Kailok the Hornsplitter
Boss encounter guide for Kailok the Hornsplitter in Crimson Desert. Head of the Goldleaf Merchant Guild in Hernand, fought during the main quest 'Cheers Echoing from the Edge.' Includes attack patterns, red glint combos, parrying, stance breaking, combat mechanics, preparation, rewards, and learned abilities.
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Overview
Kailok the Hornsplitter is a boss in Crimson Desert encountered during the main quest "Cheers Echoing from the Edge" in Hernand. He is the head of the Goldleaf Merchant Guild and runs Hernand's trade operations through corruption and intimidation. Players fight him in a one-on-one Rakkash (a goblin duel) at the Goldleaf Guildhouse after Shakatu calls him out for the challenge.
Kailok has only a single health bar, which may suggest an easy fight. That is misleading. His extreme agility and swift evasive movements make him one of the trickier early bosses because landing clean hits is difficult. He represents a significant difficulty spike compared to earlier encounters and is the game's first proper skill check. Kailok is the final boss of Chapter 2, and defeating him transitions the story into Chapter 3: Howling Hill.
Kailok the Hornsplitter is the second major boss encountered in Crimson Desert's main story. You fight him during the quest Cheers Echoing From the Edge at the Goldleaf Merchant Guild house in Hernand. The fight is a one-on-one Rakkash duel initiated after Shakatu challenges Kailok for control of the guild.
Despite having only a single health bar, Kailok is a significant difficulty spike from earlier encounters. His extreme agility, swift evasive movements, and ranged wind wave attacks make him one of the trickier early bosses. Landing clean hits requires patience and good timing. This guide covers everything you need to prepare for and defeat him.
Boss Information
Detail | Info |
|---|---|
Quest | Cheers Echoing from the Edge (Main Quest) |
Location | |
1 | |
Damage Type | Physical (rapier), Ranged (wind waves) |
Weakness | Shield blocks, grappling/wrestling moves, Force Palm |
Controllable Character | |
Chapter | Final boss of Chapter 2 |

Lore
Kailok was frail and pale since childhood and spent his early years being bullied. At some point he obtained an Abyss Artifact that granted him immense physical power, including superhuman speed and agility. The Abyss power corrupted him, and with this newfound strength he seized control of the Goldleaf Merchant Guild and used corrupt officials and hired bandits to dominate trade in Hernand and the surrounding region.
Shakatu, seeking to establish supply routes and connections for the Greymane Camp, recognizes that Kailok's stranglehold on Hernand's trade must be broken. The Rakkash tradition provides a legitimate path to challenge Kailok's leadership directly.
Elite Boss Stats
Kailok is classified as an Elite Boss in Crimson Desert. His base combat stats are as follows:
Stat | Value |
|---|---|
925 | |
Attack | 40 |
20 | |
100 |
Equipment
Kailok wears a set of cloth armor and fights with a one-handed sword. The same weapon type he carries is rewarded to the player upon defeating him.
Item | Slot | Type |
|---|---|---|
Main Hand | One-Hand Sword | |
Chest | Upperbody | |
Kailok's Cloth Gloves | Hands | Hand |
Kailok's Cloth Boots | Feet | Foot |
Skills
Kailok possesses one passive skill that governs his behavior as an Elite Boss encounter:
Boss Small Human (passive): A classification skill that marks Kailok as a small humanoid Elite Boss. This determines which combat interactions, grabs, throws, and knockdown techniques apply during the fight. Because of this classification, Kliff can physically grapple and throw Kailok, making wrestling moves like Dropkick, Body Throw, and German Suplex effective. This is one of the last boss fights in the game where the boss can be fully grabbed and slammed.
Reaching the Hornsplitter
The Goldleaf Guildhouse sits at the top of Unicorn Cliff. Follow the path south of the Nas River and you will see a large camp with cloth walls ahead. The route to the guildhouse is well guarded by Hornsplitter's Guards.
Players have two options for reaching Kailok. The direct approach is to fight through the guards, though this risks burning through your food supply before the boss fight even starts. The alternative is to sneak around to the left side of the camp and reach the back of the guildhouse. Once there, strike one of the wooden posts with your sword to break it down, then walk into the area. A cutscene triggers and the Rakkash duel begins.
A Small Camp sits nearby before the guildhouse, providing easy access to a bonfire for cooking food and an anvil for reinforcing armor. Take advantage of both before heading in.
