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Cai's Route Walkthrough
October 24, 2026 at 08:52 AM
Add a complete twelve-chapter Cai walkthrough with verified battle conditions and route progression.
Follow Cai from Ribeira through the Heroic Games. Check each chapter’s Free Time allowance, finish dated requests before their own deadlines, and use the battle checklist alongside the practical tactics below. Recruitment requirements vary by route; the character profiles give the exact conditions.
Route | Free Time turns |
|---|---|
- |
Cai, Tialla and Peter join at the beginning. Explore Ribeira and collect its glowing pickups before speaking to Centurio at home. That conversation begins the first battle.
Recover the Red Jewel before defeating Nero. The thief starts escaping after the first turn; Cai has 5 Movement, while Tialla and Peter have 4. Use their ranged attacks to soften enemies, then let Cai finish. Adjacent Talk builds Support without spending the unit’s attack.
The jewel raises Cai’s Magic by 3 and opens Underworld Burst. Use its area attack against clustered reinforcements, while watching the gauge and maximum-HP penalty. Thickets provide cover, barricades constrain pursuit, and the accurate Tempest Spear helps finish targets.
Check | Details |
|---|---|
Location | |
Max Units | 3 |
Victory | Seize the Red Jewel. Defeat Nero. |
Defeat | Cai falls in battle. |
Route | Free Time turns |
|---|---|
- |
The first road Clash introduces X for automatic actions and + for skipping to the result. Chasing the fleeing thieves is optional; it opens Galen Fort Ruins, whose chests include Vulnerary and Hunter’s Bow. Speak at the carriage, then continue through Elissa Pass.
Protect the caravan as enemies approach from several directions. Send Castor and an ally north while Cai and the remaining ally cover the west, then pull back for the southern reinforcements. Castor is a guest and does not keep combat EXP, so reserve finishing blows for permanent recruits where practical.
In Dagsion, the introductory item-shop and armory requests give Vulnerary and Wooden Sword. Resting at the inn advances the story. Enter the sewer near the Item Shop and Arena Plaza, collect its two chests including Talisman Shield, then use the exit to start Chapter 3.
Check | Details |
|---|---|
Location | Elissa Pass |
Max Units | 3 |
Victory | Defeat All of the Enemy Units. |
Defeat | The Caravan is Destroyed. Cai Falls in Battle. |
Route | Free Time turns |
|---|---|
32 |
The chapter provides 32 turns. Attend the Saraminian procession and speak to Ultand to begin Lost Hair Clip. Clear the thieves blocking Niraga Mine, collect White-Magic Manual, Miracle Gem and two Coins, then take the alternate exit by the objective. Returning the clip raises Renown. Give Guzran Mature Ghosh to form a Bond, then recruit him.
Complete the inn and marketplace introductions. The Fabled Sunset needs passage through Kavala Stronghold at Renown 1. The marketplace’s Southern Ghosh can begin Yang Jie’s Bond; aim for Support 2 and Renown 3 to recruit him from the following chapter. Meals on February 25 are discounted.
Guzran’s recruitment opens Pale Raven feeding and Bird Time. Spare turns can reach Callianeira Port for the Elektra Map and alcohol gifts. Inn auto-activities and room rental spend turns, while many city invitations do not.
Return to Ultand for the Goliath test. She is a guest here, with Fire and Heal, rather than a permanent recruit. Keep Tialla and Peter behind cover while Cai or Guzran draws small groups. Clear the squad in front of Goliath before provoking his final formation; only Goliath needs to fall. His Hand Axe counters at range, so concentrate attacks after he approaches.
Check | Details |
|---|---|
Location | |
Max Units | 4 |
Ideal Class Tier | Base |
Ideal Weapon Tier | Wooden |
Suggested Classes | Any |
Suggested Items | None |
Victory | Defeat Goliath. |
Defeat | Cai Falls in Battle. |
Route | Free Time turns |
|---|---|
24 |
There are 24 turns before the March 7 qualifier. Reenter the sewer, follow the eastern passages and open the Arena Underground shortcut. Speak to Castor and Bertrand. Lowtown’s Vandahl Trading Co. introduces Exchange, Search and Mentoring; Centurio’s first lesson gives Archer’s Ring. Bertrand’s optional conversation also gives Cai substantial Sword experience.
Use the local talk requests, spare Smithing Stones and nearby wolves to raise Renown. Yang Jie needs Support 2, Renown 3 and correct answers to his alcohol questions. Begin longer Support bonds for Seteth and Ninae. At Renown 3, Castor’s terrain lesson rewards Bolt Gem. March 4 offers discounted meals.
