serkis in the duchy's hierarchy. Their focus on technology and agriculture gives them a distinct identity among the nobility. House Grace's funding of the Emberwind Workshop benefits the entire duchy through the hot-cloudcart transportation system, which gives them practical influence even if their political rank is lower than the marquis houses.
Tips
During the "Traces in the Manor" quest at Glenbright Manor, search for hidden rooms behind paintings and wardrobe mechanisms to find the Cloudcart Blueprint and other valuables.
The Emberwind Workshop south of Hernand is worth visiting early, as it connects to the hot-cloudcart transportation system.
Vellua, one of House Grace's holdings, is a coastal village with a fishermen's guild that provides its own set of activities.