Wild Aniimo do not appear evenly across Idyll. Every entry in the creature index carries a list of habitats, the named places that creature can turn up in, and those lists are the most precise map of the world the studio has published so far.
14 English habitat names appear across the 208 published entries. Six of them are the broad open-world regions the official world map names. The rest are finer locations inside or alongside them, and the index treats all of them the same way.
The official creature index was rebuilt for launch. As of September 27, 2026 it publishes 86 Basic Form entries numbered 001 to 082 plus 122 Form variants, 208 payloads in total, and most dex numbers moved by one or two places in the process. Three things moved with it. Mistwoods is now written The Mistwoods, with the article part of the tag. Blitzwood grew from 14 entries to 16 and Rosetower Woods from 11 to 14. And Crescent Bay no longer appears as an English habitat tag anywhere in the index: one creature, Shelly, carries two habitat strings that were left untranslated, one of which reads as Crescent Bay, and there is no published English name for the other. That is an absence from the index as it stands, not evidence that the place was removed from the game, and Crescent Bay is still named as a water region in official mid-2026 material. The per-habitat rosters below use the rebuilt index's dex numbers and role labels, checked on September 27, 2026, except the Crescent Bay roster, which records the habitat as it was published before launch.
A listed habitat is where to look, not a guarantee. Spawns shift with weather, time of day and local phenomena, and a creature’s Form moves it to an entirely different habitat list, so the same species can be found in two places depending on which version of it you are hunting. Catching is done with Aniipods.
Habitats By Size
Habitat | Entries Listed | Type |
|---|---|---|
Russet Highlands | 22 | Named location |
Beast Fang Ridge | 18 | Named location |
Nimbus Fields | 17 | Named open-world region |
Sea of Flowers | 17 | Named open-world region |
Echoback Landing | 16 | Named open-world region |
Zephyrus Landbridge | 16 | Named location |
Blitzwood | 16 | Named open-world region |
Berylline Causeway | 16 | Named location |
Forest of Falling Stars | 15 | Named open-world region |
Driftwise Meadow | 15 | Named location |
Rosetower Woods | 14 | Named location |
The Mistwoods | 13 | Named open-world region |
The Argent Strait | 13 | Named location |
Tideblossom Coast | 10 | Named location |
Russet Highlands

22 index entries are listed here: 5 in their Basic Form and 17 as a Form variant. The affinities that show up most are Wind (8), Dark (7), Rock (4).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Highland Form | Fire / Rock | DPS | |
002 | Highland Form | Fire / Rock | DPS | |
007 | Highland Form | Wind / Grass | Support | |
010 | Highland Form | Wind / Grass | BREAK | |
011 | Highland Form | Grass | DPS | |
012 | Highland Form | Grass | DPS | |
026 | Highland Form | Fire | REGEN | |
056 | Snowfield Form | Rock / Ice | DPS | |
057 | Snowfield Form | Rock / Ice | DPS | |
061 | Basic Form | Dark | BREAK | |
061 | Mountain Woods Form | Dark | BREAK | |
061 | Snowfield Form | Dark / Ice | BREAK | |
062 | Prismana Form | Dark | DPS | |
063 | Basic Form | Dark | BREAK | |
063 | Mountain Woods Form | Dark | BREAK | |
063 | Snowfield Form | Dark / Ice | BREAK | |
064 | Basic Form | Wind | BREAK | |
064 | Mountain Form | Wind | BREAK | |
065 | Basic Form | Wind | BREAK | |
065 | Mountain Form | Wind | BREAK | |
066 | Basic Form | Wind | BREAK | |
066 | Mountain Form | Wind | BREAK |
Beast Fang Ridge
18 index entries are listed here: 10 in their Basic Form and 8 as a Form variant. The affinities that show up most are Fire (9), Wind (3), Grass (3).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Basic Form | Fire | DPS | |
001 | Mountain Woods Form | Fire | DPS | |
002 | Basic Form | Fire | DPS | |
002 | Mountain Woods Form | Fire | DPS | |
003 | Basic Form | Fire | DPS | |
003 | Prismana Form | Fire | DPS | |
003 | Thunderstorm Form | Fire / Electric | DPS | |
007 | Basic Form | Wind | Support | |
011 | Mountain Woods Form | Grass | DPS | |
023 | Basic Form | Rock / Grass | BREAK | |
026 | Basic Form | Fire | REGEN | |
027 | Basic Form | Fire | REGEN | |
028 | Mountain Woods Form | Wind / Rock | Heal | |
029 | Mountain Woods Form | Wind / Rock | Heal | |
036 | Highland Form | Grass | BREAK | |
042 | Basic Form | Ice | DPS | |
043 | Basic Form | Ice | DPS | |
044 | Basic Form | Ice | DPS |
Nimbus Fields
Nimbus Fields is one of the six broad regions named on the official world map. 17 index entries are listed here: 12 in their Basic Form and 5 as a Form variant. The affinities that show up most are Wind (8), Fire (3), Grass (3).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Basic Form | Fire | DPS | |
002 | Basic Form | Fire | DPS | |
005 | Basic Form | Dark | DPS | |
007 | Basic Form | Wind | Support | |
011 | Grassland Form | Grass | DPS | |
013 | Basic Form | Water | Heal | |
014 | Basic Form | Water | Heal | |
017 | Basic Form | Wind | Support | |
017 | Cloudmist Form | Wind | Support | |
017 | Rainstorm Form | Wind / Electric | Support | |
018 | Basic Form | Wind | Support | |
018 | Prismana Form | Dark / Wind | Support | |
018 | Rainstorm Form | Wind / Electric | Support | |
020 | Basic Form | Grass | BREAK | |
023 | Basic Form | Rock / Grass | BREAK | |
026 | Basic Form | Fire | REGEN | |
028 | Basic Form | Wind | Heal |
Sea of Flowers
Sea of Flowers is one of the six broad regions named on the official world map. 17 index entries are listed here: 7 in their Basic Form and 10 as a Form variant. The affinities that show up most are Grass (9), Water (4), Dark (4).
