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Track all wiki edits and revisions for Lord of Mysteries
“Added 1 image showing this page's subject”
“Linked the solo play reference to the Solo Mode page”
“Linked the solo play reference to the Solo Mode page”
“Linked the solo play reference to the Solo Mode page”
“Converted 4 plain-text link placeholders into working internal links”
“Converted 10 plain-text link placeholders into working internal links”
“Converted 1 plain-text link placeholders into working internal links”
“Created the World Bosses page consolidating the uncapped open world encounter tier, the hundred player Gray Fog Test figure relabelled as history, client settings for mass encounters, and the gaps the studio has not published”
“Rewrote for the live build: replaced Crimson Test framing with launch status, added the Dawn and Dusk talent pair, the eight named skills split by talent, PvE and PvP build and sealed-artifact tables, the physical scaling group, and the class tagline. Removed the quoted role line and restated the tank role in plain terms.”
“Stated the player's transmigrator origin as published fact with the Chosen Child of the Fool framing, relabelled the beta-scope caveat, and kept the deeper novel cosmology hedged”
“Added the launch build section covering Audrey Hall's opening scene and starting allowance and the Fool's patronage of the player, converted the codename roster to a table, corrected the Magician's Pathway and added the Star, and relabelled the Crimson Test reference”
“Added the shipped launch requirements for PC and mobile above the beta tables, relabelled the existing tables as the Crimson Test and Gray Fog Test specifications with a delta column, and added install sizes, in-game performance settings and the official Windows troubleshooting guidance”
“Created the Strategy Server page covering qualification, the division and war zone structure, the two month cycle, the independent auction house, cosmetic only rewards, the permanent war banner and the first season window”
“Rewrote for the live build: replaced Crimson Test framing with launch status, added the official healer role sentence, separated the two stances from the two talents, added the three recommended build loadouts, the magic scaling group, the launch gender-availability note, and Audrey Hall's confirmed Sequence and line.”
“Updated the portfolio line from closed beta to live, added the launch-day figures and platform list, replaced the unsourced headcount and cost figures with the developer's own six-hundred-person statement, added the Susie mascot persona and a third studio title, and converted leadership, studios and portfolio into tables”
“Corrected the sequel's title by dropping a separate unrelated novel that had been paired with it, relabelled the Crimson Test progression cap as historical, added the novel's length and the four-stage adaptation plan, softened an open-world characterisation, and added wikilinks for MI9, the Machinery Hivemind and two Tingen landmarks”
“Converted the seven-church list to a table with domains, Beyonder arms and principal seats, replaced the Crimson Test scope framing with launch-build wording, and rewrote the unconfirmed-systems hedge”
“Rewrote the world section around the live launch map: added the eight named launch regions as a table, corrected Backlund from explorable to roadmap, added the four-continent framing, the poorhouse and Corn Law detail, the soli and gold pound denominations, and the four-stage story plan”
“Rewrote the progression status for the live build: relabelled the Crimson Test cap as February 2026 history, replaced the launch-cap section with what the opening schedule actually confirms, added the day-one advancement and the 20 percent digestion cap, and added the material-sourcing and ritual-rollout picture.”
“Rewrote for the live build: replaced Crimson Test framing with launch status, added the Trickery and Miracle talents, the eight named skills, PvE and PvP build tables including the single-talent GvG recommendation, the physical scaling group, and the class tagline.”
“Documented the live sealed-artifact progression system: unlock schedule, slot and class categories, material socketing and aggregation, Beyonder Knowledge and Resonance, the Echo of History upgrade currency, the per-role recommendation matrix, and the separate Corridor of History artifact”
“Confirmed the sanity meter as a shipped launch system, added the contamination vectors and the named low sanity states, and corrected the permanent character deletion claim with what live play actually reports”
“Recorded the cathedral as one of the eight named regions on the shipped world map and added its launch-map placement on Red Moon Street in Tingen, relabelled the source-material Backlund description as such, and rewrote the Crimson Test section”
“Added the first season, its name, window and subject, plus the four-army war it is built on; corrected the Intis republic-then-empire sequence, tied the world's smog to his industrialisation, and rewrote the beta-scope and diary-fragment passages”
“Rewrote the page for the shipped release: launch date and scale, four-platform table with cloud gaming and the non-native Mac position, the two account systems and their data sharing, launch-week record with server additions, and removed the unannounced global-release and regional-progression claims”
“Replaced the Crimson Test and Act 2 gating language with the launch world's region gating, added Leonard Mitchell's confirmed launch appearance in Tingen, and tabled the Nighthawks comparison”
“Rewrote the campaign structure around the two named story tracks and their launch chapters, added the opening sequence, the side story programs and the named antagonists, and relabelled beta framing as history”
“Added the published progression framing of potions, the Acting Method and Digestion Progress, confirmed the exchange exists, rewrote the recipe and drop-table hedges as unpublished, and separated Beyonder materials from potion ingredients”
“Added the official Fool Chosen Child framing and opening sequence, documented the Corridor of History artifact, fixed a literal wikilink rendering as text, and corrected the zero sanity failure state”
“Rewrote for the live build: launch roster replaces Crimson Test framing, availability column relabelled, added a six-Pathway comparison table with lines, roles, damage scaling and talent pairs, the magic and physical scaling split, the three-layer skill structure, the dual-talent system, cross-Pathway ability borrowing, and the current state of class change.”
