Fragrancier is No. 041 in the Aniimo index, a Dark creature that fights in the Support role. They're picky about odors, so they harvest and store various nectar within them to craft unique perfume ingredients.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Dewy line, which runs to 2 entries in total, with no alternate Form published so far.
Profile
Field | Value |
|---|---|
Index number | No. 041 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 1 (Basic Form) |
Base Stats
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 514 |
HP | 84 |
ATK | 106 |
BREAK | 81 |
P.DEF | 68 |
M.DEF | 65 |
REGEN | 110 |
Evolution
Fragrancier grows out of Dewy. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 040 | Stage 1 | Dark | Support | |
| 041 | Stage 3 | Dark | Support |
Where To Find It
Fragrancier is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Trait
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Dangerous Fragrance | When a skill deals damage to a target, reduces the target's Dark Resistance by 7% for 20s. |
Traversal
The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Fragrancier is worth keeping for how it gets you across the map as well as for what it does in a fight.
Capability | Grade |
|---|---|
Fly | Level 2 |
Mobility
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Take Off | Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne. |
Skills
Fragrancier brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Withering Bloom | Combat | 22 | 20 | Releases a fragrance, dealing damage to targets in range and restoring HP to all team members equal to 的4% of its own max HP. If there is only one target in range, the healing amount is doubled. |
Blossoming Moment | Combat | 38 | 10 | Jumps up to dodge an attack, allowing a scent to encircle itself before dive-pecking the targets to deal damage. A successful dodge will generate a shield equal to 10% of max HP for 20s. |
Fragrance Marking | Combat | 30 | 0 | Deals damage to the targets in front while marking them with Secret Fragrance for 15s. While the marks are active, Dark-type basic attacks deal 25% extra damage to the targets. |
Fragrance Bomb | Innate | 0 | 0 | Flaps its wings to release a fragrance, increasing Dark damage for all team members by 10% for 30s. Also charms targets within range, leaving them dizzy for a short duration. |
ATK | Innate | 6 | 0 | Wields dark power to attack targets at close range. |