No. | Form | Element | Role | |
|---|---|---|---|---|
011 | Basic Form | Grass | DPS | |
012 | Basic Form | Grass | DPS | |
013 | Sea of Flowers Form | Water | Heal | |
014 | Sea of Flowers Form | Water | Heal | |
015 | Sea of Flowers Form | Water / Ice | Heal | |
020 | Mountain Form | Grass | BREAK | |
021 | Mountain Form | Dark / Grass | REGEN | |
026 | Sea of Flowers Form | Fire | REGEN | |
028 | Basic Form | Wind | Heal | |
028 | Nighttime Form | Dark / Wind | Heal | |
028 | Sea of Flowers Form | Wind / Grass | Heal | |
033 | Basic Form | Grass | DPS | |
034 | Basic Form | Grass | DPS | |
034 | Prismana Form | Grass / Water | DPS | |
034 | Rainstorm Form | Grass / Electric | DPS | |
038 | Basic Form | Dark | Support | |
039 | Basic Form | Dark | Support |
Echoback Landing
Echoback Landing is one of the six broad regions named on the official world map. 16 index entries are listed here: 8 in their Basic Form and 8 as a Form variant. The affinities that show up most are Water (11), Wind (3), Fire (2).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Basic Form | Fire | DPS | |
002 | Basic Form | Fire | DPS | |
005 | Basic Form | Dark | DPS | |
007 | Beach Form | Wind / Water | Support | |
009 | Beach Form | Wind / Water | DPS | |
010 | Beach Form | Wind / Water | BREAK | |
023 | Beach Form | Rock | BREAK | |
024 | Beach Form | Rock | BREAK | |
049 | Basic Form | Water | BREAK | |
049 | Nighttime Form | Water | BREAK | |
050 | Basic Form | Water | BREAK | |
052 | Basic Form | Water | BREAK | |
052 | Prismana Form | Water | BREAK | |
053 | Basic Form | Water | DPS | |
054 | Basic Form | Water | DPS | |
055 | Thunderstorm Form | Electric / Water | DPS |
Zephyrus Landbridge
16 index entries are listed here: 6 in their Basic Form and 10 as a Form variant. The affinities that show up most are Rock (8), Fire (7), Grass (6).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Highland Form | Fire / Rock | DPS | |
002 | Highland Form | Fire / Rock | DPS | |
007 | Highland Form | Wind / Grass | Support | |
008 | Highland Form | Wind / Grass | Support | |
009 | Highland Form | Wind / Grass | DPS | |
010 | Highland Form | Wind / Grass | BREAK | |
023 | Basic Form | Rock / Grass | BREAK | |
036 | Highland Form | Grass | BREAK | |
040 | Highland Form | Fire / Dark | DPS | |
041 | Highland Form | Fire / Dark | DPS | |
070 | Basic Form | Rock | BREAK | |
071 | Basic Form | Fire / Rock | BREAK | |
072 | Basic Form | Fire / Rock | BREAK | |
072 | Prismana Form | Fire / Dark | BREAK | |
075 | Basic Form | Rock | Support | |
076 | Basic Form | Rock | Support |
Berylline Causeway

16 index entries are listed here: 7 in their Basic Form and 9 as a Form variant. The affinities that show up most are Grass (6), Rock (5), Fire (5).
No. | Form | Element | Role | |
|---|---|---|---|---|
011 | Mountain Woods Form | Grass | DPS | |
012 | Mountain Woods Form | Grass | DPS | |
020 | Mountain Form | Grass | BREAK | |
021 | Mountain Form | Dark / Grass | REGEN | |
023 | Basic Form | Rock / Grass | BREAK | |
024 | Basic Form | Rock / Grass | BREAK | |
026 | Forest Form | Fire | REGEN | |
026 | Highland Form | Fire | REGEN | |
027 | Forest Form | Fire | REGEN | |
027 | Highland Form | Fire | REGEN | |
040 | Basic Form | Dark | DPS | |
041 | Basic Form | Dark | DPS | |
041 | Prismana Form | Fire / Dark | DPS | |
056 | Basic Form | Rock | DPS | |
057 | Basic Form | Rock | DPS | |
058 | Basic Form | Rock | Support |
Forest of Falling Stars
Forest of Falling Stars is one of the six broad regions named on the official world map. 15 index entries are listed here: 7 in their Basic Form and 8 as a Form variant. The affinities that show up most are Water (6), Wind (5), Dark (4).
No. | Form | Element | Role | |
|---|---|---|---|---|
005 | Basic Form | Dark | DPS | |
006 | Basic Form | Dark | DPS | |
006 | Prismana Form | Dark / Ice | DPS | |
006 | Rainstorm Form | Dark / Water | DPS | |
007 | Beach Form | Wind / Water | Support | |
008 | Beach Form | Wind / Water | Support | |
009 | Beach Form | Wind / Water | DPS | |
011 | Forest Form | Grass | DPS | |
012 | Forest Form | Grass | DPS | |
013 | Basic Form | Water | Heal | |
014 | Basic Form | Water | Heal | |
020 | Basic Form | Grass | BREAK | |
031 | Basic Form | Wind | Support | |
032 | Basic Form | Wind | Support | |
036 | Sea of Flowers Form | Grass | BREAK |
Driftwise Meadow
15 index entries are listed here: 4 in their Basic Form and 11 as a Form variant. The affinities that show up most are Ice (8), Water (4), Grass (3).
No. | Form | Element | Role | |
|---|---|---|---|---|
011 | Plateau Form | Grass | DPS | |
012 | Plateau Form | Grass | DPS | |
013 | Snowfield Form | Water / Ice | Heal | |
014 | Snowfield Form | Water / Ice | Heal | |
015 | Prismana Form | Holy / Water | Heal | |
015 | Snowfield Form | Water / Ice | Heal | |
017 | Plateau Form | Wind / Ice | Support | |
018 | Plateau Form | Wind / Ice | Support | |
026 | Forest Form | Fire | REGEN | |
027 | Forest Form | Fire | REGEN | |
036 | Snowfield Form | Grass / Ice | BREAK | |
042 | Basic Form | Ice | DPS | |
043 | Basic Form | Ice | DPS | |
059 | Basic Form | Electric | DPS | |
060 | Basic Form | Electric | DPS |
Blitzwood
Blitzwood is one of the six broad regions named on the official world map. 16 index entries are listed here: 8 in their Basic Form and 8 as a Form variant. The affinities that show up most are Fire (5), Wind (4), Electric (4). It gained two Fire creatures in the launch rebuild.
No. | Form | Element | Role | |
|---|---|---|---|---|
007 | Basic Form | Wind | Support | |
011 | Grassland Form | Grass | DPS | |
012 | Grassland Form | Grass | DPS | |
020 | Basic Form | Grass | BREAK | |
026 | Basic Form | Fire | REGEN | |
028 | Basic Form | Wind | Heal | |
028 | Mountain Woods Form | Wind / Rock | Heal | |
029 | Mountain Woods Form | Wind / Rock | Heal | |
040 | Highland Form | Fire / Dark | DPS | |
041 | Highland Form | Fire / Dark | DPS | |
045 | Basic Form | Electric | BREAK | |
045 | Mountain Woods Form | Electric | BREAK | |
046 | Basic Form | Electric | BREAK | |
046 | Prismana Form | Dark / Electric | BREAK |
Mistwoods
The Mistwoods, written with the article as part of the tag since the launch rebuild, is one of the six broad regions named on the official world map. 13 index entries are listed here: 7 in their Basic Form and 6 as a Form variant. The affinities that show up most are Grass (7), Dark (4), Fire (3).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Basic Form | Fire | DPS | |
011 | Grassland Form | Grass | DPS | |
013 | Basic Form | Water | Heal | |
014 | Basic Form | Water | Heal | |
016 | Basic Form | Grass / Water | REGEN | |
020 | Basic Form | Grass | BREAK | |
021 | Basic Form | Dark / Grass | REGEN | |
021 | Prismana Form | Dark / Grass | REGEN | |
026 | Forest Form | Fire | REGEN | |
027 | Forest Form | Fire | REGEN | |
028 | Basic Form | Wind | Heal | |
040 | Forest Form | Dark / Grass | DPS | |
041 | Forest Form | Dark / Grass | DPS |
The Argent Strait
13 index entries are listed here: 9 in their Basic Form and 4 as a Form variant. The affinities that show up most are Wind (6), Fire (2), Grass (2).
No. | Form | Element | Role | |
|---|---|---|---|---|
001 | Basic Form | Fire | DPS | |
002 | Basic Form | Fire | DPS | |
005 | Basic Form | Dark | DPS | |
007 | Basic Form | Wind | Support | |
008 | Basic Form | Wind | Support | |
009 | Basic Form | Wind | DPS | |
009 | Prismana Form | Wind / Electric | DPS | |
010 | Basic Form | Wind | BREAK | |
011 | Grassland Form | Grass | DPS | |
017 | Basic Form | Wind | Support | |
020 | Basic Form | Grass | BREAK | |
023 | Bay Form | Rock | BREAK | |
024 | Bay Form | Rock | BREAK |
Rosetower Woods
14 index entries are listed here: 7 in their Basic Form and 7 as a Form variant. The affinities that show up most are Grass (7), Dark (5), Ice (4).