For the Gaia Brigade qualifier, Cai’s four-unit group fights beside Theodora, Diego, Bonaventure and Orchel as guests. Consolidate Cai’s group south of the central bridge while Theodora advances north through the swamp. Break the bridge barricades, guard the flank against the Ornius Rider and protect fragile ranged units.
Clear Zarcone’s escorts before concentrating on him. Blaze area damage can catch the clustered formation, and Theodora’s Earthen Throw provides another finisher. Zarcone restores a full HP bar once, so retain enough actions and healing for the second bar.
Check | Details |
|---|---|
Location | |
Max Units | 4 |
Ideal Class Tier | Base |
Ideal Weapon Tier | Wooden |
Suggested Classes | Any |
Suggested Items | Wooden Bow |
Victory | Defeat Zarcone. |
Defeat |
Route | Free Time turns |
|---|---|
104 |
This chapter has 104 turns. Use Cai’s free Beginner License at the Hightown Exam Proctor after training, and budget licenses for the rest of the team. Visit Bertrand’s far-left Arena Underground cell, then complete the Lowtown Stable introduction. The Elissa Pass lure captures the tutorial Ornius and opens tending, mount bonds and assignment.
New requests include Peculiar Message, Hidden Memories and capturing Orniuses. The Jurah Carving is in Collapsed Fort. Noctula can join at Support 1 and Renown 4. Aurora’s Staying Healthy lesson at Renown 4, reached through the sewer to her private quarters, rewards Healing Staff. Spectating Forgotten Alcor on March 21 is a separate, missable source of party skill EXP.
Against the Thundercloud Knights, avoid the purple charioteer lanes and knock over Brittle Pillars to block their routes. Split the army north and east with physical and magical damage in both groups. Dietrich’s Moving Shadow crosses three spaces, while Anatolia’s Dragon Strike can clear enemies and obstacles.
Engage charioteers at close range and armored enemies with magic. The southern chest has Zanbato and the northern chest Iron Shield; defeat key holders or a thief carrying stolen loot to recover them. Benditz cannot counter adjacent attacks and has a second HP bar. Keep Cai and both named guests alive.
Check | Details |
|---|---|
Location | |
Max Units | 5 |
Ideal Class Tier | Beginner |
Ideal Weapon Tier | Bronze |
Suggested Classes | Spear Wielders Black-Magic Users |
Suggested Items | Bronze Spear |
Victory | Defeat Benditz. |
Defeat |
Route | Free Time turns |
|---|---|
120 |
Finish Aurora’s farming tutorial and Vegetables for Saraminian Guests, then plan 120 turns through May 20. Grow a combined 30 Coffee Berries, Zang and Pongo for the delivery, and 20 Linaria for the bouquet request. Ultand now joins permanently. Majide needs Support 2 and Renown 5; Halvin and Mikaela need Support 3 and Renown 5. Keep 10 Dates for Halvin.
Bertrand’s Renown-5 lesson rewards Halberd. Raise Credna’s Blessing to level 1 for additional visibility before the fog battle. Ultand’s April 28 and Tialla’s May 17 birthdays improve neutral gift reactions. The May 20 story opens the Gate of the Gods between Dagsion and Aurora’s temple, and the Blacksmith introduces refinement and repair.
At Ahm Lu, advance northwest rather than into the northern cliffs. Bring healing, mixed damage and a way to hit flying enemies at range. Three Diviners appear progressively; defeating only one does not stop the chanting. Their chants grant Defense +10, Resistance +10 or Attack +10. Attack the unbuffed defense, and use a durable unit to wait out the offensive buff.
The northwest chest contains Bullion, with its key on a nearby Diviner and four hidden warriors guarding the approach. Clear Nuzzuo’s escorts and keep allies together against Disturbing Push. He has two HP bars and can change between swords and bows, so check his equipped range before attacking. Temple of Balor afterward contains Lashing Rapture and Elixir.
Check | Details |
|---|---|
Location | Ahm Lu |
Max Units | 5 |
Ideal Class Tier | Beginner |
Ideal Weapon Tier | Bronze |
Suggested Classes | Any |
Suggested Items | None |
Victory | Defeat Nuzzuo. |
Defeat | Cai falls in battle. |
Route | Free Time turns |
|---|---|
120 |
The chapter has 120 turns through July 9. Iron weapons enter the armory, and Dagsion’s Item Shop sells unlimited Pure Water for 500 Gold each. Alexandra appears with a Support-2/Renown-7 condition. Nydine’s recruitment and weapon request should be checked on her profile, since requirements vary by route.
Centurio’s Renown-6 lesson on large enemies teaches barrier breaking and rewards Levin Sword. Complete The Artisans of Megaira to open carriages, using Aurora’s gate to shorten the trip. Renown 7 opens the Theater. Castor’s final request at that Renown asks for 2 Angelica from Starbirth Garden beyond Wandering Wood and unlocks Caladrius.
