Glacy is No. 016 in the Aniimo index, a Water and Ice creature that fights in the Heal role. They are elegant and kind aniimo that always take care of weaker ones, and freeze anyone who crosses them in ice.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Skippy line, which runs to 4 entries in total, and 3 alternate Forms have been published for it.
Profile
Field | Value |
|---|---|
Index number | No. 016 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 4 (Basic Form, Prismana Form, Sea of Flowers Form, Snowfield Form) |
Base Stats
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 520 |
HP | 118 |
ATK | 90 |
BREAK | 50 |
P.DEF | 72 |
M.DEF | 110 |
REGEN | 80 |
Evolution
Glacy grows out of Pranky. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 014 | Stage 1 | Water | Heal | |
| 015 | Stage 2 | Water | Heal | |
| 016 | Stage 3 | Water / Ice | Heal | |
| 017 | Stage 3 | Grass / Water | Energy |
Forms
Besides its Basic Form, Glacy has 3 published Forms. 1 of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.
Form | Element | Where It Appears |
|---|---|---|
Prismana Form | Holy / Water | |
Sea of Flowers Form | Water / Ice | |
Snowfield Form | Water / Ice |
Where To Find It
No spawn location is published for Glacy in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.
Trait
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Water Spirit | While in water terrain, reduces the EP cost of all skills by 10%. |
Traversal
The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Glacy is worth keeping for how it gets you across the map as well as for what it does in a fight.
Capability | Grade |
|---|---|
Swim | Level 2 |
Skills
Glacy brings 5 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Healing Water | Combat | 0 | 20 | Restores HP to all allies equal to 10% of the caster’s max HP, and restores HP to the caster equal to 12% of their max HP over 5s. |
Ice Orb | Combat | 30 | 10 | Shoots Ice Orbs to attack a target. Press and hold the skill button to Aim. |
Glimmer Shot | Combat | 20 | 10 | Shoots a Light Orb to attack the target. On hit, increases the whole team’s damage by 15% for 15s. Press and hold the skill button to aim. |
Bubble Rush | Combat | 32 | 10 | Spits bubbles to attack a target. Tap and hold the skill button to keep spitting, continuously consuming EP and dealing damage equal to 100% Might to all targets hit. |
Water Orb | Combat | 30 | 10 | Shoots Water Orbs to attack a target. Press and hold the skill button to aim. |
ATK | Innate | 6 | 0 | Wields the power of water to attack targets from a distance. |
Spring of Life | Innate | 0 | 0 | Creates a circular water zone at a fixed location. While within the area, allies are healed for 36% of the caster’s Max HP over 5s. |