Kailok is found at the top of Unicorn Cliff. This is the Goldleaf Guildhouse, and the path near the site is well guarded by Hornsplitter's Guards.
You can fight your way through the guards, but this risks burning through your food supply before the actual boss fight. The better option for most players is to sneak around to the left and reach the back of the guildhouse. A cutscene starts and the duel begins.
A Small Camp sits nearby before the guildhouse. It has a bonfire for cooking food and an anvil for reinforcing armor. Use both before heading in. Reinforcing your armor at the anvil provides a significant defense boost on top of any replacement armor you purchased from merchants.
Preparation
This fight is a notable difficulty jump from earlier bosses. Arriving well-prepared makes a large difference. Take time before the duel to refine your weapon, stock consumables, and invest in key skills.
Arriving well-prepared makes a large difference in this fight. Kailok hits hard and moves fast, so upgrading your gear and stocking consumables beforehand is strongly recommended.
Gear
Equip tier two helm, armor, and gloves at minimum. The Bolton Plate Armor set and Canta Plate Gloves are solid choices available from merchants and quest rewards by this point. Basic earrings, rings, and necklace provide small but useful stat bonuses.
Iron Ore and Copper Ore upgrades are available from the blacksmith in Hernand. Mine ore from cliffs around Anvil Hill for additional materials. Use the anvil at the Small Camp near the guildhouse to reinforce your armor before the fight. Reinforcing armor provides a significant defensive boost on top of any replacement gear you purchase.
A sword and shield loadout is strongly recommended. The Sword of the Wolf paired with a Bekker Shield gives a good balance of offense and defense. The shield allows stamina-efficient blocking that is critical for surviving Kailok's combos and ranged waves.
Before the fight, visit a Grindstone near any Smithy to apply a temporary attack buff. The buff lasts for a set number of attacks and provides a noticeable damage increase that helps shorten the encounter.
Consumables
Stock at least 20 Grilled Meat (40 or more for extra safety). Purchase raw meat from the butcher in Hernand and prepare it at the nearby cooking pot, or use the bonfire at the Small Camp right before the guildhouse. Be aware that butcher and grocer stock can reset, so purchase supplies before they rotate. Additional food items from merchants can supplement your healing supply.
Stock at least 20 Grilled Meat. Purchase raw meat from the butcher in Hernand and cook it at the nearby cooking pot, or use the bonfire at the Small Camp right before the guildhouse. If you want extra safety margin, bring 40 or more; with enough healing items, this fight becomes manageable even without perfect parry timing. Additional food items from merchants can supplement your supply.
Skills
Invest in the Health and Stamina trees before this fight. Stamina directly impacts your ability to block, dodge, and attack. The following skills are particularly useful:
Skill | Why It Helps |
|---|---|
Keen Senses (level 2+) | Unlocks Dodge, which is essential for avoiding Kailok's ranged wind wave attacks. |
Armed Combat (level 2) | Grants the Evasive Slash ability. Kailok is extremely nimble and you need to match his speed. Evasive Slash lets you reposition quickly while dealing damage. |
Force Palm (level 3) | The three-hit combo stuns Kailok and knocks him off his feet, creating a large damage window. |
Throw, Giant Swing, and Lariat are highly effective. This is one of the last boss fights where you can physically grab the boss and throw him. | |
Hold Y/Triangle to charge a double kick that launches enemies. Can also be used uncharged as a combo ender by holding Y/Triangle mid-heavy combo. |
Attack Patterns
Kailok uses a mix of melee rapier combos and ranged wind wave projectiles. Learning to recognize each attack and its appropriate counter is the key to winning. He often attacks in sets of two melee strikes before jumping back to use a wind slash.
Kailok uses a mix of melee sword combos and ranged wind wave projectiles.
