This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
As settlements grow, Romestead lets players automate production and logistics rather than handling everything manually. Automation is a deeper layer of the building game and connects multiple settlements into a single economy.
Automating Production
More advanced buildings allow players to automate their production lines with logistics systems. This lets a settlement keep producing goods with less direct micromanagement, freeing players to explore or fight. See Settlements and Buildings for the buildings involved.
Trade Between Settlements
The Trading Post, a building added in Early Access, automates the transfer of resources between towns across the world. It extends town automation into empire-wide automation through player-created automated trade routes. Because different biomes support different specialized settlements, trade routes let a network of towns supply one another.
How Trade Routes Work
Build a Trading Post to enable cross-settlement logistics.
Create automated trade routes between your towns.
Move resources empire-wide without manual hauling on every trip.
Combine specialized biome settlements into a connected economy.
Trade and automation build on the physical Resource Management system: carts handle hauling from the wild, while trade routes handle movement between established towns. See Biomes for why settlements in different regions specialize.