No. | Form | Element | Role | |
|---|---|---|---|---|
033 | Basic Form | Grass | DPS | |
033 | Towerwood Form | Grass | DPS | |
034 | Towerwood Form | Grass | DPS | |
035 | Basic Form | Grass | Support | |
036 | Basic Form | Grass | BREAK | |
036 | Snowfield Form | Grass / Ice | BREAK | |
037 | Basic Form | Grass | BREAK | |
038 | Basic Form | Dark | Support | |
068 | Basic Form | Rock | DPS | |
069 | Basic Form | Rock | DPS | |
069 | Prismana Form | Dark / Rock | DPS |
Crescent Bay
Crescent Bay carried 11 index entries before the launch rebuild: 8 in their Basic Form and 3 as a Form variant, mostly Water and Rock. As of September 17, 2026 the name no longer appears as an English habitat tag anywhere in the index. One creature, Shelly, carries an untranslated habitat string that reads as Crescent Bay, and a second untranslated string with no published English name. The roster below is a record of the habitat as it was published during the 2026 beta period. Nothing official says the place was removed from the game, and it is still named as a water region in official mid-2026 material.
No. | Form | Element | Role | |
|---|---|---|---|---|
054 | Basic Form | Water | DPS | |
084 | Basic Form | Rock / Water | Energy | |
084 | Rainstorm Form | Rock | Energy | |
085 | Basic Form | Rock / Water | Energy | |
085 | Rainstorm Form | Rock | Energy | |
086 | Basic Form | Ice | Break | |
087 | Basic Form | Ice | Break | |
088 | Basic Form | Grass / Water | Heal | |
089 | Prismana Form | Dark / Grass | Heal | |
090 | Basic Form | Water | DPS | |
091 | Basic Form | Water | DPS |
Tideblossom Coast
10 index entries are listed here: 5 in their Basic Form and 5 as a Form variant. The affinities that show up most are Electric (5), Water (3), Rock (2).
No. | Form | Element | Role | |
|---|---|---|---|---|
023 | Mudflat Form | Rock | BREAK | |
024 | Mudflat Form | Rock | BREAK | |
036 | Sea of Flowers Form | Grass | BREAK | |
077 | Basic Form | Electric | Support | |
078 | Basic Form | Electric | Support | |
079 | Basic Form | Electric | Support | |
079 | Prismana Form | Holy / Electric | Support | |
079 | Rainstorm Form | Electric / Water | Support | |
080 | Basic Form | Water | REGEN | |
081 | Basic Form | Water | REGEN |
Places Without Habitat Listings
Three named places in Idyll carry no habitat entries in the creature index. Astra is the sky-floating hub city rather than hunting ground. The Lost Isles is the arena used by Egg Heist. The Whisperwake Isles is named by the studio as the home region of the creatures that sat at the end of the pre-launch index, which filed them under Crescent Bay instead, so the two names sit at different levels of detail rather than contradicting each other. Neither name carries an English habitat tag in the index as of September 17, 2026.
Creatures With No Habitat
18 of the 86 entries have no habitat listed at all in their Basic Form. Nearly all are final-stage creatures, which fits: a creature at the end of an evolution line is raised rather than caught.
Image | No. | Stage | Element | Role | |
|---|---|---|---|---|---|
| 004 | Stage 3 | Fire / Dark | BREAK | |
| 015 | Stage 3 | Water / Ice | Heal | |
| 019 | Stage 2 | Dark | Support | |
| 022 | Stage 2 | Grass | BREAK | |
| 025 | Stage 2 | Ice | BREAK | |
| 029 | Stage 2 | Wind | Heal | |
| 030 | Stage 4 | Wind / Grass | REGEN | |
| 051 | Stage 3 | Water | Support | |
| 055 | Stage 3 | Water | DPS | |
| 062 | Stage 2 | Dark | DPS | |
| 067 | Stage 3 | Fire | DPS | |
| 073 | Stage 2 | Rock | BREAK | |
| 074 | Stage 3 | Rock | BREAK | |
| 082 | Stage 3 | Electric | REGEN | |
| 10002 | Stage 2 | Electric | Support | |
| 10003 | Stage 2 | Electric | DPS | |
| 99998 | Stage 1 | Holy | DPS | |
| 089 | Stage 3 | Grass / Water | Heal | |
| 092 | Stage 1 | Ice | DPS | |
| 093 | Stage 3 | Ice | DPS | |
| 9997 | Stage 0 | Holy | DPS |
Emberpup search landmarks
Basic Emberpup has sightings in Nimbus Fields, Beast Fang Ridge, Echoback Landing, Mistwoods and The Argent Strait. These landmarks narrow the search in three of those areas; its profile includes the full five-area guide.
Area | Search landmarks |
|---|---|
Nimbus Fields | Search the main road for groups and roadside pairs. Families with Flameruff also follow the road toward Beast Fang Ridge. Around Nimbus Fields Bloom, check the Nimbi gathering and the area south of the Bloom. A pair is recorded near the Sea of Flowers entrance; other landmarks include raised ground, a cliff base and the edge of a small hill. |
Mistwoods | Follow the road toward the swamp in the southwest. Roadside pairs are another useful sighting; other individuals and groups are recorded across the area. |
The Argent Strait | Look for a pair in a small open patch, with additional Emberpup scattered elsewhere in the area. |
Highland Emberpup search landmarks
Use the regional guide on Emberpup alongside the habitat rosters. Russet Highlands provides recognizable group encounters; search Zephyrus Landbridge as well.
Area | Search landmarks |
|---|---|
Russet Highlands | Watch for small groups following Highland Flameruff, including followers in grass and flower fields. |
Russet Highlands | Some groups gather with Jawlings: check the cliff-edge group and the pup beneath a tree with two Jawlings. |
Russet Highlands | Search rocks beside the trail, a rocky outcrop and gaps between large formations; a resting pair also occupies a rock. |
Russet Highlands | Patrol the paths and their grassy margins for lone pups and travelling pairs. |
Russet Highlands | Pairs can appear beside a cliff wall or near a cliff edge. |
Russet Highlands | Check both open grass and flower-covered ground away from the path. |
Russet Highlands | A pair practicing Fire Bolt provides a recognizable encounter. |
Russet Highlands | Look near the Pathfinder challenger for a pair. |
Russet Highlands | A stone pillar and Highland Chirpi identify another sighting. |
Zephyrus Landbridge | Search Zephyrus Landbridge for Highland Emberpup. |
Celestis search routes
Use these landmarks with the area rosters and the Celestis profile. The search covers underground forest encounters, the Brightbough Plateau roads and coastal woodland.
