Base building in Windrose lets players construct everything from simple survival shelters to fully developed forts and mansions. The building system uses snap-together blocks including piers, foundations, walls, roofs, windows, and doors. Pieces lock into place cleanly, and a duplication feature speeds up repetitive placement.
Building components
Available structural elements include:
Foundations and floors for establishing the building footprint
Walls in various materials and with window/door cutouts
Roofs including flat, angled, and peaked options
Piers and docks extending structures over water
Doors and windows for access and aesthetics
Defensive structures like walls and watchtowers for fort construction
Outpost system
As you explore the archipelago, you can establish outposts in different biomes. These start as simple camps and can be expanded into operational bases with crafting stations, storage, and NPC workers.

NPC workers
Recruited NPCs can be assigned to your base to handle resource gathering, crafting, and logistics. This is entirely optional but reduces the grind for players who prefer spending their time on combat and exploration. NPCs charge for their services, creating a gold sink.

Traders
Specific traders can be brought to your base, allowing you to purchase resources directly instead of gathering them yourself. This is another convenience system that respects the player's time.

Demo reception
Base building was one of the most-praised features in the Steam Next Fest demo. Players specifically called out the intuitive snap system and how structures feel solid and functional rather than decorative. The building tools compare favorably to Valheim's system.