Susuta is No. 049 in the Aniimo index, a Water creature that fights in the BREAK role. They dig around to search for gifts to give to their crushes, but their wooing always fails because they are so shy.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Susuta line, which runs to 4 entries in total, and one alternate Form has been published for it.
Profile
Field | Value |
|---|---|
Index number | No. 049 |
Element | |
Battle role | |
Growth stage | Stage 1 |
Gender | Male and Female |
Published forms | 2 (Basic Form, Nighttime Form) |
Base Stats
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 411 |
HP | 81 |
ATK | 61 |
BREAK | 72 |
P.DEF | 53 |
M.DEF | 80 |
REGEN | 64 |
Evolution
Susuta is the base form of its line. It goes on to become Popota.
Image | No. | Stage | Element | Role | |
|---|---|---|---|---|---|
| 049 | Stage 1 | Water | BREAK | |
| 050 | Stage 2 | Water | BREAK | |
| 052 | Stage 3 | Water | BREAK | |
| 051 | Stage 3 | Water | Support |
Forms
Besides its Basic Form, Susuta has 1 published Form. They share the Basic Form elemental pairing.
Image | Form | Element | Where It Appears |
|---|---|---|---|
| Nighttime Form | Water |
Where To Find It
Susuta is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Trait
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Appeal | When entering battle, if the team has an opposite-sex Susuta family member, increases own BREAK efficiency by 30% for 15s. Cooldown: 20s. |
Traversal
The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Susuta is worth keeping for how it gets you across the map as well as for what it does in a fight.
Capability | Grade |
|---|---|
Swim | Level 1 |
Skills
Susuta brings 2 combat skills and 1 innate skill into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Water Cannon | Combat | 65 | 20 | Jumps up and hurls a huge water ball at the target, dealing AoE damage and creating a puddle. |
Water Dash | Combat | 74 | 20 | Dashes at the target, dealing damage and knocking them back. |
ATK | Innate | 6 | 0 | (BREAK) Wields the power of water to attack targets at close range. |
Finding the two forms
Form | Area and time |
|---|---|
Basic | Western beaches of Echoback Landing, during day or night. |
Nighttime | Echoback Landing beaches at night. Basic Susuta and Popota can still be present. |
Nighttime search landmarks
Landmark | Search cue |
|---|---|
Echoback Landing Bloom | At night, inspect the shell beside the Bloom and the nearby mixed Susuta group. |
Northwestern islet | Check beside the sleeping Popota and the surrounding Susuta. |
Northwestern arch | Search around the arch and its bouncing mushroom. |
Western water | Look around the large shell in the water west of the Bloom. |
Western shore | Follow the shore immediately west of the Bloom. |
West of Alpha Panpanta | Search among the nearby companions. |
East of Alpha Panpanta | Check the wooden platform standing on the water. |
Astrid | Follow the shore in front of this Pathfinder Challenger. |
North coast above Alpha Panpanta | Search the groups around the shells. |
Just north of Alpha Panpanta | Check the nearby shore for a wandering Nighttime Susuta. |
Beachside Sandbars Bloom | Search the shore across from the Bloom to the south. |
For the historical preregistration reward, eligible accounts received a Susuta Egg through the mailbox. It guarantees a Perfect Potential Susuta and can be hatched in an Outpost or Home Hatchinator. Check the account reward notice for eligibility; the field route remains available separately.
First evolution
Starting form | Result | Level | Additional condition |
|---|---|---|---|
Basic Susuta | Basic Popota | 29 | Check the Evolution menu for any listed costs. |
Nighttime Susuta | Nighttime Popota | 29 | Evolve at night; check the Evolution menu for any listed costs. |
Popota then branches at level 39 into Piopiota or Panpanta. The follower interaction and Alpha encounter unlock different branches; plan the destination before changing the predecessor.
Appeal and combat options
Appeal checks for an opposite-sex member of the Susuta family in the party when entering battle. It gives its holder 30% BREAK efficiency for 15 seconds, with a 20-second cooldown. The effect belongs to the holder rather than granting the entire party that bonus.
Forms | Available combat pair | Basic attack |
|---|---|---|
Basic / Nighttime | Water Cannon; Water Dash | Physical, melee, Water |
Water Cannon leaves a puddle for Water teammates, while Water Dash supplies a knockback. Choose the two combat skills for the individual build.
Homeland work
Forms | Work levels |
|---|---|
Basic / Nighttime | Leisure 1; Water 1 |