Melee Attacks
Attack | Description | |
|---|---|---|
Overhead Strike | A downward slash with a brief windup animation. | Block with shield for a counterattack window. Follow up with heavy attacks. |
A rapid four-hit close-range sword combo. | Block the sequence with your shield. The recovery after the fourth hit creates a punish window. | |
A flurry of rapid cuts at close range. | Block and wait for the string to end. Counterattack during recovery frames. | |
A heavy overhead swing, slightly slower than the Overhead Strike. | Blockable. Time a parry (L1/LB at moment of impact) for a bigger counterattack opportunity. | |
Charged Dash Combo | Kailok bends down with his sword at his side, then performs a dash attack followed by a jumping overhead slash. | Dodge out of the way, use Evasive Slash, or parry both hits. Get a couple of swings in before he raises his guard again. |
Overhead Strike | A downward slash with a brief windup animation. | Block with your shield for a counterattack window. Follow up with heavy attacks. |
A rapid four-hit close-range sword combo. | Block the full sequence with your shield. The recovery after the fourth hit creates a punish window. | |
A flurry of rapid cuts at close range. | Block and wait for the string to end. Counterattack during the recovery frames. | |
A heavier overhead swing, slightly slower than the Overhead Strike. | Blockable. Time a parry (L1/LB at the moment of impact) for a bigger counterattack opportunity. | |
Kailok bends down with his sword at his side, then performs a dash attack followed by a jumping overhead slash. | Dodge out of the way, use Evasive Slash, or parry. Get a couple of swings in before he recovers his guard. |
Ranged Attacks
Attack | Description | |
|---|---|---|
Wind Slash (Rapier Wave) | Swings his rapier to release a spinning wave projectile in a linear path. Covers good distance and deals significant damage. Cannot be deflected. | Sidestep left or right, then dash forward to close the gap. |
Winds up and fires multiple wind slashes in quick succession, often after jumping backward to create distance. | Hold dodge for a full combat roll (not tap for sidestep) to cover enough distance laterally. Close the gap immediately afterward. | |
Magical Cone | Fires a cone of magical energy from his sword, covering a wider area than the linear wave. | Hold the dodge button for a full combat roll to clear the area of effect. Tapping dodge for a sidestep may not cover enough distance. |
Wind Slash (Rapier Wave) | Kailok swings his rapier to release a spinning wave projectile in a linear path. Covers good distance and deals significant damage. Cannot be deflected. | Sidestep left or right, then dash forward to close the gap. |
Kailok winds up and fires a combo of multiple wind slashes in quick succession, often after jumping away to create distance. | Roll sideways repeatedly. Do not try to block; the stamina cost is too high and you will still take chip damage. Close the gap immediately afterward. |
A common pattern is for Kailok to jump backward out of melee range, fire two or three wind waves, and then dash back in for a melee combo. Recognizing this sequence lets you prepare your dodge timing in advance. His wind slashes cannot be fully blocked or parried. You will take chip damage if you block, so dodging to the side is always the better option.
Blocking still causes chip damage, so dodging to the side is always the better option.
Red Glint Combos
Kailok has three distinct Red Glint combos. When you see a red glint on his weapon, do not attempt to attack. During the opening stance of any Red Glint combo, Kailok gains a shield that prevents weapon attacks and abilities from connecting. Which combo he uses depends on his sword position and whether an additional white glow is present.
Combo | Tell | Sequence | |
|---|---|---|---|
Front Sword Red Glint | Sword held in front of him with a red glint. | Jumps back and launches two wind slashes, followed by a dash attack toward you. | Dodge the wind slashes to the side, then parry the dash attack for a punish window. |
Back Sword Red Glint | Sword held behind him with a red glint. | Performs an aerial overhead attack, jumps back, and fires a wind slash. | This combo is fast. Stay defensive and focus entirely on dodging all three parts of the sequence. |
Red Glint Ranged Flurry | The area dims as a red glint and white light envelop his sword. | Fires five wind slash attacks. The fifth attack launches three waves simultaneously. Some of the first four attacks may include two waves instead of one. | Dodge side to side throughout the flurry. Save your Evasive Roll for the final triple wave or any double-wave attacks that catch you off guard. |
Front Sword | Sword in front of him, red glint. | Jumps back, launches two wind slashes, then dash attacks toward you. | Dodge the two wind slashes, then parry the incoming dash attack. |
Back Sword | Sword behind him, red glint. | Aerial overhead attack, jump back, then a wind slash. | This combo is very fast. Stay defensive and focus on dodging all three parts. |
Ranged Flurry | Area dims, red glint plus white light on sword. | Five wind slash attacks. The fifth launches three waves. Some of the first four may include double waves. | Dodge side to side. Save Evasive Roll for the final triple wave or any surprise double waves. |
The Red Glint Ranged Flurry is the most dangerous of the three. The combination of single and double waves within the same flurry makes the dodge timing unpredictable. Keep your stamina high whenever you see the area dim and the white glow appear.