“Replaced the unconfirmed party-size hedge with the confirmed 6-player dungeon and 12-player raid figures, relabelled Crimson Test framing as launch state, corrected the Apprentice, Bard and Mystery Pryer role lines to the published wording, added the magic and physical scaling split and the talent pairs, and rewrote the Warrior entry without a quoted role line.”
“Replaced the Crimson Test induction framing with the launch campaign's day one hire, added the night watcher title and the rank table, converted the joining benefits to a table, and rewrote the Backlund section to state that Backlund is not in the launch world”
“Rewrote the ritual-interface hedge as unpublished, added the Acting skill category with its named examples, and converted the ritual types, components and failure modes into tables”
“Resolved the cross platform progression contradiction by documenting the two separate account systems, added the order and club layers, the oath system and voice rooms, and relabelled beta framing as history”
“Rewrote for the launch economy: retired the unconfirmed gacha framing, added currency top up tiers, two battle passes, the monthly card, Connections pity and wish rules, and the free launch cosmetics, and added a section stating plainly that whether purchased currency reaches the pulls is unestablished”
“Relabelled the beta sourcing as February 2026 history, added the Spectator launch role and availability note, and separated what the studio has confirmed from what only test reports describe”
“Rewrote the reputation-track and endgame-allegiance hedges without the current-build reference, relabelled the Hunter line as not among the six launch Pathways, tabled the inter-faction relationships, and retitled the closing section to Launch Build Status”
“Replaced the Crimson Test gating language throughout with launch-build wording, rewrote the current Tingen build hedges as unpublished, and retitled the closing section to Launch Build Status”
“Rewrote the hub for the live game: launch date and scale, four-platform list, all six playable Pathways, the eight named launch regions, corrected monetisation and Sequence-cap wording, removed unannounced global-release claims”
“Replaced the not-confirmed-as-an-NPC hedge with his confirmed launch role: he hires the player at Blackthorn, administers the induction potion, and takes anomalous-item turn-ins in Tingen; added his published Sequence and reframed the Backlund material as announced content”
“Added the two-track story structure and the six named chapters of the source-faithful line, named the antagonist order behind the Clown, and relabelled the Crimson Test and unconfirmed passages”
“Relabelled the beta-era claims as February 2026 history, recorded Iron Cross Street as named launch content and as one of the two streets the city region is built around, added the reported stock list and lockbox puzzles, and rewrote the unconfirmed-for-build hedges”
“Rewrote for the live build: replaced Crimson Test framing with launch status, corrected the role from ranged plus melee damage to ranged magic damage and control, added the Scholar and Sage talents, the six named skills, PvE and PvP build tables, and the magic scaling group.”
“Rewrote the page as a completed test, replaced the forward-looking unconfirmed-details section with a record of what was never published, answered the cross-platform account question, added the opening tagline, the leaderboard prize event and the data-wipe rules, and removed the global beta signpost”
“Repaired the garbled sentence in the game-treatment section, rewrote the unconfirmed-for-current-build hedges as unpublished, added the live sanity system and its zero-sanity outcome, and separated the in-fiction Fog from the closed beta that shares its name”
“Replaced the closed-beta sign-up section with a How to Start Playing section for the live client, added account and cross-platform rules, nickname and server guidance, a day-one checklist and a ten-day level table, and corrected the gacha and Pathway-switching answers”
“Relabelled the Crimson Test framing in the body and description as February 2026 history, turned the floor list into a table, and replaced the empty tag”
“Rebuilt the FAQ for the live game: retensed every release, beta and launch-week answer, added account and cross-play answers, replaced the gacha and global-release answers with what is actually confirmed, and rebuilt the document to clear a malformed node”
“Replaced beta tester sourcing with the studio's own account of the grafting mechanic, added the Fool Chosen Child framing and the Corridor of History artifact, and separated it from the Echo of History currency”
“Relabelled the beta-scope progression window as the live campaign, tabled the calendar and epoch structures, and added the Fourth Epoch War of the Four Emperors and the four-stage story plan”
“Rewrote for the live PvP ladder: added the named mode roster with its unlock schedule, the four faction War of the Four Emperors structure, club and order layers, and a short Strategy Server summary linking to its own page”
“Relabelled the five Crimson-Test-as-present claims as February 2026 history, rewrote the two unconfirmed-for-build hedges without deleting them, noted the separately named Tingen tavern in official character material, and replaced the empty tag”
“Added his confirmed launch content: the Dunn and Daly past-set side story with viewpoint switching, and his Connection role for player versus player damage; corrected the claim that he runs the player's own induction and added missing wikilinks”
“Replaced the beta gating language with the named launch instance roster and its unlock days, added boss mechanic tables for the Antigonus Notes encounters, and documented Hidden Spaces and the roguelite mode”
