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Track all wiki edits and revisions for Romestead
“Moved image to processed materials”
“Moved image to boss encounters”
“Removed unrelated image from walking dead section”
“Removed unrelated tutorial image and moved combat image to early survival”
“Added town spirit image to Mundus Cerialis participation details”
“Added town spirit image to Mundus Cerialis participation details”
“Corrected chronology of earlier furniture patches”
“Corrected chronology of earlier citizen patches”
“Updated October seasonal content and preserved existing game details”
“Updated October seasonal content and preserved existing game details”
“Updated October seasonal content and preserved existing game details”
“Updated October seasonal content and preserved existing game details”
“Updated October seasonal content and preserved existing game details”
“Updated October seasonal content and preserved existing game details”
“Bounded the related boss-roster description to include the seasonal fight”
“Bounded the launch boss roster and added the seasonal encounter and respawn changes”
“Corrected the launch timezone wording and added the October event and hotfix”
“Added the seasonal challenge progression requirement and equipment count”
“Updated the dated branch history and added the October seasonal event”
“Added Mundus Cerialis event access, challenge replay and October patch details”
“Noted that the Sagittarii starter class of the February 2026 playtest is no longer in the profession picker”
“Corrected the roadmap tally: three priorities shipped in full with the Autumn Update and one in part”
“Corrected the roadmap tally: three priorities shipped in full with the Autumn Update and one in part, with Steam Deck Verified separate”
“Clarified that the seventy-plus figure counts new challenge dungeon rooms, not all rooms”
“Replaced the tree-shape hedge with the studio's own worship-versus-favor distinction so the per-god unlocks are no longer conflated with the merged favor tree”
“Replaced the tree-shape hedge with the studio's own worship-versus-favor distinction so the per-god unlocks are no longer conflated with the merged favor tree”
“Corrected the default Interact key from F to E, matching the studio's own wording and the other control pages”
“Corrected the Wild Gravesite spawn rule (entities spawn only after the Guardian is defeated); marked the Merchant job as community-documented and reworded the Job Roster premise; dated the citizen damage immunity note”
“Replaced the placeholder starter kit line with the hedged common kit and eight-profession picker; rewrote the Sagittarii section as a removed February 2026 playtest class”
“Added the walled Roman town screenshot after the Rebuilding Civilization heading (Images 2026-09-21)”
“Added the overhead first settlement screenshot after the Goal heading (Images 2026-09-21)”
“Added the Altar worship panel screenshot after The Altar heading (Images 2026-09-21)”
“Added the official Steam Deck compatibility report image after the Steam Deck heading (Images 2026-09-21)”
“Added the official unique dungeon and challenge dungeon screenshots after the Dungeon Overhaul subsections and the next update concept art after the After the Update heading (Images 2026-09-21)”
“Wikilinked the seven gods, the Guardian of Minerva, the Cyclops and the quest list in the lore paragraphs”
“Hedged the HP figure as approximate with player-count scaling, added the demo-era defeat statistic, and relinked Plains in Related Pages”
“Added the gods' lost memories and god quests, the studio's June 2026 answer on additional gods, and a link to the Worship and Blessings mechanics page”
“Added god quests and the studio's description of the Favor system (Favor Points from skill experience, December 2025 single-tree restructure); relinked The Gods and Worship in Related Pages”
“Added the 0.26.1 dungeon-reward weapons and the studio's own description of the Favor system (points from skill experience, the December 2025 single-tree restructure, purchase confirmation)”
“Dated the Plebian class removal to the demo patch and dropped an unsupported motive”
“Added the new-world note for update dungeons and relinked Combat in Related Pages”
“Added the new-world rule for update dungeons and the controller and Steam Deck status”
“Added the 0.26.1_4 cancelled trade route behaviour and relinked Automation and Trade in Related Pages”
“Added the Bronze Cart cliff fix, demolition refunds for upgraded buildings and decorations, Deposit All, and the Material Storage drop-off zone”
“Added the Material Storage drop-off zone, crafters drawing from storage through the Logistics Tent, and themed foundry dungeon loot”
“Added player-count difficulty scaling, heavy-resource hauling and trade-route pillars, first-party world map features and new map markers, the new-world rule for update dungeons, and post-launch quality of life (Deposit All, drop-off zone, sound, controller and Steam Deck); restored missing wikilinks in the Pillars list”
“Added satyr camp dungeon chests favouring food and drink, the Phoenix raw meat drop fix, Deposit All for the Food Storage, and a beta-branch caveat on the Sausage recipe”
“Added the Carpenter as a furniture crafter, Early Access furniture variety and stacking, an Appeal and Happiness section, the Autumn Update furniture changes (demolition refunds, more bed types, lootable rugs, search bar, crafting menu fix), the Furniture Mode caveat, and planned additions”
“Added the Farmland removal tool, crop removal returning seeds, fruit tree shake fix, Beehive indoor placement fix and Farmer beehive job visibility, small animals no longer despawning when carried; linked the Related Pages entries”
“Added the Carpenter Repair job and Constructing default, a first-party job roster table, gift loyalty and Blacksmith's Gloves side effect, Farmer beehive job visibility, and an Autumn Update citizen changes section”
“Added the Autumn Update logistics changes: Material Storage drop-off zone, crafters pulling from storage through the Logistics Tent, Deposit All, cancelled trade routes dumping goods outside the Trading Post, Farmer beehive job visibility”
“Added the Autumn Update building changes: Material Storage drop-off zone, Deposit All, crafters pulling from storage, wall repair threshold, demolition refunds, Beehive placement, furnace and road fixes, Carpenter Repair job”
“Initial version (2026-09-21)”
“Updated controller support to the shipped Steam Input implementation (0.26.1) with the 0.26.1_3 to 0.26.1_5 rebinding follow-ups, added the Steam Deck Verified status, and noted the announced-only Furniture Mode toggle removal”
“Updated controller support to the shipped Steam Input implementation (0.26.1), added the Steam Deck Verified status and compatibility notes, refreshed the Steam Features list to the current store categories, and added the 0.26.1 performance and Deck fixes”
“Corrected the biome count wording (Volcanic is one of the three), updated controller support and the roadmap sentences to the shipped Autumn Update, added a roadmap outcome table, the 500,000-player milestone, Steam Deck Verified, next-biome progress and the post-update studio cadence”
“Reframed the Autumn Update section as shipped (0.26.1, 31 August 2026), added a newest-first 0.26.1 to 0.26.1_6 patch table, marked the beta branch as merged, added a Studio Updates section with the 500,000-player and Steam Deck Verified milestones, and qualified the 0.23.1_3 controller claim”
“Added the studio's pot description, the Aloe Salve volcano note, and a patch history covering scroll crashes, Empty Pot stacks, the Druid Scroll, new scroll spells, Quick Heal and Mirage summons”
“Added the Autumn Update network rewrite, the connection quality indicator, longer tolerance of bad connections, the server config reset fix, and the store's host-or-peer-to-peer wording”