Area | Search landmarks |
|---|---|
Forest of Falling Stars | Descend through the large forest hole and search the tunnels, including the cave's Starine tree. |
Forest of Falling Stars | Check the cliff edges and the stairs west of Soaring Glide Sanctum. |
Forest of Falling Stars | Search near the local Bloom and around the ruins, including their grass and flower patches. |
Forest of Falling Stars | A sleeping pair rests on Starine-tree leaves. |
Forest of Falling Stars | Look beside the chest for a pair. |
Forest of Falling Stars | Check the pond and the streamside grass and trees. |
Forest of Falling Stars | A Flutternym in the grass identifies another Celestis sighting. |
Forest of Falling Stars | Search near the Pathfinder. |
Forest of Falling Stars | Check the beach beneath the arch. |
Forest of Falling Stars | Look at the tree stump by the cliff base and beneath the tree near Alpha Stellarys. |
Forest of Falling Stars | Follow the paths and grassy slopes, checking tree cover, lavender, blue or pink flowers and purple grass for individuals, pairs and small groups. |
Nimbus Fields | Look outside the Outpost when starting the coastal search. |
The Argent Strait | Search the field trees south of Brightbough Plateau Bloom, including the tree bases. |
The Argent Strait | Check around the Bloom and the surrounding open ground. |
The Argent Strait | Check the ocean-side cliff northeast of Brightbough Plateau Bloom. |
The Argent Strait | Follow the roads north and northeast of Brightbough Plateau Bloom. |
The Argent Strait | At the ruined tomb southeast of the Outpost, search the cliff, nearby crates, the field north of the tomb and the grass across the road. One Celestis pauses to eat an Orange Cap. |
Echoback Landing | Continue along the coast into the wooded areas and look for lone Celestis or pairs. |
Chirpi coastal and ridge routes
Use these landmarks alongside the Chirpi profile for Basic and Beach-form searches.
Basic Chirpi search landmarks
Area | Search landmarks |
|---|---|
Nimbus Fields | Check the ridges behind the Branch, including the stone perch and broken pillar. A Chirpi sleeps on the pillar. |
Nimbus Fields | Search the surrounding fields for additional Chirpi. |
Beast Fang Ridge | Explore the cliffs east of Alpha Scorchhowl and the ledges above the underground tunnel entrance to its north. |
Beast Fang Ridge | Look by the small tomb with a breakable wall east of Beast Fang Ridge Bloom. |
Beast Fang Ridge | Check the cliff edges northwest of Beast Fang Ridge Bloom, including the Azure Grass. Some Chirpi can fall from these ledges. |
Beast Fang Ridge | Search the cliff bases west of Alpha Scorchhowl and the shade beneath their small trees. |
The Argent Strait | Search the beaches and nearby trees; check the chest surrounded by Chirpi. |
The Argent Strait | Look at the tree south of Brightbough Plateau Bloom above the hidden-area fissure, then check the cliff-edge field beside the Morphling Memory. |
The Argent Strait | Search the cliff-edge fields near and south of Nimbus Fields Bloom. An Aniipod marks one of the sightings. |
The Argent Strait | West of Argent Strait Bloom, check the upper cliff edge, the lower ledge and the water below. Another Chirpi is across from the Pathfinder Challenge on an elevated edge. |
The Argent Strait | Search both sides of the Nurture Bloom shore. Bay Budclaws accompany Chirpi on its western side. |
The Argent Strait | Work around the shore, fields and cliff edges southwest, west and northwest of Alpha Tubster. |
The Argent Strait | Check Argent Strait Bloom and the nearby Pathfinder Challenger. |
The Argent Strait | North of Alpha Tubster, inspect the leaning arch and the cliff beside the alternate Crystal Cave entrance. |
The Argent Strait | South and southeast of Alpha Tubster, check the cliffs, the Lumen Amber guarded by Chirpi and the field where one pauses to eat Sunny Daisy. |
The Argent Strait | Search the shore east of Alpha Tubster for a Cornet group guarding Lumen Amber, then inspect the islet to the southeast. |
The Argent Strait | Northwest of Rising Wind Sanctum, look atop the rock above the Bay Budclaws guarding Lumen Amber. |
Blitzwood | Look on top of the ruins for Chirpi. |
Blitzwood | Search for a Chirpi guarding an egg. |
Blitzwood | Search the surrounding area for lone Chirpi and pairs. |
Beach Chirpi search landmarks
Area | Search landmarks |
|---|---|
Echoback Landing | Follow the coast into Echoback Landing and search for individuals and small flocks. |
Forest of Falling Stars | Follow the shoreline for Beach Chirpi. |
Forest of Falling Stars | Search the surrounding forest area as well. |
Forest of Falling Stars | Check the cliffs on the north and south sides of the ruins. |
Forest of Falling Stars | Search beside the rocky ground and the Forest Iris copse. |
Forest of Falling Stars | Check the raised ground and rock formation beside the main road. |
Forest of Falling Stars | Break the cracked wall to uncover a flock, a chest and a cave entrance. |
Forest of Falling Stars | Look for a shoreline flock accompanied by Beach Cornet. |
Forest of Falling Stars | Inspect the chest atop the rock formation for another flock. |
Cornet form search routes
Form | Area | Landmark or trigger |
|---|---|---|
Basic | The Argent Strait | Open the shells on the farthest island; Wild Surges provide another encounter chance. |
Beach | Echoback Landing | Search the beach across from the RV Park. |
Beach | Forest of Falling Stars | Search the beach near Alpha Stellarys. |
Highland | Zephyrus Landbridge | Look across from Alpha Magmarex's landmass. |
Prismana | The Argent Strait | Search the white-sand beaches during Prismatic Energy. |
Tubster regional encounter routes
The Tubster profile gives the step-by-step Incredible Egg routes. Check the encounter trigger before searching its final spawn point.
Form | Area | Encounter trigger |
|---|---|---|
Basic | The Argent Strait | Alpha in the southeast; Wild Surge chance |
Beach | Echoback Landing | Collect the four nearby Incredible Eggs, then search the southern beach |
Highland | Russet Highlands | Collect the three listed eggs, then search the nearby rock pillars |
Highland | Zephyrus Landbridge | Collect the two listed eggs, then search the mountain cliff |
Highland Chirpi search landmarks
Area | Search landmarks |
|---|---|
Russet Highlands | Look for a resting pair on the rocky outcrop. |
Russet Highlands | Check around and atop the stone pillars for resting and flying pairs or flocks. |
Russet Highlands | Search the trail for a resting flock. |
Russet Highlands | Look for Highland Iris in the grassy field; Highland Chirpi gather there as well. |
Russet Highlands | Watch for a lone Chirpi flying back and forth through the area. |
Zephyrus Landbridge | Search throughout Zephyrus Landbridge for lone Highland Chirpi, pairs and small flocks. |
Iris and Irisal form searches
The Iris and Irisal profiles separate encounter locations from the place and time required for evolution. A Forest form can appear during the day even though its regional evolution requires night.
