Overview
Humidity is one of the five environmental preference categories in Pokemon Pokopia. Water-type, Grass-type, and Dragon-type Pokemon often prefer humid habitats. Raising humidity involves placing habitats near water, growing hydrated vegetation, using water-spreading furniture, and performing Rain Dance. Meeting a Pokemon's humidity preference increases its Comfort Level.
Primary Methods to Raise Humidity
Complete the "Yawn Up a Storm!" Quest
The primary request that significantly increases humidity is Yawn Up a Storm! in Withered Wasteland. This quest unlocks after obtaining Rock Smash and befriending Slowpoke. It involves constructing a functional Horsea Fountain, expanding water flow, establishing flower fields and hydrated tall grass habitats, and performing Rain Dance.
Important: If your humidity is stuck at 71 during this request, you must talk to the Pokemon involved and progress the quest. Other methods will not increase your humidity past that point, even if you water the entire area.
Use Rain Dance
After completing the quest, the fastest way to raise humidity is to build a Rain Dance Site and have a Water-specialty Pokemon perform Rain Dance. This rapidly increases humidity by watering all exposed dry plants and blocks in the area.
Place Habitats Near Water
The best way to raise a specific habitat's humidity is to place it beside a body of water. Whether it is fresh water, ocean water, hot-spring water, or muddy water, any water tiles contribute to a more humid habitat.
Grow Hydrated Vegetation
Plant flowers, trees, and grass near habitats. Make sure they are hydrated from rain, from a body of water, or by using Water Gun. Dry and withered plants do not increase humidity.
Use Sprinklers and Fountains
Certain outdoor furniture such as sprinklers and fountains spread water around, which increases the humidity level in the surrounding area. These items must be in or near a body of water in order for them to work.
Place Water Basins
For areas without an existing water source, place a Water Basin indoors or nearby, then use Water Gun on the Water Basin to fill it up. A filled Water Basin increases humidity in the surrounding area.
Creating Water Sources
Several methods let you create new bodies of water or expand existing ones.
Method | How It Works |
|---|---|
Suck Move | After learning Suck from Piplup, you can extract water tiles and deposit them elsewhere. Suck up water from one body and spit it out into an empty pool to create more water sources. |
Rock Smash Expansion | Use Rock Smash on terrain next to existing water to widen bodies of water. You can create rivers that flow through other areas of the map with this method. |
Unblock Water Sources | Use Rock Smash on blocks with bubbles coming out of them. Breaking these rocks causes water to flow out and spill down to any blocks below, creating new water features. |
Measuring Humidity
Talk to Slowpoke (the only current Yawn specialty Pokemon) and request Yawn to receive a numerical humidity reading. Note that Yawn only shows the humidity of an entire biome. It cannot measure the humidity of individual habitats.
Pokemon That Prefer Humid Habitats
Over 40 Pokemon prefer humid environments. The tables below list confirmed humid-preferring Pokemon grouped by type. Check each Pokemon's Pokedex entry for the full breakdown.
Water Types
Pokemon | Type(s) | Preferred Habitat(s) |
|---|---|---|
Squirtle, Wartortle, Blastoise | Water | Tall Grass, Hydrated Tall Grass, Floating In The Shade |
Slowpoke, Slowbro, Slowking | Water/Psychic | Seaside Tall Grass, Bed With A Plush, Fishing Pond |
Magikarp | Water | Ocean Fishing Spot |
Gyarados | Water/Flying | Illuminated Waterfall |
Cramorant | Water/Flying | Hydrated Tall Grass |
Psyduck, Golduck | Water | Hot-Spring Shower |
Water/Ice | Tropical Seaside | |
Azurill | Normal/Fairy | Hydrated Yellow Tall Grass |
Marill, Azumarill | Water/Fairy | Hydrated Yellow Tall Grass, Dock |
Paldean Wooper, Clodsire | Poison/Ground | Marshy Tall Grass, Marsh Fishing Spot |
Piplup, Prinplup, Empoleon | Water, Water/Steel | Hydrated Yellow Tall Grass, Waterwheel Spot, Tableside Delivery Cart |
Lotad, Lombre | Water/Grass | Hydrated Red Tall Grass, Hot-Spring Fishing Spot |
Ludicolo | Water/Grass | Uplifting Duckweed |
Poliwag | Water | Squeaky Clean |
Poliwhirl | Water | Hydrated Fluffy Flower Bed |
Poliwrath | Water/Fighting | Sewer-Hole Inspection, Dojo Training |
Politoed | Water | Hydrated Graceful Flower Bed, Harmonious Hot Spring |
Shellos (West/East) | Water | Road Sign |
Gastrodon (West/East) | Water/Ground | Ocean Fishing Spot |
Froakie, Frogadier, Greninja | Water, Water/Dark | Hydrated Pink Tall Grass, Prank Button |
Water | Boundless Blue Beverage |
Dragon Types
Pokemon | Type(s) | Preferred Habitat(s) |
|---|---|---|
Goomy | Dragon | Tree-Shaded Flower Bed, Rain Dance Site |
Sliggoo | Dragon | Hydrated Tall Grass |
Dratini, Dragonair | Dragon | Hydrated Fluffy Flower Bed, Simple Bathroom |
Dragonite | Flying/Dragon | Waterside Dinghy |
Grass and Other Types
Pokemon | Type(s) | Preferred Habitat(s) |
|---|---|---|
Oddish | Grass/Poison | Tall Grass |
Gloom | Grass/Poison | Tropical Vibes |
Vileplume | Grass/Poison | Chansey Resting Area |
Paras, Parasect | Grass/Bug | Elevated Flower Bed, Flower Garden |
Legendary and Mythical
Pokemon | Type(s) | Preferred Habitat(s) |
|---|---|---|
Water | TBD | |
Water | TBD | |
Psychic/Flying | TBD |
Tips
If your humidity is stuck at 71 during the "Yawn Up a Storm!" quest, progress the quest dialogue rather than watering more. The quest gates humidity progression.
Rain Dance is the fastest post-quest method. Build a Rain Dance Site and assign a Water-specialty Pokemon to it.
Sprinklers and fountains only work when placed in or near a body of water. Placing them on dry ground has no effect.
Water Basins are the best solution for indoor humid habitats. Fill them with Water Gun and they raise nearby humidity without needing a natural water source.
Always hydrate your plants. Dry and withered vegetation does not contribute to humidity.
You can use Rock Smash on bubbling rocks to unlock new water sources. Look for rocks with bubbles coming out of them near existing water features.
Slowpoke's Yawn ability measures humidity for the entire biome, not individual habitats. Use it as a general indicator.