“Added the live guild layer: the level 28 club unlock, the daily rites contribution and club brawl, the league match, and the route into the Strategy Server; rewrote the faction-federation section as unpublished design intent rather than observed behaviour”
“Created the Dice-Roll Exploration page covering how a check resolves, the modifier stack, the statue worked example, where checks appear, failure design, and the dice roll skin cosmetic category”
“Extended the timeline through launch day, replaced the planned-iterative-betas section with what actually happened, removed the unsourced headcount and development-cost figures in favour of the developer's own team-size statement, and added the pre-registration, launch-day and launch-campaign milestones”
“Re-scoped the page from a road to launch into development history plus the live-service programme, added the four-year story and region plan, Season 1, the Strategy Server, the Pathway roadmap and class change, rewrote the unknowns list around what is actually unpublished, and removed the global beta and localisation signposts”
“Rewrote the page as a completed February 2026 test, corrected the Warrior and Bard party roles, added the rule that beta data does not carry over, converted the Pathway list and schedule into tables, and removed the obsolete Phase 2 sign-up speculation”
“Created the Connections system page covering historical projections, the Lamp of History pull economy, published pity and wish rules, duplicate and affinity tables, History Research Value, and the Corridor of History borrowed abilities”
“Relabelled beta framing as February 2026 history, added the three layer skill structure, both control schemes, the target lock and auto assist options, and the launch role table”
“Rewrote the page around the fact that no release outside Mainland China has been announced, replaced the speculative global-track section with the shipped Mainland configuration, and removed three unsourced claims about a wider release”
“Merged two duplicated Beyonder Operations and Player Relationship sections, rewrote three current-build hedges as unpublished, replaced the Crimson Test present tense with launch wording, added the Tingen street-side church vignette, and tabled the related-page list”
“Relabelled the Hermit Pathway as one of the six launch Pathways rather than a Crimson Test Pathway, and replaced the beta-phase gating sentence with the fact that Backlund is not part of the launch world”
“Added the Church's confirmed launch-build ties: the 2-049 Antigonus puppet sealed artifact attributed to the Church, and Saint Selena Cathedral appearing as a named region on the launch world map”
“Updated the Pathway roster to all six launch Pathways, added the pre creation flow, the control mode and game lock choices, the free creation outfit, and the Spectator launch availability note”
“Rewrote the page around the launch build: added the day one Blackthorn hire arranged by Leonard Mitchell, the night watcher title, the office layout and basement archive, the Old Neil expense shop, and the Blackthorn Casebook dungeon series; corrected the CN name and removed the incorrect induction interview”
“Replaced the player-loss-of-control hedge with the published zero-sanity outcome plus hedged live-build player reports, rewrote the mythical-creature-form hedge as unpublished rather than untested, and tabled the loss-of-control stages and Pathway monster forms”
“Rewrote for the live build: replaced Crimson Test framing with launch status, added the official role sentence, the Judgement and Hymn talents, the eight named skills, PvE and PvP build tables, the shared sealed-artifact loadout, and the purification and death-immunity feature tags.”
“Replaced the unconfirmed-for-build hedge with her confirmed launch role: the opening NPC who funds the player, her Sequence 3 standing, and her Connection skill, cooldown and free-grant condition; removed the unannounced global localisation claim”
“Rewrote for the live build: replaced Crimson Test framing with launch status, added the official role sentence, the Flash Raid and Star Patrol talents, the nine named skills, four build tables, the magic scaling group, and the Ms. Forsi travelling-obelisk material.”
“Rewrote the not-confirmed-for-build hedge to say plainly that his content is staged later on the published plan, added the Hanged Man deity motto and a Tarot Club seat table, and relabelled the Crimson Test framing”
“Confirmed the Acting Method as a shipped launch system, added the digestion progress loop and the Acting skill layer, and replaced the beta gating line on Pathway switching with the launch build status”
“Removed a link that pointed at this same page”
“Removed a link that pointed at this same page”
“Added launch-week questions covering pre-download, pre-creation, nickname reservation, and free launch cosmetics”
“Added the first season theme, the creator incentive programme, and the launch-week milestones, and refreshed the description”
“Added the confirmed ray tracing and DLSS 4.5 multi-frame generation support and refreshed the description”
“Added the free launch cosmetics: the Sequence 8 Pathway outfits and the character-creation starter set”
“Added the Strategy Server, the cross-server competitive tier for top clubs, with its qualifying format and reward structure”
“Added the launch-week schedule with pre-download and pre-creation times, and updated the pre-registration total”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“removed 1 image that did not depict this page's subject”
“Corrected image descriptions to match what the picture shows”