Family form | Area or route | Landmark |
|---|---|---|
Forest of Falling Stars | Near Alpha Stellarys | |
Russet Highlands | Northern area | |
Forest of Falling Stars | Northern area | |
Blitzwood | Northern area | |
Driftwise Meadow | Blue plateau | |
Hatch the reward egg | ||
Evolution | Evolve the reward-egg Prismana Iris |
Iris regional search areas
Form | Area | Search guidance |
|---|---|---|
Basic | Sea of Flowers | Search throughout Sea of Flowers for Iris. |
Mountain Woods | Beast Fang Ridge | Search throughout Beast Fang Ridge for Mountain Woods Iris. |
Highland Iris search landmarks
Area | Search landmarks |
|---|---|
Russet Highlands | Look near the lake for Highland Iris. |
Russet Highlands | Search the cliff edges, including a group playing beside Jawling. |
Russet Highlands | Look between the stone pillars for a trio. |
Russet Highlands | Follow the trail and its grassy margins, checking the rocky outcrop and the grassy slope. |
Russet Highlands | Check the grass beside the waterfall edge. |
Russet Highlands | Look near Highland Irisal on the grassy field beside the trail. |
Russet Highlands | Search the flower patch near the tree for a pair. |
Russet Highlands | Look for Highland Iris playing with a group of Chirpi in the grass. |
Grassland Iris search landmarks
Area | Search landmarks |
|---|---|
Nimbus Fields | Search throughout Nimbus Fields for Grassland Iris. |
The Mistwoods | Search The Mistwoods for Grassland Iris. |
Blitzwood | Search throughout Blitzwood for Grassland Iris. |
The Argent Strait | Search the surrounding Argent Strait area for Grassland Iris. |
The Argent Strait | Check the burrow and the road beside it, looking for Emberpup nearby. |
The Argent Strait | Look in the flower fields for a pair. |
The Argent Strait | Follow the road near the shielded chest. |
Skippy family and Leafy encounters
Aniimo | Area | Search cue |
|---|---|---|
Driftwise Meadow | Search the lake with a swimming Aniimo. | |
Nimbus Fields | Check water west of the Breezy Plains Branch near Alpha Geoclaw; Wild Surges offer another chance. | |
Sea of Flowers | Catch 15 Sea of Flowers Skippy consecutively, then check the small lake. | |
Driftwise Meadow | Search the lake at any time. | |
Driftwise Meadow | Search northwest of the frozen lake during Prismana Flow. | |
The Mistwoods | Alpha Leafy encounter; its giant lotus leaf is also the evolution site. |
Basic Skippy river landmarks
Area | Search landmark |
|---|---|
Nimbus Fields | Look for Skippy around the Lumin Amber on the raised rock. |
Nimbus Fields | Follow the river toward the Forest of Falling Stars. |
Nimbus Fields | Check the inland end of the river. |
Nimbus Fields | Search the river junction for a pair of Skippy. |
Nimbus Fields | |
Nimbus Fields | Check the southern river stretch. |
Forest of Falling Stars | Follow the river; some groups include Pranky. |
Forest of Falling Stars | Search the river beside the Pathfinder Challenger. |
Forest of Falling Stars | Check the riverbank beside the grassy fields. |
Mistwoods | Search throughout Mistwoods for Skippy. |
Mistwoods | Look for a pair beside the pond. |
Mistwoods | Check the grassy patch for Skippy. |
Mistwoods | Follow the river through Mistwoods for floating or swimming Skippy. |
Mistwoods | |
Mistwoods | Search the river beneath the landbridge for a group of three. |
Mistwoods | Check the water beside the moss-covered rock. |
Sea of Flowers Skippy search area
Area | Search landmark |
|---|---|
Sea of Flowers | Search throughout the Sea of Flowers for this Skippy form. |
Basic Pranky river landmarks
Area | Search landmark |
|---|---|
Nimbus Fields | |
Nimbus Fields | Check the edge beside the Skippy group and Lumin Amber; one of the Pranky may be asleep. |
Nimbus Fields | Follow the northern river end to the Pranky and Skippy group. |
Forest of Falling Stars | |
Forest of Falling Stars | Check the Lumin Amber beside the waterfall for a Pranky group. |
Mistwoods | Search throughout Mistwoods for Pranky. |
Mistwoods | Search the river around the grassy and moss-covered rocks. |
Mistwoods | |
Mistwoods | Check the river for a Pranky pair. |
Mistwoods | Search between the lotus leaves. |
Mistwoods | Check the riverside for Pranky. |
Nimbi line encounter conditions
Aniimo | Area | Encounter cue |
|---|---|---|
Nimbus Fields | Rain or thunderstorm | |
Nimbus Fields | Near Alpha Geoclaw | |
Nimbus Fields | South of the fast-travel point in rain or thunderstorm | |
Driftwise Meadow | Near the fast-travel point and chest | |
Nimbus Fields | Turf near the Bloom during Prismana Flow | |
Nimbus Fields | Complete Sleeping Flock, then trigger the family-capture encounter; see Dreaple for the full procedure. |
Basic Nimbi search landmarks
Area | Search landmark |
|---|---|
Nimbus Fields | Look for three Nimbi hovering in front of Peculiar Clouds. |
Nimbus Fields | Watch the Nimbi flock emerging from a Peculiar Cloud. |
Nimbus Fields | Search around the Sanctum. |
Nimbus Fields | Check the cliff edge beside the Sanctum. |
The Argent Strait | Search the tall pale grass around the Argent Strait Bloom. |
The Argent Strait | Check the cliffside for lone Nimbi and small groups. |
The Argent Strait | Look around the tree. |
The Argent Strait | Search the tree beside the ruins. |
The Argent Strait | Check the tree with nearby boxes. |
The Argent Strait | Search outside the ruins near the dandelions. |
The Argent Strait | Look inside the ruins. |
The Argent Strait | Search the flower field southwest of the ruins. |
The Argent Strait | Continue into the fields south of the ruins. |
Nimbus Fields | Search beside Peculiar Clouds. |
Nimbus Fields | Look across the field adjoining a Peculiar Cloud. |
Nimbus Fields | Check immediately around the Nimbus Fields Bloom. |
Nimbus Fields | Search inside Peculiar Clouds where Basic and Cloudmist Nimbi gather. |
Nimbus Fields | Check the Lumin Amber northeast of Nimbus Fields Bloom for a group of three. |
Nimbus Fields | Follow the road beside the river. |
Nimbus Fields | Search along the riverbank. |
Nimbus Fields | Check the broken pillar for a pair hopping nearby. |
Nimbus Fields | Look beyond the arch for three Nimbi floating together. |
Nimbus Fields | Climb to the elevated ground near the Pathfinder's Message. |
Nimbus Fields | Search the field southwest of the Branch. |
Nimbus Fields | Follow the road northwest of the Branch. |
Nimbus Fields | Check the flower bed north of the Branch. |
Nimbus Fields | Search southeast of the Branch. |
Plateau Nimbi search landmarks
Area | Search landmark |
|---|---|
Driftwise Meadow | Search Driftwise Meadow for Plateau Nimbi. |
Driftwise Meadow | Look among the sorrowful clouds northwest of Driftwise Meadow Bloom. |
Driftwise Meadow | Check the edge of raised ground north of the Bloom. |
Driftwise Meadow | Search the sorrowful clouds behind Fantine, north of the Bloom. |
Driftwise Meadow | Follow the stream toward the waterfalls north of the Bloom. |
Driftwise Meadow | Search the uphill field east of the Bloom. |
Driftwise Meadow | Check the eastern flower field where two Plateau Nimbi accompany a Fentuft. |
Driftwise Meadow | Search the surrounding fields for more Plateau Nimbi. |
Hummin search landmarks
Search the Basic form's five habitats along the landmarks below. Mountain Hummin uses its own Sea of Flowers and Berylline Causeway locations.
