Magmarex is No. 072 in the Aniimo index, a Fire and Rock creature that fights in the BREAK role. Scorching crystals grow on their body like solidified lava. If the stored heat erupts, it can melt everything in their path.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Pebbling line, which runs to 5 entries in total, and one alternate Form has been published for it.
Profile
Field | Value |
|---|---|
Index number | No. 072 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Gender | Male and Female |
Published forms | 2 (Basic Form, Prismana Form) |
Base Stats
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 539 |
HP | 110 |
ATK | 91 |
BREAK | 104 |
P.DEF | 70 |
M.DEF | 89 |
REGEN | 75 |
Evolution
Magmarex grows out of Lavazar. It sits at the end of the line, with nothing published beyond it.
Image | No. | Stage | Element | Role | |
|---|---|---|---|---|---|
| 070 | Stage 1 | Rock | BREAK | |
| 071 | Stage 2 | Fire / Rock | BREAK | |
| 072 | Stage 3 | Fire / Rock | BREAK | |
| 073 | Stage 2 | Rock | BREAK | |
| 074 | Stage 3 | Rock | BREAK |
Forms
Besides its Basic Form, Magmarex has 1 published Form. It carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.
Image | Form | Element | Where It Appears |
|---|---|---|---|
| Prismana Form | Fire / Dark | Zephyrus Landbridge |
Where To Find It
Magmarex is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Trait
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Pyro Charge | After spending a total of 50 EP, gains [Pyro Charge]. Every 2s, applies 1 stack of Fire Debuff to nearby targets for 10s. |
Mobility
Mobility abilities are named actions used while Twined, separate from combat skills and graded traversal capabilities.
Ability | Effect |
|---|---|
Fast and Furious | Enters Fast and Furious state, increasing movement speed while allowing you to knock away certain obstacles, consuming stamina. |
Skills
The table lists available combat moves and the separate innate moves. Choose two compatible combat skills for the build. Power is the published damage figure and Cost is the resource required.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Lava Punch | Combat | 64 | 20 | Dashes forward with a punch, dealing damage and piercing through targets. Also removes all [Fire Debuff] stacks from the target. Each stack of [Fire Debuff] deals additional damage equal to 5% Might. |
Magma Surge | Combat | 30 | 20 | Drives both claws into the ground, causing underground crystals to burst with lava. A cone of molten spikes surges forward, damaging targets. If it hits a target with more than 5 stacks of Fire Debuff, stuns them for 0.4s. |
Dark Energy Surge | Combat | 30 | 20 | Plunges both claws into the underground crystals, causing an eruption that creates a cone-shaped wave of Dark lava stone spikes surging forward, dealing damage to targets and stunning them for 0.4s. |
Lava Breath | Combat | 35 | 0 | Sprays flames at the target in front, dealing damage over time and applying [Fire Debuff] to the target hit. |
Burning Sun | Innate | 140 | 0 | The crystal elbow detonates with magma energy, hurling a massive molten boulder that explodes for wide-area damage. Damage increases by 2% per stack of Fire Debuff on targets. |
ATK | Innate | 6 | 0 | (BREAK) Wields the power of fire to attack targets at close range. |
Hot-spring and Prismana encounters
Form | Where to search |
|---|---|
Basic | Descend through the foggy geyser near Wendell in Zephyrus Landbridge to reach the underground hot spring. A regional Wild Surge is another encounter route through the current Nurture process. |
Prismana | During Prismana Flow, search the surface of the island east of Zephyrus Landbridge. Approach from the fast-travel point near the foggy geyser by swimming or gliding. |
Starting Aniimo | Result | Level | Materials | Condition |
|---|---|---|---|---|
Magmarex | 48 | 3 Blaze Stones | Defeat Alpha Magmarex; evolve while soaking in a hot-spring pool. |
BREAK and Fire Debuff builds
Form | Two combat skills | Ultimate | Personality | Held item |
|---|---|---|---|---|
Basic | Lava Breath; Lava Punch | Burning Sun | ESFP | Gargantuan Horn |
Prismana | Lava Breath; Lava Punch | Burning Sun | ESFP | Gargantuan Horn |
Form | BREAK | REGEN | ATK | HP | P.DEF | M.DEF |
|---|---|---|---|---|---|---|
Basic | 5 | 5 | 1 | 3 | 2 | 2 |
Prismana | 5 | 5 | 3 | 2 | 1 | 1 |
The priority scale runs from 1 to 5, with 5 highest. These builds emphasize BREAK and REGEN. Prepare EP recovery before the breath sequence so Magmarex can apply Fire Debuffs and pressure the BREAK gauge without exhausting the party's resources.
Party examples
Damage dealer | Breaker | Support slot | Recovery |
|---|---|---|---|
Basic Magmarex | A Fire-support teammate. | ||
Basic Magmarex | A Fire-support teammate. | ||
Prismana Scorchhowl | Basic Magmarex | A Fire-support teammate. | |
Prismana Magmarex | A Fire-support teammate. | ||
Prismana Magmarex | A Fire-support teammate. | ||
Prismana Scorchhowl | Prismana Magmarex | A Fire-support teammate. |
Preserving stacks for the damage dealer
Prepare a recovery effect, such as Somniwing's recovery skill or Besauce's Charged Geyser.
Switch to Magmarex and use Lava Breath to pressure the BREAK gauge and build Fire Debuffs. Stay near the target when relying on Pyro Charge's nearby application.
Before using Lava Punch, check whether it is boosted. The ordinary version removes the target's Fire Debuffs; preserve them when the next teammate needs those stacks.
After breaking the target, apply the party's support effects and switch to the damage dealer for the opening.
The Lava Punch contract removes its Fire Debuff consumption, allowing the punch to contribute without clearing the stacks intended for the damage dealer. Burning Sun is an additional BREAK option when its resource is available.
Dark Energy Surge is an alternative when a stun can interrupt a dangerous channel. Unlike Magma Surge's listed stun condition, it does not require the target to have more than five Fire Debuff stacks. Choose the two combat skills for the encounter.
Form moves and Homeland work
Form | Native combat choices | Capture unlock | Homeland work |
|---|---|---|---|
Basic | Lava Punch; Lava Breath; Magma Surge | Capture Prismana Magmarex to unlock Dark Energy Surge. | Hauling 3; Fire 3; Earth 2 |
Prismana | Lava Punch; Dark Energy Surge; Lava Breath; Magma Surge | Dark Energy Surge is already native. | Hauling 4; Fire 4; Dark 3 |
Burning Sun and the physical melee basic attack remain separate innate moves. At the Homeland, the Basic form can haul, provide heat and help with Earth work; the Prismana form provides Dark work for harvesting and cutting crops. Fast and Furious is a named action while Twined, separate from the combat loadout.
Further planning
Zephyrus Landbridge Exploration; Fire Skills; Dark Skills; Core Skill Contracts; Held Items; Homeland Abilities