Kailok has three distinct Red Glint combos that are among his most dangerous attacks. During the opening stance of any Red Glint combo, Kailok gains a shield that prevents you from hitting him with your weapon or any abilities. Which combo he performs depends on his sword position.
Special Phases
Phase | Description | How to Handle |
|---|---|---|
Superarmor Burst | Kailok glows blue and becomes temporarily invulnerable, then fires significant ranged damage. | Back away immediately. Do not try to attack through superarmor. Block the ranged follow-up or dodge laterally. |
Ultimate Mode | When health drops low, the screen darkens and Kailok becomes immune to physical damage. He relentlessly fires wind waves with very little downtime. | Focus entirely on dodging by rolling sideways. Do not attack. Keep stamina high for consistent dodge rolls. He becomes briefly vulnerable when the mode ends, so be ready to rush in and punish. |
Combat Mechanics
This fight introduces and reinforces several key combat mechanics that players will rely on throughout the rest of the game.
Parrying
Press the block button (L1/LB) at the exact moment Kailok's attack lands to trigger a perfect parry. A green flash confirms the counter, interrupting his combo and leaving him open. Follow up with a quick light attack combo for safe damage. Parrying works best against his light melee attacks. Heavier attacks and ranged waves should be dodged rather than parried.
Stance Breaking
Kailok has a yellow stance bar beneath his health bar. Dealing sustained damage fills the stance bar. When it depletes fully, you will hear a distinct clang sound. This signals that his stance is broken and he is staggered. Go on full offense when this happens, as he cannot defend or evade while staggered. Parrying, Force Palm, and heavy attacks all contribute significantly to filling the stance bar.
Ranged Evasion: Roll vs. Sidestep
The dodge button behaves differently depending on how you press it. Tapping dodge performs a quick sidestep, which works against melee attacks but may not clear the area of Kailok's wider ranged projectiles. Holding dodge performs a full combat roll that covers more ground. Against wind wave attacks and the magical cone, always hold dodge for the full roll.
Animation Canceling and Combo Enders
Crimson Desert's combat system allows animation canceling, which means you can chain moves by performing heavy combos (R2/RT) and transitioning into other attacks mid-animation without leaving yourself vulnerable. Hold Y/Triangle mid-combo to transition into a kick ender using Pump Kick. This is effective for ending a heavy combo string with a stagger move instead of being stuck in a long recovery animation.
Humanoid Boss Technique: Sweep and Stab
Against humanoid bosses like Kailok, a powerful technique is available: dodge toward the boss and immediately press the unarmed attack button (Y/Triangle) to perform a sweep that knocks him to the ground. Follow up with a ground stab by pressing RB/R1. This sweep-and-stab combination deals strong damage and keeps Kailok pinned for a moment. Combine this with Dropkick and other grappling moves for consistent pressure.
Strategy
Defensive Approach (Recommended)
The safest way to beat Kailok is a patient, defense-first approach built around blocking and counter-attacking. Keep your shield raised and wait for him to commit to attack strings.
Block melee combos: His Four Slash Combo, Multi Slash, and Overhead Slash are all blockable. After blocking a full combo string, counter with two or three heavy attacks. Do not overextend; save enough stamina to block the next sequence.
Dodge wind waves: His wind wave attacks cannot be deflected efficiently. When you see him prepare a ranged wave, hold dodge for a full combat roll to the left or right instead of trying to block. After dodging, dash forward and punish with melee strikes before he starts another ranged attack.
Disengage during superarmor: When Kailok glows blue, back away immediately. He is invulnerable during this state and follows up with a heavy ranged burst. Create distance, block or dodge the follow-up, and re-engage once the glow fades.
Parry for bigger openings: Press L1/LB at the exact moment his attack lands to trigger a perfect counter. A green flash confirms the counter, interrupting his combo. Follow up with light attacks for safe damage.
Dodge wind waves: His Rapier Wave attacks cannot be deflected efficiently. When you see him prepare a ranged wave, sidestep left or right instead of trying to block. After dodging, dash forward and punish with melee strikes before he starts another ranged attack.
Disengage during super armor: When Kailok glows blue, back away immediately. He is invulnerable and will follow up with a heavy ranged burst. Create distance, block or dodge the follow-up, and then re-engage.