Form | Area | Where to search |
|---|---|---|
Basic | Nimbus Fields | Search across Nimbus Fields. |
Basic | Forest of Falling Stars | Check the Azure Grass beside the cliff outside Soaring Glide Sanctum. |
Basic | Forest of Falling Stars | Search the grassy cliffside near Soaring Glide Sanctum. |
Basic | Forest of Falling Stars | Look across the grassy racing field. |
Basic | The Argent Strait | Start near The Argent Strait Bloom. |
Basic | Mistwoods | Search throughout Mistwoods. |
Basic | The Argent Strait | Search The Argent Strait's grassy meadows. |
Basic | The Argent Strait | Look in the flowers beside Morphling's Memory. |
Basic | Blitzwood | Search throughout Blitzwood. |
Basic | Forest of Falling Stars | Check the rock beside the river where a group sings. |
Basic | Forest of Falling Stars | Search the lunar daisies beside the river. |
Basic | Forest of Falling Stars | Follow the riverbank for playing Hummin. |
Basic | Forest of Falling Stars | Check the cliff overlooking the Skippy group. |
Basic | Forest of Falling Stars | Search the riverside meadow. |
Basic | Forest of Falling Stars | Look in the grass near the river. |
Basic | Forest of Falling Stars | Search the open grassy field. |
Basic | Forest of Falling Stars | Follow the grassy shore. |
Basic | Forest of Falling Stars | Check the grass beside the shore. |
Basic | Forest of Falling Stars | Search the meadow near the Lumin Amber guarded by Celestis. |
Basic | Forest of Falling Stars | Search the grassy shore where Hummin gather. |
Basic | Mistwoods | Check beneath the tree. |
Basic | Mistwoods | Look along the ledge overlooking the toxic pond. |
Basic | Mistwoods | Search beside the toxic pond. |
Basic | Mistwoods | Follow the walking trail. |
Basic | Mistwoods | Check the edge of the lotus-leaf lake. |
Basic | Mistwoods | Look beneath the tree beside the lotus-leaf lake. |
Basic | Mistwoods | Search the landbridge above the lotus-leaf lake. |
Basic | Mistwoods | Check the outside of the ruins. |
Basic | Mistwoods | Look for buried Hummin beside the ruins. |
Basic | Mistwoods | Search beneath the tree. |
Basic | Mistwoods | Check the trees for a small group. |
Basic | Mistwoods | Start near Mistwoods Bloom. |
Basic | Mistwoods | Search around the rock formations. |
Basic | Mistwoods | Follow the trail for wandering Hummin. |
Basic | Mistwoods | Check the grassy river ledge. |
Basic | Mistwoods | Search the flowers beside the riverside trail. |
Basic | Mistwoods | Check the flower field beside the trail. |
Basic | Mistwoods | Look for buried Hummin in the grassy field. |
Basic | Mistwoods | Search the grassy field for buried Hummin. |
Basic | Mistwoods | Check beside the trail for buried Hummin. |
Basic | Mistwoods | Look around the Glimmer Tree. |
Mountain | Sea of Flowers | Search the inland fields to the upper-right of the region name on the map. |
Mountain | Berylline Causeway | Check the northern coastal peninsula and the area beside the Berylline Causeway region label. |
Budclaw family search routes
Use the Budclaw profile for evolution conditions and form skill unlocks. The landmarks below cover Basic, Beach and Bay searches; Mudflat Budclaw is distributed across Tideblossom Coast's shoreline and islands.
Basic Budclaw region | Search cue |
|---|---|
Nimbus Fields | Check the pair beside the chest. |
Beast Fang Ridge | Search Beast Fang Ridge. |
Nimbus Fields | Look inside the Budclaw cave beneath the cliff leading into a deep crevice. |
Nimbus Fields | Follow the road down from Freshsprout Hill to the guarded chest. |
Nimbus Fields | Search beneath the curved branch. |
Nimbus Fields | Check the Azure Grass. |
Zephyrus Landbridge | Search Zephyrus Landbridge. |
Beast Fang Ridge | Check the white-grass patch. |
Beast Fang Ridge | Cross the river and look along the far bank. |
Beast Fang Ridge | Search beside the tree. |
Beast Fang Ridge | Check the river itself. |
Beast Fang Ridge | Search the gathering nearby. |
Beach Budclaw region | Search cue |
|---|---|
Echoback Landing | Walk around Echoback Landing Bloom. |
Echoback Landing | Look along the raised shore south of Nurture. |
Echoback Landing | Search behind the Pathfinder challenger. |
Echoback Landing | Check the breakable wall east of the Bloom. |
Echoback Landing | Look beside the barrel among the island trees east of the Bloom. |
Echoback Landing | Search the cliff base across from Beachside Sandbars Bloom. |
Echoback Landing | Follow the road north of Nurture. |
Echoback Landing | Search the grass north of Nurture. |
Echoback Landing | Check the shoreline between Morphling's Memory and Nurture. |
Echoback Landing | Search the shore with Beach Shrubclaw southwest of the Memory and northwest of Nurture. |
Echoback Landing | Look for tunneling creatures on the sandy islet north of the RV Park. |
Echoback Landing | Search the gathering south of Nurture. |
Echoback Landing | Check the sand south of Nurture for tunneling creatures. |
Echoback Landing | Follow the southeast road from Nurture toward the forest. |
Echoback Landing | Check the sheltered coastal path southwest of Nurture. |
Bay Budclaw region | Search cue |
|---|---|
The Argent Strait | Check the Amber-guarding group on the islet northwest of Rising Wind Sanctum. |
The Argent Strait | Search the Argent shoreline. |
The Argent Strait | Check the sand below the cliff with Shrubclaw; some creatures remain burrowed. |
The Argent Strait | Look along the palm-lined shore. |
The Argent Strait | Search the tunneling pair beside the beach stream. |
The Argent Strait | Enter the tunnel below Argent Strait Bloom and inspect the rocks. |
The Argent Strait | Follow the rising cliff path south of Alpha Tubster. |
The Argent Strait | Search the coast south of Alpha Tubster. |
The Argent Strait | Look for the sleeping creature beside a chest in the enclosed shoreline space south of Alpha Tubster. |
The Argent Strait | Check the flowerbed beside the cliff south of Alpha Tubster. |
The Argent Strait | Look for burrowing creatures on the cliff south of Alpha Tubster. |
Shrubclaw form | Search cue |
|---|---|
Basic | Look near the Bloom closest to Alpha Ignitis. A woodland group also includes Forest Sparki. |
Mudflat | Search the northeastern islet and the small southwestern island of Tideblossom Coast. |
Beach | Check the three neighboring coastal and islet spots northeast of the Echoback Landing RV Park. |
Bay | Search the southern Argent seafront: two mainland coastal spots and an offshore islet. Wild Surges in The Argent Strait offer another encounter opportunity. |
Alpha Geoclaw is reached through a Nimbus Fields river cave near Pranky and Glacy using Tunnel. Check Alpha Encounters and Boss Cues for the Branch cave unlock before setting out.
Sparki, Flamerion and Wisptis at night
Search at night for these families. In Russet Highlands, include Rainbow Woods, its roadside groups and the loose-Aniipod ledge. The Mistwoods route includes the toxic pond, islets and mixed Forest Sparki and Forest Wisptis groups.
Creature and form | Region | Search cue |
|---|---|---|
Beast Fang Ridge | Search Beast Fang Ridge at night. | |
Nimbus Fields | Search Nimbus Fields at night. | |
Blitzwood | Search Blitzwood at night. | |
Russet Highlands | At night, search inside Rainbow Woods. | |
Russet Highlands | At night, check the Jawling group. | |
Russet Highlands | Search Russet Highlands at night. | |
Russet Highlands | At night, search the field occupied by Helmuts. | |
Russet Highlands | At night, search the slope. | |
Russet Highlands | At night, check the raised ledge where loose Aniipods can be collected. | |
Russet Highlands | At night, follow the road. | |
Russet Highlands | At night, follow the road near Rainbow Woods Bloom. | |
Mistwoods | Search Mistwoods at night. | |
Driftwise Meadow | Search Driftwise Meadow at night. | |
Mistwoods | At night, check the slender-tree clusters. | |
Mistwoods | At night, check mixed groups with Forest Wisptis. | |
Mistwoods | At night, scan open grassy ground. | |
Mistwoods | At night, search grassy hills dotted with trees. | |
Mistwoods | At night, search beneath trees. | |
Mistwoods | At night, check gaps between neighboring trees. | |
Mistwoods | At night, search the toxic pond shoreline. | |
Mistwoods | At night, check small islets. | |
Mistwoods | Search the grassy slope southeast of Mistwoods Bloom. | |
Mistwoods | At night, check the luminous tree. | |
Mistwoods | At night, follow the forest path. | |
Mistwoods | At night, search grassy slopes. | |
Sea of Flowers | Search Sea of Flowers at night. | |
Beast Fang Ridge | At night, search south of Beast Fang Ridge Bloom. | |
Beast Fang Ridge | At night, check the Sparki group. | |
Beast Fang Ridge | At night, check the purple-flower field north of Alpha Scorchhowl. | |
Mistwoods | Search The Mistwoods at night. | |
Mistwoods | At night, search the Forest Wisptis group alongside Forest Sparki. | |
Zephyrus Landbridge | Search Zephyrus Landbridge at night. | |
Blitzwood | Search Blitzwood at night. |
Flamerion gives the distinct Basic, Highland and Forest capture counters and the Sea of Flowers evolution route. Sparki and Wisptis list their regional evolution requirements and Homeland work grades.