For the Bragança battle, keep Cai, Talimun and Leda alive. Ornius Riders can jump Low Obstacles. Use Leda’s defensive song or undead-effective song and Talimun’s area Hit debuff as the matchup requires. Inyoni’s protected long-range shot is telegraphed for the next Enemy Phase, giving time to heal and raise defenses.
Work northwest toward Hong Hua and northeast toward Inyoni, staying out of the two Ballista ranges until a mobile unit can rush their archers. Risen Dead resist ordinary damage through Underworld Boon. Cleansing Blade or Song of Abjuring supplies a suitable answer. Hong Hua’s Bolganone threatens armor, but her physical protection is low; Pure Water helps an attacker survive. She restores HP once. Defeating her removes Inyoni’s barrier.
Inyoni’s Ugo’s Bow reaches 1-2, so do not assume a melee attack is safe from counters. Her last bar adds Strength +5 through Flamma. Concentrate accurate attacks, damage and Hit debuffs. Dione Fort’s Hexlock Shield is another useful defensive pickup.
Check | Details |
|---|---|
Location | |
Max Units | 7 |
Ideal Class Tier | Beginner |
Ideal Weapon Tier | Bronze |
Suggested Classes | Cavalry |
Suggested Items | None |
Victory | Defeat Inyoni. |
Defeat |
Route | Free Time turns |
|---|---|
172 |
There are 172 turns before September 1. Spectate the special Bertrand match for Axe and Brawling experience. Around level 20, prepare Specialty certifications. Jasmine can join at Support 1, Renown 8 and 2,000 Gold; Inyoni also appears, but needs Support 3. The vegetable request takes 30 combined Melara, Shaktoh and Usamos; Melara is found near Niraga Mine in Gaura Grassland.
Aurora’s Renown-8 request unlocks Dragoon certification and Bau riding after the Fortuna Temple fight. Renown 8 also opens Thermae and Theater acting. Bathe for temporary equipped abilities and Support, and use the calendar’s special plays for further relationship gains.
Bring sturdy defenders, armor-effective damage and magic against Leda. Explosives damage and stagger enemies in their radius when your army detonates them, but enemy-triggered blasts remain dangerous. Buccar arrives as a guest reinforcement. Lure the central Cursed Beast onto an explosive to break all its barriers, then exploit the stagger immediately; Cai’s Blaze is another barrier-breaking option.
Clear Sirocco and Olympia before Mu and Leda. Both can use stunning Gambits. Sirocco restores 5 HP after each combat, favoring fewer strong attacks; Pure Water and high Resistance help against Olympia. Wait out unfavorable Spellsong buffs. Leda restores HP once and changes between Horsekiller Bow, her poisonous Iron Fan and Levin Sword. Dismount vulnerable cavalry and attack according to the current weapon’s range.
Check | Details |
|---|---|
Location | |
Max Units | 7 |
Ideal Class Tier | Specialty |
Ideal Weapon Tier | Bronze |
Suggested Classes | Ornius Riders Black-Magic Users |
Suggested Items | Fire Wind |
Victory | Defeat Leda. |
Defeat | Cai falls in battle. |
Route | Free Time turns |
|---|---|
32 |
Investigate the marked objects in Aurora’s temple. Returning toward Aurora triggers Ultand’s disappearance and the painting investigation; Ultand is unavailable during the chapter’s 32 turns through September 11. Prioritize Missing Master and use carriages for the more distant requests. Its missing wealthy man is at Lowtown’s port; report back to the Female Servant.
Returning to Aurora begins the main mission and gives Cai Star Spear, whose Blinding Starlight offers magical undead-effective damage at range 1-2. Bring bows or wind against Rukhs and Hunter’s Bow against Striped Wolves. Credna’s visibility helps reveal and confuse fogged foes.
Hold the bridge while the first waves approach. Heal Cai as he uses Blaze Arts to break Rukh barriers without overflowing the gauge. After the waves stop, move northeast and then west, checking for hidden animals. Zenzele has Cutting Gale, one HP recovery and low durability. Bait with a high-Resistance unit, then use strong attacks or Peter’s extended Bow Art range. Cai and Ultand must both survive.
Check | Details |
|---|---|
Location | Zenzele's Paradise |
Max Units | 8 |
Ideal Class Tier | Specialty |
Ideal Weapon Tier | Iron |
Suggested Classes | Bow Wielders |
Suggested Items | Iron Bow |
Victory | Defeat Zenzele. |
Defeat |
Route | Free Time turns |
|---|---|
120 |
Control and Underworld Calm now reset the Blaze Gauge to zero before Burst can reduce maximum HP. Use the 120 turns through October 15 for Advanced licenses, level-35 training and remaining paralogues. The individual paralogue pages govern acceptance and completion windows; avoid leaving them until the chapter deadline.
