Overview
The Church of the Lord of Storms is one of the orthodox Churches in Lord of Mysteries and the patron Church of the Mandated Punishers. The Church is one of the three most influential Churches in the Loen Kingdom alongside the Church of the Evernight Goddess and the Church of the God of Steam and Machinery.
Deity
The Lord of Storms is one of the major deities. The source material identifies the Lord of Storms as one of the gods who awoke at the end of the Second Epoch and helped humanity survive the Cataclysm during the Third Epoch alongside the Evernight Goddess, the Eternal Blazing Sun, the God of Knowledge and Wisdom, the God of Combat, and the Earth Mother.
Domain
The Lord of Storms's domain centres on storms, the sea, and direct moral authority. The Church's institutional culture emphasises militancy and decisive moral judgement, making it more outwardly assertive than some of the more contemplative orthodox Churches.
The Church's reach is strongest in coastal Loen, the southern maritime regions, and the Kingdom of Feneport. Backlund's docks district hosts the Church's primary cathedral in the capital.
Beyonder operations
The Church's Beyonder arm is the Mandated Punishers. The Mandated Punishers handle supernatural cases involving storms, the sea, and rogue Sequence-tier criminals whose crimes have an ocean or weather angle. They are also the second-most-prominent supernatural law enforcement body in Loen after the Nighthawks.
Player relationship
The Church appears in the player's campaign primarily through maritime quest lines and storm-themed encounters. Crossover cases with the Nighthawks occasionally route the player into Mandated Punishers contact, particularly during Tingen-arc story content involving smuggling rings or coastal anomalies. Full Church faction content is gated behind the Backlund Act 2 progression.