Malevsera is No. 093 in the Aniimo index, a Ice creature that fights in the DPS role. They hide their fangs and claws in their soft body. Expert at using their gentle, harmless look to lower other creatures' guard before casually freezing them into ice sculptures.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Malangel line, which runs to 2 entries in total, with no alternate Form published so far.
Profile
Field | Value |
|---|---|
Index number | No. 093 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 1 (Basic Form) |
Base Stats
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 525 |
HP | 88 |
ATK | 125 |
BREAK | 52 |
P.DEF | 70 |
M.DEF | 80 |
REGEN | 110 |
Evolution
Malevsera grows out of Malangel. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 092 | Stage 1 | Ice | DPS | |
| 093 | Stage 3 | Ice | DPS |
Where To Find It
No spawn location is published for Malevsera in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.
Trait
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Bloodthirst | For every 1% HP lost, increases damage by 0.8%, up to 48%. |
Skills
Malevsera brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Demonic State | Combat | 65 | 0 | This Aniimo enters [Demonic State], continuously consuming energy. Press the Skill button again to end the state. When the state ends, deals damage around this Aniimo and restores HP equal to 30% of the damage dealt during this state, up to 50% of max HP. [Demonic State] increases skill damage by 30% and changes skill cost to 10% of current HP. After 6 skill casts, holding basic attack deals additional damage equal to 50 Might. |
Wild Dance | Combat | 33 | 10 | Unleashes rapid slashes in succession. Gains 20% damage reduction during the attack. |
Demon Steps | Combat | 13 | 10 | Dashes to the target and attacks, restoring 5% max HP on hit. |
Ashfrost Judgment | Innate | 154 | 0 | Transforms into an ultimate demonic state, unleashing rapid claw strikes that deal damage forward. The final hit applies damage over time, dealing damage equal to 6 Might every second for 10s. |
ATK | Innate | 6 | 0 | Wields the power of ice to attack targets at close range. |