Bertrand’s Renown-10 lesson unlocks Troubadour and an Advanced License. The Arena Basement request takes 30 combined Cocominj, Oda Monja and Jin Ba Jiao. Rotwood Pass south of Aurora’s temple supplies Oda Monja. Megaira sells Ridersbane for 3,000 Gold and is reached through Salacia Posthouse.
The semifinal against Theodora needs magic, spears, armor-effective weapons and a durable front line. Enemy Ornius Riders can cross the walls. Hold useful starting tiles, then advance together or divide into two balanced groups. Audience sparkles yield Hammer to the west and Levin Sword to the east.
Bonaventure’s low physical protection makes a high-Resistance physical attacker useful on the east. Tobias’s Sagaris counters at 1-2 on the west; use durable physical chip before a magical finisher. Draw Theodora off her Guard Spot and use magic outside Mahadu’s Spear range. A later Event Clash adds Tobias after its first turn; undead-effective attacks also work on Theodora there.
Check | Details |
|---|---|
Location | |
Max Units | 8 |
Ideal Class Tier | Specialty |
Ideal Weapon Tier | Iron |
Suggested Classes | Cavalry Flying |
Suggested Items | Ridersbane Hammer |
Victory | Defeat Theodora. |
Defeat | Cai falls in battle. |
Route | Free Time turns |
|---|---|
28 |
After escorting Theodora through the sewer to Aurora’s quarters, use the 28 turns through October 23 for final training and repairs. Advanced classes recommend level 35. Da Mina weapons cost 4,000 Gold at several distant shops; refinement can be more practical than a long shopping trip.
Accept Orchel’s Regret during October 18-21. The Fort Galcar battle rewards 20,000 Gold, 150 Renown and Healing Staff, and contributes to Diego’s recruitment. Healing Staff increases healing by 10 and weighs 3.
Beneath the Colosseum deploys nine units. Cai’s army starts east, while Goliath, Castor, Aurora and Bertrand hold the west as guests. Advance both groups north and match physical or magical attacks to the foe’s defenses. Bertrand’s Awakening buffs do not consume his attack.
Special terrain helps enemies too. Protection, Resilience and Avoid spots grant +3, +3 and +40%; Heal spots restore 30 HP, while Guard spots combine recovery with +2 Protection, +2 Resilience and +20% Avoid. Draw Harrison and his escorts away from those tiles. Harrison’s Sagaris and extra HP bar favor durable attackers with enough actions left to finish.
Check | Details |
|---|---|
Location | |
Orens | Da Mina Bow |
Callianeira Port | Da Mina Sword |
Raivo Port | Da Mina Axe |
Megaira | Da Mina Spear Da Mina Axe |
Check | Details |
|---|---|
Location | |
Max Units | 9 |
Ideal Class Tier | Specialty |
Ideal Weapon Tier | Da Mina |
Suggested Classes | Black-Magic Users Heavy Armor |
Suggested Items | Physic |
Victory | Defeat all of the enemy units. |
Defeat | Cai falls in battle. |
Route | Free Time turns |
|---|---|
92 |
Use the final 92 turns through November 27 to finish requests, certify level-35 units and view Part-I-only Support conversations. Caladrius, Dragoon and Troubadour help cover ground. Kalla’s level-3 Blessing makes lever access easier, Aurora improves survival and Credna’s higher Blessing helps on Enemy Phase.
Cai begins trapped in the center with Castor. Bring Physic and prepare to dismount Cai against Castor’s Da Mina Spear. The Guard, Heal and Avoid spots in the enclosure disappear after one turn of use, so plan their order rather than relying on one tile indefinitely.
Send the northern group with magic against armor and the eastern group with spears against cavalry to activate the levers. Opening the barrier lets the army support Cai. A sufficiently strong Cai can also defeat Castor alone by rotating the temporary spots. Castor restores HP once and has low Resilience, making ranged magic useful after the rescue.
The final objective includes both Castor and Bertrand. Bertrand has Sagaris and another HP bar. Converge durable, high-damage units with Kalla or Aurora support instead of feeding fragile casters or archers into his counters. Cai must survive.
Check | Details |
|---|---|
Location | |
Max Units | 9 |
Ideal Class Tier | Specialty |
Ideal Weapon Tier | Da Mina |
Suggested Classes | Any |
Suggested Items | Physic |
Victory | Defeat Bertrand and Castor. |
Defeat | Cai falls in battle. |
Routes, Story and Plot Structure, Paralogues, Subquests, Calendar Events