Flutternym and Gracewing regional searches
Check the Mistwoods cave, forest clearings and grassy landbridges for Basic Flutternym. In the Sea of Flowers at night, watch for mist puffs hiding Nighttime Flutternym. The Mountain Woods Gracewing groups in Beast Fang Ridge are also nighttime encounters; Blitzwood has separate field and leaf-pile locations.
Creature and form | Region | Search cue |
|---|---|---|
Nimbus Fields | Search across Nimbus Fields. | |
Sea of Flowers | Search across Sea of Flowers. | |
Mistwoods | Search across Mistwoods. | |
Blitzwood | Search across Blitzwood. | |
Mistwoods | Check the cave concealed by foliage; a chest and an egg help identify it. | |
Mistwoods | Search the open grass around trees. | |
Mistwoods | Look for a three-creature group among the forest trees. | |
Mistwoods | Search the grassy field. | |
Mistwoods | Check the grassy outcrop. | |
Mistwoods | Look for a pair east of Burning Brambles Sanctum. | |
Mistwoods | Follow the grass-covered landbridge. | |
Mistwoods | Look for a three-creature group on the grassy landbridge. | |
Sea of Flowers | Search across Sea of Flowers. | |
Sea of Flowers | Search Sea of Flowers at night. | |
Sea of Flowers | At night, watch for the small mist puffs concealing this form. | |
Sea of Flowers | At night, look for concealing mist puffs around the Sparki group. | |
Beast Fang Ridge | Search across Beast Fang Ridge. | |
Blitzwood | Search across Blitzwood. | |
Beast Fang Ridge | At night, check the Mountain Woods Flutternym group. | |
Blitzwood | Look for a three-creature group in the open field. | |
Blitzwood | Search beneath the fallen leaves. |
Gracewing routes and unlocks
Complete The Land Where Dreams Come True to open Lumenfly Valley. The entrance lies northeast of Bloomville, between tall rocks; the Basic form can be found inside the cavern. At night, also check near Alpha Irisal in the Sea of Flowers for Nighttime Gracewing.
Gracewing lists the matching evolution alternatives, recovery build and regional Homeland jobs. Flutternym covers the predecessor forms and their native versus capture-unlocked moves.
Budsquire and Thornblade searches
Creature / form | Area | Search cue |
|---|---|---|
Budsquire: Basic | Sea of Flowers | Search the open flower fields, including the groups east of a Bloom. |
Budsquire: Basic | Rosetower Woods | Search the grassy fields north of Rosetower Woods Bloom; some groups stand near Pomegg. |
Budsquire: Basic | Rosetower Woods | Check the flower patch southwest of the Bloom and the grassy field southeast of it. |
Budsquire: Basic | Rosetower Woods | Search north of the RV Park and along the mountain-approach slopes. |
Budsquire: Basic | Rosetower Woods | Follow the path near the Branch and inspect the nearby pillars. |
Budsquire: Towerwood | Rosetower Woods: Towerwood | Check the northern tower vicinity, eastern cliff and southeastern ruin complex. This form can appear at any time and in any weather. |
Thornblade: Basic | Sea of Flowers | Check the chest with three Budsquire in the central flower fields. The nearby group can sleep during the day and be awake at night. |
Thornblade: Basic | Sea of Flowers | If the Thornblade is accidentally defeated, travel away and advance time before returning. Time adjustment opens during Ceremony Preparations. |
Thornblade: Thunderstorm | Sea of Flowers | During rain or a storm, search the entrance to the small building attached to the central ruined tower, northwest of Alpha Irisal. |
Thornblade: Prismana | Sea of Flowers | During Prismana Flow, search the collapsed ruins. |
Thornblade: Towerwood | Rosetower Woods | Explore the southeastern ruins. |
Melloblum and Glynsera encounters
Creature / form | Area | Route |
|---|---|---|
Melloblum: Basic | Rosetower Woods | Complete Flowers and Thorns - Rosetower Wood, then return to the southeastern Budsquire Maze chamber. |
Melloblum: Prismana | Rosetower Woods | Check active event availability, then search the cliff behind the Maze of Thorns. |
Glynsera: Basic | Beast Fang Ridge | Alpha cavern capture attempt, Fenrier evolution or a Wild Surge encounter. |
Glynsera: Nighttime | Rosetower Woods | Catch eight Nighttime Bonesky consecutively at night, then search the snowy northern ridge above the pond. |
Glynsera: Prismana | Beast Fang Ridge | Event-dependent encounter near the northwestern circular ruin and pond; check the active species list first. |
Eko, Dewy and Bonesky family routes
Creature / form | Area | Search cue |
|---|---|---|
Forest of Falling Stars | Check the trail-side tree, stone enclosure and both levels around the stone arch; include the pillar near Soaring Glide and the dancing trio by the cliff. | |
Forest of Falling Stars | Complete Soaring Glide and search nearby. | |
Sea of Flowers / Rosetower Woods | Search the flower fields and the white roses around Whiterose Tower; inspect walls, roofs, Cubbo's Roses by the ruins and the trail-side tree. | |
Sea of Flowers | Search above the central shack on the island north of Alpha Irisal; Wild Surges offer another chance. | |
Beast Fang Ridge | Check the crater, stream and underground water north or west of Alpha Scorchhowl. Other groups use the flower field and uphill road. | |
Driftwise Meadow | Explore the frozen-lake islet, nearby cliffs, northern mountain path and high eastern ridge. | |
Rosetower Woods | At night, search the northwestern rocky ridge above the long pond. |
Further planning
Budsquire; Thornblade; Melloblum; Glynsera; Eko; Eklue; Dewy; Fragrancier; Bonesky; Fenrier
Pomegg family searches
Creature / form | Area | Search cue |
|---|---|---|
Pomegg: Basic | Rosetower Woods | Search the regional Pomegg groups. |
Pomegg: Snowfield | Rosetower Woods / Driftwise Meadow | Search during snowy weather. |
Pomegg: Highland | Zephyrus Landbridge / Beast Fang Ridge | Search east of Zephyrus Landbridge Bloom near the Chirpi flock, around Vivianne's Challenge and by the cliff-side trees; also search Beast Fang Ridge. |
Pomegg: Sea of Flowers | Forest of Falling Stars / Tideblossom Coast | Defeat Irelia during Rainbow of the Ground first, then search near Alpha Stellarys or on the Tideblossom Coast isle. |
Pomawk: Basic | Rosetower Woods | Use the stage south of Alpha Grizbo's cave and the Worried Pomegg rescue sequence; check later night cycles for the returning performer. |
Pomawk: Snowfield | Rosetower Woods | Search atop Alpha Grizbo's cave at night during snow. |
Pomawk: Highland | Zephyrus Landbridge / Beast Fang Ridge | Complete the Pomegg Party unlock, then evolve Highland Pomegg at level 25 with 3 Sprout Stones. |
Pomawk: Sea of Flowers | Forest of Falling Stars / Tideblossom Coast | Complete the Pomegg Party unlock, then evolve Sea of Flowers Pomegg at level 25 with 3 Sprout Stones. |
Ignitis encounter triggers
Form | Area | Route |
|---|---|---|
Basic | Berylline Vale | Nighttime Alpha encounter in the southern area; Wild Surge chance is a separate route. |
Forest | The Mistwoods | Twine as Basic Ignitis and defeat six Forest Wisptis to trigger a wild encounter. |
Highland | Zephyrus Landbridge / Blitzwood | Twine as Basic Ignitis and defeat six Highland Wisptis to trigger a wild encounter. |
Prismana | Berylline Vale | During Prismana Flow, search southeast of the regional Bloom. |
Forest and Highland wild encounters use six matching Wisptis defeated while Twined as Basic Ignitis. This is separate from the three consecutive defeats used by the evolution recipes.