Parry for bigger openings: Press the block button (L1/LB) at the exact moment his attack lands to trigger a perfect counter. A green flash confirms the counter, interrupting his combo. Follow up with a quick light attack combo for safe damage.
Watch for Red Glint tells: When you see the red glint on his sword, stop attacking and prepare to dodge. Identify whether the sword is in front, behind, or surrounded by white glow to predict which combo is coming.
Aggressive Approach (Wrestling)
An alternative strategy is to use Kliff's wrestling and grappling moves directly. This is one of the last boss fights where the boss can be physically grabbed, thrown, and slammed. Dropkicks, body throws, and German suplex-style slams all work and deal strong damage while keeping Kailok on the ground.
Force Palm is extremely effective here. At level 3, the three-hit combo stuns Kailok and knocks him down, giving you a follow-up damage window while he recovers. Combine grappling moves with heavy slash chains for consistent pressure. Between grapple cooldowns, use heavy attacks and Pump Kick as a combo ender to keep him staggered.
An alternative strategy uses Kliff's wrestling and grappling moves directly.
Combine grappling moves with heavy slash stunlocking for consistent pressure. Between grapple cooldowns, use heavy attacks and slashes to keep him staggered.
Parry and Force Palm Combo
For players comfortable with parry timing, the most efficient kill strategy combines parrying with Force Palm. Parry one of Kailok's melee attacks to interrupt his combo, then land two quick attacks. When he recovers and telegraphs his next attack with a red glint, counter with Force Palm to stagger him. This creates a large opening for burst damage. Repeat this cycle until he goes down.
Do not use Force Palm during any of his Red Glint combos. His shield during the Red Glint stance will block Force Palm entirely, wasting your opening.
Parry one of Kailok's melee attacks to disable his combo, then land two quick attacks.
His shield during the Red Glint opening stance blocks all weapon attacks and abilities, so Force Palm will be wasted.
Stamina Management
Stamina is the single most important resource in this fight. It governs blocking, dodging, and heavy attacks. If your stamina runs out mid-combo, you cannot block his follow-up and will take heavy damage.
Keep your shield lowered between attack strings to let stamina regenerate.
Avoid chaining too many consecutive heavy attacks. Two or three is usually the safe limit before you need to back off.
If you feel overwhelmed, simplify your approach: focus on blocking and countering with light attacks.
Keep enough stamina in reserve to dodge at least one wind wave at all times. Getting caught without stamina during a ranged attack is one of the most common causes of death in this fight.
Lower your shield between attack strings to let stamina regenerate.
If you feel overwhelmed, simplify your approach: focus purely on blocking and countering with light attacks. Skip fancy skill usage until your stamina management is comfortable.
Lock-On Targeting
Use lock-on targeting to keep Kailok centered on screen. On keyboard, press CTRL to lock on; on controller, press LB. His speed and evasive movements make it easy to lose track of him otherwise. Set him as a fixed target (Caps Lock on keyboard, D-pad down on controller) so the camera stays locked even during his evasive rolls and jumps.
Learned Abilities
The Kailok fight is notable for teaching two abilities through direct combat experience.
Evasive Roll
During the fight, Kailok frequently performs an evasive rolling dodge when you hit him repeatedly. This is a learnable skill through the Observation Learning mechanic. Bait him into performing the evasive roll at least twice by pressuring him with consecutive attacks. Once you have observed it enough times, the Evasive Roll skill becomes available in your skill tree.
Evasive Roll is widely considered one of the best defensive skills in the game. It grants a quick dodge after getting hit, allowing you to escape combo chains even if you miss your initial parry. You take the initial hit but avoid being stunlocked by subsequent attacks. Important: the Evasive Roll can only be used after dodging an attack. It will not activate if you attempt to use it when no attack is incoming.
Make sure to trigger the observation before finishing Kailok off. Alternatively, you can spend 1 Abyss Artifact to unlock it without observing it during the fight.
Pump Kick
Pump Kick should already be available by this point in the game, but this fight is where many players first learn to use it effectively. Hold Y/Triangle to charge a double kick that launches enemies. The charged version deals more damage and has greater knockback. The uncharged version can be used as a combo ender by holding Y/Triangle mid-heavy combo, allowing you to transition out of a heavy attack string into a stagger move.
