Every Aniimo in the index is filed under one of five battle roles. The role is not a soft label: it is printed on the creature sheet next to the dex number and the element, and it is the main thing a Pathfinder reads when building a team for combat or a co-op boss fight.
The roles are not evenly stocked. DPS is a third of the index on its own and Heal is a fraction of it, so a balanced team is easy to fill on the damage side and much harder to fill on sustain.
Two of the labels changed at launch. The role previously shown as Energy is now displayed as REGEN, matching the stat of the same name, and Break is now styled BREAK. No creature changed role in the process.
The official creature index was rebuilt for launch. As of September 27, 2026 it publishes 86 Basic Form entries numbered 001 to 082 plus 122 Form variants, 208 payloads in total, and most dex numbers moved by one or two places in the process. The per-role rosters below use the rebuilt index's dex numbers and Attributes totals, checked on September 27, 2026; a group of creatures documented during the 2026 closed beta period no longer appears in the index and is not listed. For a single creature’s current number and stat line, use that creature’s own page.
Role Distribution
Role | Entries | Share of the Basic Form Index |
|---|---|---|
DPS | 29 | 34% |
BREAK | 26 | 30% |
Support | 19 | 22% |
REGEN | 7 | 8% |
Heal | 5 | 6% |
DPS
DPS creatures carry a team’s damage. They are the largest group in the index and the default answer when a fight simply needs an enemy dead faster.
Image | No. | Element | Attributes | |
|---|---|---|---|---|
| 001 | Fire | 382 | |
| 002 | Fire | 456 | |
| 003 | Fire | 511 | |
| 005 | Dark | 429 | |
| 006 | Dark | 505 | |
| 009 | Wind | 509 | |
| 011 | Grass | 397 | |
| 012 | Grass | 504 | |
| 033 | Grass | 428 | |
| 034 | Grass | 509 | |
| 040 | Dark | 423 | |
| 041 | Dark | 505 | |
| 10003 | Electric | 520 | |
| 042 | Ice | 377 | |
| 043 | Ice | 453 | |
| 044 | Ice | 512 | |
| 053 | Water | 382 | |
| 054 | Water | 458 | |
| 055 | Water | 509 | |
| 056 | Rock | 437 | |
| 057 | Rock | 516 | |
| 059 | Electric | 429 | |
| 060 | Electric | 505 | |
| 062 | Dark | 505 | |
| 067 | Fire | 505 | |
| 068 | Rock | 435 | |
| 069 | Rock | 506 | |
| 99998 | Holy | 514 | |
| 99996 | Holy | 514 |
BREAK
BREAK creatures exist to wear down an enemy’s guard. The BREAK stat is a separate value on every creature sheet, and a BREAK specialist is what opens the window the rest of the team hits through.
Image | No. | Element | Attributes | |
|---|---|---|---|---|
| 004 | Fire / Dark | 541 | |
| 010 | Wind | 550 | |
| 020 | Grass | 467 | |
| 022 | Grass | 550 | |
| 023 | Rock / Grass | 454 | |
| 024 | Rock / Grass | 550 | |
| 025 | Ice | 550 | |
| 036 | Grass | 455 | |
| 037 | Grass | 540 | |
| 045 | Electric | 450 | |
| 046 | Electric | 530 | |
| 049 | Water | 411 | |
| 050 | Water | 471 | |
| 052 | Water | 545 | |
| 061 | Dark | 339 | |
| 063 | Dark | 540 | |
| 064 | Wind | 407 | |
| 065 | Wind | 489 | |
| 066 | Wind | 543 | |
| 070 | Rock | 412 | |
| 071 | Fire / Rock | 485 | |
| 072 | Fire / Rock | 539 | |
| 073 | Rock | 486 | |
| 074 | Rock | 540 | |
| 047 | Fire | 455 | |
| 048 | Fire | 548 |
Support
Support creatures buff allies and weaken enemies rather than dealing the killing damage themselves. They are the glue in longer co-op fights.
Image | No. | Element | Attributes | |
|---|---|---|---|---|
| 007 | Wind | 452 | |
| 008 | Wind | 531 | |
| 017 | Wind | 451 | |
| 018 | Wind | 518 | |
| 019 | Dark | 520 | |
| 031 | Wind | 427 | |
| 032 | Wind | 510 | |
| 035 | Grass | 517 | |
| 10002 | Electric | 522 | |
| 038 | Dark | 441 | |
| 039 | Dark | 519 | |
| 051 | Water | 522 | |
| 058 | Rock | 516 | |
| 075 | Rock | 448 | |
| 076 | Rock | 514 | |
| 077 | Electric | 404 | |
| 078 | Electric | 473 | |
| 079 | Electric | 515 | |
| 11001 | Fire | 517 |
Heal
Heal creatures keep a team alive. There are only five of them in the whole index, which makes them the scarcest role by a wide margin.
Image | No. | Element | Attributes | |
|---|---|---|---|---|
| 013 | Water | 402 | |
| 014 | Water | 482 | |
| 015 | Water / Ice | 535 | |
| 028 | Wind | 437 | |
| 029 | Wind | 532 |
REGEN
REGEN creatures feed the resource bar that skills draw from. Their value shows up indirectly, in how often the rest of the team gets to use its expensive abilities.
Image | No. | Element | Attributes | |
|---|---|---|---|---|
| 016 | Grass / Water | 535 | |
| 021 | Dark / Grass | 542 | |
| 026 | Fire | 435 | |
| 027 | Fire | 517 | |
| 030 | Wind / Grass | 538 | |
| 080 | Water | 459 | |
| 081 | Water | 540 | |
| 082 | Electric | 538 |






















































































