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Exploring unknown islands is always more pleasant when you have a tent to rest in.
Tent is a utilities craft station in Windrose. A portable respawn point. Allows the player to set a revival location independent of a full camp's Bonfire.
Property | Value |
|---|---|
Category | Utilities station |
Station Type | Utility |
Max Health | 4,000 |
Material | Quantity |
|---|---|
x10 | |
x4 |
The Tent is the second respawn option alongside the Bonfire. Unlike the Bonfire, it can be placed anywhere in the world with no roof, outdoor, or Bonfire-range restriction. Its cost is intentionally cheap: ten Plant Fiber and four Wood puts it within reach on any island with basic grass cover. Dying with an active Tent returns the player to the Tent rather than the most recent Bonfire, which matters for long-distance exploration into unsettled biomes.
Drop a Tent before entering a hostile dungeon. The Tent overrides the Bonfire as your revival point as long as it is intact.
Plant Fiber comes from harvesting grass; any island with a flat grassland has enough to build at least one Tent.
Tents are destructible (4,000 HP); hide them behind a rock or under partial cover if enemies patrol the area.
Only one Tent respawn is active at a time; placing a new Tent clears the previous revival point.