Rewards
Defeating Kailok yields the following rewards:
Reward | Type | Details |
|---|---|---|
Weapon | A one-handed rapier with 13 Attack and Level 2 Attack Speed. Comes with a fitted Abyss Core granting the Wind Slash ability, plus Destruction I and Gale I. Has 3 Abyss Gear slots for further customization. | |
Skill | Learned through the Observation Learning mechanic by observing Kailok's evasive dodge during the fight. One of the best defensive skills in the game. | |
Quest Item | Tied to quest completion. Obtained after the post-fight cutscene. | |
Iron Ore x7 | Crafting Material | Used for weapon and armor upgrades at the blacksmith. |
Copper Ore x2 | Crafting Material | Used for weapon and armor upgrades at the blacksmith. |
Weapon | A rapier with 13 Attack and Level 2 Attack Speed. Comes with a fitted Abyss Core granting the Wind Slash ability. Has Destruction I and Gale I, plus 3 Abyss Gear slots. | |
Skill | Learned through the Watch and Learn mechanic by observing Kailok's evasive dodge during the fight. One of the best defensive skills in the game. | |
Seal of Greed | Quest Item | Seal of Greed from the Goldleaf Merchant Guild. Tied to quest completion. |
Its Wind Slash ability activates automatically after RB/R1 combos, jumping attacks, light attacks following a dodge, and after a successful parry. It also triggers on every third standard melee attack, though the third wind slash may not launch if that third swing physically connects with an enemy. This makes activation somewhat inconsistent in close-quarters or group fights. The most reliable triggers are parry follow-ups and post-dodge attacks.
The Wind Slash ability can later be transferred to another weapon via the Abyss Gear system after meeting the first witch.
Sword of the Lord
The Sword of the Lord is one of the most impactful weapon drops in the early game. Its Wind Slash ability activates automatically in several situations: after RB/R1 combos, during jumping attacks, or on light attacks performed immediately after a dodge. It also activates after a successful parry.
Third-hit mechanic: Wind Slash also launches on every third standard melee attack. However, the third wind slash may not launch if that third attack physically connects with an enemy. This makes the ranged activation somewhat inconsistent when fighting at close quarters or against large groups. The most reliable activation methods are parry follow-ups and post-dodge light attacks.
The Wind Slash ability can later be transferred to another weapon after meeting the first witch, allowing you to slot it into a different setup via the Abyss Gear system. The sword remains a strong weapon choice well into the mid-game.
Story Significance
Defeating Kailok allows Shakatu to assume leadership of the Goldleaf Merchant Guild. This is a major moment in the early game because Shakatu's new position opens supply routes and trade connections that the Greymane Camp desperately needs. Without this victory, the Greymanes cannot secure the resources required to establish themselves in Hernand and expand across Pywel.
The quest ties into the broader faction dynamics of the region. Clearing Kailok and his guards is one of the first major steps toward building the Greymanes' influence and reputation among Hernand's power structures. The transition from Chapter 2 to Chapter 3 begins after the post-fight cutscene.
After the cutscene, the game also introduces Abyss Gears for the first time. Players learn that these items are infused with Abyss Energy and can be slotted into equipment for buffs and abilities. The Sword of the Lord's fitted Abyss Core is the tutorial example. The next task sends you to investigate the back alleys of Hernand for a Greymane.
Kailok of the Past
A separate variant named Kailok of the Past exists in Crimson Desert. This version has a higher Health pool of 1,130 compared to the standard Kailok's 925. Kailok of the Past is encountered in a different context from the main Rakkash duel at the Goldleaf Guildhouse, and represents a more powerful version of the same character.
Players who found the main Kailok encounter challenging should expect Kailok of the Past to be more punishing due to the increased health and the greater stamina required to sustain the fight for longer. The same combat mechanics apply: parrying, grappling, Force Palm, and stamina management remain the primary tools for the encounter.
Tips and Common Mistakes
Do not get greedy after blocking. Two or three counterattacks is the safe limit. Overextending leaves you without stamina for the next combo.
Do not block wind waves if you can dodge them. Blocking the ranged waves is possible but drains stamina heavily and still deals chip damage. A full combat roll (hold dodge) is always more efficient.
Do not attack during superarmor. When Kailok glows blue, any attacks are wasted. Wait it out and punish afterward.
Do not use Force Palm during Red Glint combos. His shield during the Red Glint opening stance blocks all attacks and abilities.
