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Furniture
May 23, 2026 at 08:23 AM
Added body wikilinks for Bonfire and the Grandfather Clock; verified the sub-category counts, placement rules, and the variant index build costs

Furniture is the structural indoor-furniture category: tables, seating, shelves, wardrobes, and beds. These pieces live under the Decoration category in the Building Panel but are grouped here for convenient browsing. Windrose offers 66 furniture pieces across five sub-categories.
Icon | Category | Count | Description |
|---|---|---|---|
| 7 | Round, rectangular, banquet, desks, and hunting tables. | |
| 18 | Stools, benches, chairs, armchairs, and cushioned seating. | |
| 7 | Small to luxurious decorative shelves. | |
| 16 | Closets, cabinets, bookcases, hunting shelves. | |
| 5 | Simple, Hunting, Elegant, and Luxurious beds. |
Most furniture pieces are ground-placed on a Floor. Tables and Shelves accept other decorations (dishes, books, ship models) on their surfaces. Beds function only as decoration; they do not provide spawn points like the Tent or Bonfire do.
A basic dining room uses: 1 Table + 4 Chairs + 1 Chandelier + 1 Carpet as the baseline; upgrade pieces for estate-tier.
Bedrooms benefit from: 1 Bed + 1 Wardrobe + 1 Shelf + 1 Window Curtain; match material tiers for a coherent look.
Study rooms use: 1 Desk + 1 Elegant Chair + 1 Shelf (filled with Book Sets) + 1 Grandfather Clock.
Dining banquet scenes scale with Elegant Banquet Table + 6-8 Seating pieces + Food Display Decorations.
Sleeping in a bed decoration does not skip time; it is purely visual. Use the Tent for respawn functionality.
The complete list of Furniture variants is shown below. Each entry links to its own article with full build cost, requirements, and source information.