Irisal is No. 012 in the Aniimo index, a Grass creature that fights in the DPS role. Devoted to the art of dance, they constantly hone their craft, hoping to share the pure joy and energy of movement.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Iris line, which runs to 2 entries in total, and 6 alternate Forms have been published for it.
Profile
Field | Value |
|---|---|
Index number | No. 012 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 7 (Basic Form, Forest Form, Grassland Form, Highland Form, Mountain Woods Form, Plateau Form, Prismana Form) |
Base Stats
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 504 |
HP | 100 |
ATK | 116 |
BREAK | 50 |
P.DEF | 70 |
M.DEF | 70 |
REGEN | 98 |
Evolution
Irisal grows out of Iris. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 011 | Stage 1 | Grass | DPS | |
| 012 | Stage 3 | Grass | DPS |
Forms
Besides its Basic Form, Irisal has 6 published Forms. They share the Basic Form elemental pairing.
Form | Element | Where It Appears |
|---|---|---|
Forest Form | Grass | |
Grassland Form | Grass | |
Highland Form | Grass | |
Mountain Woods Form | Grass | |
Plateau Form | Grass | |
Prismana Form | Grass | Not listed |
Where To Find It
Irisal is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Trait
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Disco Aniimo | While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP. |
Mobility
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Blooming | Flowers bloom wherever it dances. |
Skills
Irisal brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Focused Beam | Combat | 120 | 50 | Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range. |
Floral Storm | Combat | 26 | 13 | Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Tap the skill again to stop casting. |
Vortex of Petals | Combat | 46 | 15 | Generates a large vortex of petals at the feet of the target to attack it. |
Dancing Petals | Innate | 187 | 0 | Spins and releases a storm of petals to attack a target. |
ATK | Innate | 6 | 0 | Wields the power of grass to attack targets from a distance. |