Stay close when possible. Maintaining proximity reduces Kailok's opportunity to use ranged wind wave attacks, which are his most dangerous moves.
Heal proactively. Use Grilled Meat before your health drops critically low. Eating during a combo gap is safer than scrambling to heal while dodging wind waves.
Learn Evasive Roll before finishing him. Pressure Kailok with consecutive attacks early in the fight to bait his evasive dodge. Observing it twice makes the skill available in your skill tree.
Use the Grindstone attack buff. Applying the buff at a Grindstone before the fight provides a noticeable damage boost that helps end the encounter faster.
Listen for the stance break clang. When you hear the clang and see his yellow stance bar deplete, switch to full offense for maximum damage during his stagger.
Consider sneaking past the guards. Fighting through Hornsplitter's Guards before the boss wastes food and stamina. Sneaking around the left side and breaking the wooden post at the back of the guildhouse gets you to Kailok with full resources.
Do not block wind waves if you can dodge them. Blocking the ranged waves is possible but drains stamina heavily and still deals chip damage. Sidestepping is always more efficient.
Do not attack during super armor. When Kailok glows blue, any attacks are wasted. Wait it out and punish afterward.
Do not attack during Red Glint stances. His shield during the Red Glint opening blocks all attacks and abilities, including Force Palm.
Consider sneaking past the guards. Fighting through the guards wastes food and stamina. Sneak around the left side and break the wooden post to enter with full resources.
Use the Small Camp. Cook food at the bonfire and reinforce armor at the anvil before entering the guildhouse.
Related Pages
How to Defeat Kailok the Hornsplitter (detailed strategy guide)
Hornsplitter's Guards (the faction associated with Kailok)
Quick Reference
Detail | Info |
|---|---|
Quest | |
Location | |
1 | |
Damage Type | Physical (rapier), Ranged (weapon waves) |
Weakness | Shield blocks, grappling moves, Force Palm |
Playable Character | |
Chapter | Final boss of Chapter 2 |
Recommended Gear
The Bolton Plate set (helm, armor) and Canta Plate pieces (gloves, boots) are solid choices available from merchants and quest rewards by this point in the story. Basic earrings, rings, and a necklace provide small but useful stat bonuses.
The Sword of the Wolf paired with a Bekker Shield gives you a good balance of offense and defense.
Before the fight, visit a Grindstone near any Smithy to apply an attack buff.
Recommended Skills
Getting 3 or 4 levels in Health Upgrades is also recommended.
Skill | Why It Helps |
|---|---|
Keen Senses (level 2+) | Unlocks Dodge, which is essential for avoiding Kailok's ranged wind wave attacks. |
Armed Combat (level 2) | Grants the Evasive Slash ability. Kailok is extremely nimble and Evasive Slash lets you reposition while attacking, helping you match his speed. |
Force Palm (level 3) | The three-hit combo stuns Kailok and knocks him off his feet, creating a large damage window. |
Throw, Giant Swing, and Lariat are all highly effective. This is one of the last boss fights where you can physically grab the boss and throw him. |
Super Armor
Partway through the fight, Kailok will activate super armor. He temporarily glows blue and becomes completely invulnerable to all damage. This is a mechanic players may be encountering for the first time. When you see the blue glow, stop attacking immediately. He will follow up with a powerful ranged burst. Back away, block the follow-up attack, or dodge laterally, then re-engage once the glow fades.
Ultimate Mode
When Kailok's health drops low enough, he enters ultimate mode. The screen darkens noticeably and he becomes immune to physical damage. During this state, Kailok relentlessly fires wind waves at Kliff with very little downtime between attacks. This is the most dangerous phase of the fight.
Survival is the priority during ultimate mode. Focus entirely on dodging the wind waves by rolling sideways. Do not attempt to attack him while he is glowing. Keep your stamina high so you can maintain consistent dodge rolls. Once the ultimate mode ends, he will be briefly vulnerable, so be ready to rush in and punish with your strongest combo.
Learning Evasive Roll
This is a learnable skill through the Watch and Learn (Observation) mechanic. Bait him into performing the evasive roll at least twice during the fight by pressuring him with consecutive attacks.
It grants a quick dodge after getting hit, significantly improving your survivability in every future boss fight. Important: the Evasive Roll can only be triggered after dodging an incoming attack.