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Track all wiki edits and revisions for 007 First Light
“Noted that the Game Ready driver for the path tracing addition shipped ahead of the update itself”
“Added official full soundtrack release art”
“Added Accessibility Features to the related-articles list”
“Replaced two unverifiable quotations with a paraphrase of the senior combat designer's published comments on balancing stealth and gunfights”
“Added the TIGA Games Industry Awards Audio Design shortlisting”
“Marked the path tracing and Ray Reconstruction update as released on September 15, 2026 and noted its first hotfix”
“Corrected the official spec tiers (Enthusiast naming, CPU, RAM, OS and storage), added the path tracing hardware tiers and FSR 4.1 support, and fixed the Photo Mode and cross-progression lines”
“Moved the page to Game Update 1.2.1 as the live build and recorded the official tracker's September 17 refresh”
“Added the September 15 path tracing update and the Game Update 1.2.1 hotfix notes, corrected the PC launch download size, and updated the current live build and Switch 2 timing”
“Marked the path tracing update as delivered, set the Switch 2 port to March 2027, and re-verified the undated roadmap items and wishlist reward”
“Marked the path tracing update as released, moved the Switch 2 port to its March 2027 window, and made Game Update 1.2.1 the current build”
“Updated the Switch 2 release timing and removed an unsupported prediction about its DRM”
“Updated the Switch 2 release timing to March 2027”
“Moved the Switch 2 release to the announced March 2027 window, added a release window history section, and dated the list of undetailed features”
“Date-stamped the undated roadmap items against current sources”
“Added the Game Update 1.1.1 backend fixes to the achievement unlock-bug history”
“Created a hub page for Webb Industries covering the company, Chapter 7, the Antarctica installation, and the announced post-launch investigation”
“Re-measured the path tracing update against current sources and re-dated the not-yet-shipped note”
“Re-measured the path tracing update against current sources and re-dated the not-yet-shipped note”
“Replaced an unattributed mission title with the studio wording and re-measured the missing release dates”
“Dropped an unsupported name for the announced Valhalla update, corrected the claim that it would be the mode first content update, and re-measured its missing release date”
“Replaced the lapsed Summer 2026 Switch 2 window with the measured position, corrected the critic-score band, dropped an unsupported name for the announced Valhalla update, removed the unsupported free-content claim, and added Game Update 1.1.1”
“Corrected the Gamescom showing to the Nintendo booth in Hall 9, removed an incorrect claim that the studio had never shipped on Nintendo platforms, and re-measured the missing release date against current sources”
“Fixed the section that called the announced Valhalla course the first TacSim content update when Update 1.1.0 already was, dropped an unsupported name for that update, recorded the conflicting Stormberg calibre, and re-measured the undated items”
“Removed the unsupported claim that Year One content is free, re-attributed the Bawma story item to the studio wording rather than a mission title, and re-measured every undated item against current sources”
“Moved the page to Game Update 1.1.1 as the live build, corrected the controller-input entry to PC, removed an unsupported location qualifier from the texture issue, and noted that the official tracker lags the patch feed”
“Added a Game Update 1.1.1 section covering the stability and achievement-unlock fixes, and named the Stormberg 50 cal reward in full”
“Restored a word that had been dropped from inside a quoted description of the standard-difficulty enemy AI”
“Corrected a stale link flag now that the Isola page exists”
“Removed a wikilink on Combat System that pointed at this same page”
“Replaced the late Summer 2026 claim with a no-confirmed-date statement and explained that the studio announcement contradicts itself on the window; added the Gamescom 2026 playable build”
“Added an Awards section covering the World Soundtrack Awards Game Music nomination announced August 18, 2026; removed a wikilink on Chase and Status that pointed at this same page”