Further planning
Blitzwood family searches
Creature / form | Search area | Route |
|---|---|---|
Bolty: Basic | Blitzwood | Search throughout the region. |
Bolty: Mountain Woods | Blitzwood | Search the eastern hills and the ground east of the long central lakes, continuing southeast. |
Blazen: Basic | Blitzwood ruins / southern arena / Bloom | Open the cage using Gravity Pull, the receptacle ball and a Lightning skill; alternatively attempt an Alpha capture or look during a Wild Surge. |
Blazen: Mountain Woods | Begin with Mountain Woods Bolty in Blitzwood. | Defeat Alpha Blazen, then evolve at level 33 with 3 Roar Stones beneath the Blitz Tree. |
Blazen: Prismana | The southeastern plateau east of the long Blitzwood lake. | Search during Prismana Flow. |
Blitzwood near Alpha Blazen | Search east of the central fast-travel point and around the nearby hills. | |
Blitzwood | Search the northern ruins, eastern hills and southeastern ground, or evolve Squarrel at level 47 with 3 Wave Stones. |
Echoback Landing family searches
Creature / form | Where and when | Route |
|---|---|---|
Susuta: Basic | Western Echoback Landing beaches, day or night. | Search the coastal groups. |
Susuta: Nighttime | Echoback Landing beaches at night. | Check the shells near the Bloom, the northwestern arch and mushroom, and the shores around Alpha Panpanta. |
Popota: Basic | Western Echoback Landing beaches, day or night. | Look among Susuta groups near Alpha Panpanta and the islet west of the Bloom; also check Wild Surges. |
Popota: Nighttime | Near Alpha Panpanta in Echoback Landing at night. | Search the nearby shore, or evolve Nighttime Susuta at level 29 at night. |
Piopiota: Basic | Begin with Popota on the Echoback Landing beaches. | Attract an opposite-gender Susuta while Twined as Popota, then evolve at level 39 with 3 Wave Stones. |
Piopiota: Nighttime | Begin with Nighttime Popota. | Attract an opposite-gender Susuta, then evolve at night at level 39 with Wave Stones and both Energetic and Playful in its personality. Confirm the material quantity in the Evolution menu. |
Panpanta: Basic | Alpha encounter in Echoback Landing, or a possible Wild Surge encounter. | Defeat the Alpha for a capture attempt or use the Popota evolution branch. |
Panpanta: Nighttime | Begin with Nighttime Popota. | After defeating Alpha Panpanta, evolve at night at level 39 with 3 Wave Stones and both Instinctive and Judicious in its personality. |
Panpanta: Prismana | The island offshore from Echoback Landing. | Search while the region has Prismatic Energy. |
Nighttime Susuta search area | Landmark |
|---|---|
Echoback Landing Bloom | The shell beside the Bloom and the shore to its west. |
Northwest of the Bloom | The islet with a sleeping Popota, and the arch beside the bouncing mushroom. |
Alpha Panpanta area | The shore west of the Alpha, the wooden platform to its east, and the shell groups along the northern coast. |
Astrid | The shore in front of the Pathfinder challenger. |
Beachside Sandbars Bloom | The shore across the water to its south. |
Popota search area | Landmark |
|---|---|
Beachside Sandbars | The southeastern shore among Susuta. |
Alpha Panpanta | The shore just south and southeast of the Alpha. |
Echoback Landing Bloom | The islet across to the west during either day or night. |
Nighttime groups | Check sleeping coastal groups among Susuta. |
Further planning
Bolty; Blazen; Squarrel; Squashel; Susuta; Popota; Piopiota; Panpanta
Shelly, Sheldon and Sherro searches
Creature / form | Where and when | Route |
|---|---|---|
Echoback Landing coastline | Search the coastal groups and the small island close to shore. | |
Echoback Landing | Look for the bouncing encounter and the Shelly group in front of the large boulder southwest of Beachside Sandbars Bloom. Wild Surges offer another chance. | |
Sherro: Basic | Begin with Shelly in Echoback Landing | Evolve through Sheldon and complete the Young Omega Sherro unlock during Stars and the Knight. The Elite Training DPS egg selection is another route. |
Sherro: Thunderstorm | Echoback Landing during a thunderstorm | Search the weather-specific encounter when the storm arrives. |
Sherro: Prismana | Boomblast Arena | Follow Lita's rematch route through Assessment: Starlight's Glory, then speak to her for the reward. |
For the Sherro quest, Twine with Susuta and dig at the shining sand south of Beachside Sandbars. Speak to the Shelly found there and follow Stars and the Knight through its Young Omega encounter. The final evolution uses level 39 Sheldon; check the material quantity in its Evolution menu.
Baleetle family searches
Creature / form | Where and when | Route |
|---|---|---|
Baleetle: Basic | Berylline Causeway | Search the regional Baleetle groups. |
Baleetle: Snowfield | Russet Highlands during snow | Look for snowball-rolling Baleetle around the stone pillars and near or across from the Pathfinder challenger Icy. |
Waleetle: Basic | Berylline Causeway | Search the ordinary encounter area or try a regional Wild Surge; matching Baleetle evolution is another route. |
Waleetle: Snowfield | Russet Highlands during snow | Search along the ridge after the weather changes, or use the matching-form evolution branch. |
Bouldus: Basic | Berylline Causeway | Attempt the Alpha encounter or use the Baleetle evolution branch after its Alpha and talent unlocks. |
Bouldus: Snowfield | Begin with Snowfield Baleetle | Use the level-39 Bouldus branch in a snowy area after defeating Alpha Bouldus and learning Peculiar Rock Ball. |
Waleetle: Prismana | Northwest of Mudstone Pass Bloom | Check the grassy ground northwest of the Bloom when the relevant encounter or event is available. |
Use the current Nurture process for Wild Surges and check the active event details for Prismana encounters. Waleetle's Berylline Vale event location is the Berylline Causeway habitat listed above.
Further planning
Shelly; Sheldon; Sherro; Baleetle; Waleetle; Bouldus
Fentuft and Fenmane searches
Creature / form | Area or reward | Search or acquisition route |
|---|---|---|
Driftwise Meadow | Search the fields around the fast-travel point and Plateau Nimbi groups. | |
Fenmane: Basic | Driftwise Meadow | Check the cliff east of Driftwise Meadow Bloom with a Fentuft group. A regional Wild Surge or the level-42 evolution branch provides another route. |
Fenmane: Prismana | RV level-10 reward | Claim and hatch the Prismana Fenmane Egg. |




