“Dated the path tracing update to September 15, 2026 in the technology table and both prose sections; added the 4 million sales milestone; restated the Switch 2 port as announced without a date”
“Dated path tracing and DLSS 4.5 Ray Reconstruction to September 15, 2026 in the intro, the feature table header, and the NVIDIA section; added the 280 FPS claim and the cloud-streaming alternative”
“Dated the path tracing and DLSS 4.5 Ray Reconstruction update to September 15, 2026 in both the platform table and the PC Features section”
“Dated the path tracing update to September 15, 2026 and noted the 280 FPS claim; added the 4 million sales milestone; expanded the Webb Industries TacSim entry; replaced the Switch 2 window with a no-date statement because the studio announcement contradicts itself; refreshed status anchors to August 26”
“Added official outfit images for Diamond in the Rough and Resplendent Death”
“Refreshed status date for the announced path tracing update”
“Refreshed status date for the announced path tracing update”
“Updated Denuvo passages to past tense after DRM removal; removed contested weapon caliber figure”
“Corrected Collector's Edition price in the edition table”
“Expanded finale context, added interior areas, and fixed a duplicated word”
“Added the 1.1.0 Journal image fix”
“Added the facility identity, named areas, and the chapter's closing boat chase”
“Added ending beats, the Valhalla Room save point, and the Turret Aficionado challenge”
“Added the investigation outcome, named chapter areas, and the Silent Line challenge”
“Added the HYPERION plot arc, named facility areas, and the Death From Above challenge”
“Fixed a broken cross-reference and reframed sequel publishing as undecided”
“Named the Deluxe Edition Upgrade as the post-launch upgrade path for Standard owners”
“Added the 7 million wishlist milestone goal and refreshed status framing to mid-August 2026”
“Added the August 2026 wishlist milestone goal and removed a conflicting weapon caliber label”
“Updated the Denuvo section to past tense to reflect the late July 2026 removal”
“Corrected the soundtrack album release timing to the July 31, 2026 streaming release and named The Flight's members”
“Updated DRM status, added Update 1.1.0 and Steam Deck notes, reframed the Valhalla Protocol as upcoming”
“Named the TacSim upgrade track and recorded the 1.1.0 detonation fix”
“Added unlock-fix history and the Steam achievement count”
“Added a development-balance section with combat designer commentary”
“Added the engine-focused developer diary note and clarified path tracing timing”
“Recorded DRM removal and Steam Deck Verified status; corrected the Steam achievement count”
“Noted the full soundtrack's August 2026 release on the game's official channel”
“Added Delivered So Far section for Update 1.1.0 and marked the remaining items still undated”
“Updated live-build anchor to 1.1.0 and the August 2 tracker refresh; moved shooting-range and DualSense entries off the outstanding list”
“Documented the July 24, 2026 DRM removal: new Removal section, timeline row, and tense fixes”
“Added Update 1.1.0 content drop: The Workshop and Extraction Avenues escalations plus four new store rewards”
“Added Game Update 1.1.0 section: download sizes, new TacSim content, fix highlights, DRM removal and Steam Deck notes”
“Added Accessibility Features to the related-articles list”
“Added online requirement breakdown (33 offline, 5 online Tactical Simulation awards) and a missability section noting chapter select recovery and no New Game Plus at launch”
“Added Dimitri Vegas section covering his in-game character appearance and the April 2026 casting announcement”
“Created page with per-platform accessibility tables for PS5, Xbox Series X|S and Steam, covering subtitles, input remapping, audio and visual comfort options”
“Created page covering the Primary Platform model, what carries between platforms and what does not, supported storefronts, and add-on licence behaviour”
“Added Design and Authenticity section covering the outfit design team and the Orlebar Brown brand partnership”
“Updated live-build anchor to 1.0.6 (build 1.014); moved the HDR-resets-on-exit issue to Recently Resolved and noted the integrated-GPU launch fix”
“Added Post-Launch Patch 1.0.6 (build 1.014) section: integrated-GPU launch fix, HDR-reset fix, GPU out-of-memory improvements, For England Missile Pen crash fix, and per-platform download sizes”