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Guzran is a playable character in Fire Emblem: Fortune's Weave, a loud and self-directed mercenary who has walked away from more battlefields than anyone can count. His companions call him the Unkillable Guzran. He tells the stories himself, often, and at length, which is why a lot of people stop listening before they find out he can actually fight.

Profile
Field | Detail |
|---|---|
Japanese name | グザラン (Guzaran) |
Gender | Male |
Title | The Unkillable Guzran |
Occupation | Mercenary |
Faction | Unaffiliated and mercenary groups |
Role | Playable |
Starting class | Not yet documented |
Personal skill | Hot-Headed |
English voice | Matthew David Rudd |
Japanese voice | Hayato Kaneko |
Biography
Guzran works as a mercenary and has survived a long run of desperate fights, which is where the nickname came from. His profile is blunt about the gap between his reputation and his manner: he inflates his exploits and his victories, so he is frequently brushed off, but some of what he claims is true and his skill is real.
Personality
His listed likes are booze, women, interesting people and green young fighters, and his listed interest is boasting. He is described as carefree, and the game seems to treat that as a mechanical fact as much as a character note.
Personal Skill
Skill | Effect |
|---|---|
Hot-Headed | During combat, boosts one of the following: Hit rate, Avoid, or Critical rate |
Hot-Headed gives one of Hit +10, Avoid +10 or Critical +10 during combat. Top Form raises that bonus at levels 20 and 35; the chance of each outcome is not specified. His learned skills are listed below.
Role in Battle
Roster listings place him as a guaranteed recruit during the recruitment tutorial on the route led by Cai, which makes him one of the first optional units most players will pick up. Pre-launch footage backs that up: he turns up repeatedly in Cai's party alongside Tialla and Peter, including a fog-of-war jungle map where Centurio fights as a guest.
In the shipped game this happens in Chapter 3 of Cai's path, Partings and Hopes. After the party returns from Niraga Mine, a gift and recruitment tutorial has the player give Guzran a gift and add him to the team, and he is then available for the chapter's closing battle against Goliath. On the other paths he is recruited through Support and Renown alone.
Path | Support level | Renown | Other requirement |
|---|---|---|---|
Cai's path | Joins automatically (recruitment tutorial) | Not needed | Not needed |
Dietrich's path | 3 | 8 | None |
Theodora's path | 3 | 8 | None |
Leda's path | 1 | 3 | None |
Names in Other Languages
Language | Name |
|---|---|
Japanese | グザラン |
Korean | 그자람 |
Traditional Chinese | 古扎嵐 |
The name may come from an Urdu word of Persian origin that refers to living and to the passing of time.
What Is Not Known
As of September 2026, this wiki has not documented his starting class, while starting combat stats and weapon ranks remain unrecorded here. His support partners are listed below; his background before mercenary work remains unrecorded here.
Growth rates
These character growth rates exclude class modifiers.
Stat | Growth rate |
|---|---|
HP | 45% |
Str | 45% |
Mag | 20% |
Spd | 50% |
Dex | 45% |
Def | 35% |
Res | 20% |
Lck | 45% |
Cha | 30% |
Skill preferences
Field | Detail |
|---|---|
Boons | Sword, Gauntlet, Infantry |
Banes | Black Magic, White Magic |
Birthday (month/day) | 9/17 |
Ability progression
Ability | Acquisition | Effect |
|---|---|---|
Hot-Headed | Personal | Gain one of Hit+10, Avo+10, or Crit+10 during combat. |
Top Form | Level 20 | Changes the Effect of Hot-Headed to grant +15 |
Top Form+ | Level 35 | Changes the effect of Hot-Headed to grant +20. |
Read the Winds | Skill progression | If foe uses a bow, gives Avo +10 to unit during combat. |
Knightly Senses | Skill progression | If a foe uses a spear, gives Avo+10 to unit during combat. |
Evasion | Skill progression | (Infantry) Gain Avo+100 when attacked. Trigger chance (%): 3. |
Distraction | Skill progression | Applies Hit-3 on adjacent foes. |
Narrow Defense | Skill progression | Gain Shld+3 when attacked. Trigger chance (%): 25. |
Close Quarters | Skill progression | (Infantry) Applies Mov-1 on adjacent foes. |
Infantry Move | Skill progression | (Infantry) Applies -1 to movement cost for terrain. (Cannot be reduced below 1.) |
Close Quarters+ | Skill progression | (Infantry) Applies Mov-2 on adjacent foes. |
Spell unlocks
Spell | School | Rank or character level |
|---|---|---|
Fire | Black Magic | D |
Laia | White Magic | D |
Combat Art progression
Combat Art | Type | Unlock | Might | Hit | Critical | Range | Cost | Effect |
|---|---|---|---|---|---|---|---|---|
Wrath Strike | Sword | Sword- | +4 | +10 | +0 | 1 | 2 | High Hit. |
Grounder | Sword | C | +3 | +0 | +0 | 1 | 3 | Effective vs. flying. |
Blaze Blow | Sword | B | +7 | +0 | +0 | 1 | 5 | Gain Atk+5 for the attack. Trigger chance (%): Str / 2. |
Twin Blades | Sword | Not specified | +0 | +0 | +0 | 1 | 10 | Strikes 2 times at 80% damage. |
Spike | Axe | Not specified | +4 | +10 | +0 | 1 | 2 | High Hit. |
Hurl | Axe | C | +3 | +20 | +0 | 2 | 3 | High Hit. (Only usable by axes with Rng = 1-2.) |
Riot | Axe | Not specified | +5 | +0 | +0 | 1 | 4 | Gain Atk+5 when making a follow-up. |
Power Spike | Axe | Not specified | +12 | +10 | +0 | 1 | 8 | High Mt/Hit. |
Tempest Spear | Spear | Not specified | +4 | +10 | +0 | 1 | 2 | High Hit. |
Jab | Spear | C | +3 | +0 | +0 | 1 | 1 | Moderately high Mt. |
Protective Storm | Spear | Not specified | +5 | +0 | +0 | 1 | 6 | Gain Prt+7 during combat. |
Mighty Fist | Gauntlet | Not specified | +4 | +10 | +0 | 1 | 2 | High Hit. |
Beatdown | Gauntlet | C | +3 | +0 | +0 | 1 | 3 | After combat, gives Spd+1 until the end of the map. (Max+10) |
Curved Shot | Bow | D | +4 | +10 | +0 | 2-3 | 2 | High Hit. |
Breakaway Shot | Bow | C | -5 | +0 | +0 | 2 | 10 | After combat, the unit can move up to 1 space. |
Lend Strength | Utility | C | +0 | +0 | +0 | 1 | 0 | Gain Str+2 to an ally until unit's next phase. |
Support conversation partners
Partner | Conversation ranks |
|---|---|
A | |
B | |
B | |
C |
Gift preferences
Preference | Gifts |
|---|---|
Loved Gifts | Strategy Manuscript; Tales of Adventure; Volcano Ghosh |
Really Liked Gifts | Aromatic Shosh; Common Coffee; Eastern Tea Leaves; Huge Fish Eyeball; Jade Ghosh; Light Shosh; Mature Ghosh; Mature Shosh; Orgus Coffee; Rustic Ghosh; Secret Ghosh; Select Coffee; Southern Coffee; Southern Ghosh; Strong Seasonings; Sun Ghosh; Wing Fletching; Young Ghosh; Young Shosh |
Personal details
Field | Detail |
|---|---|
Likes | Booze, women, interesting people, young greenhorns |
Interests | Boasting |
Related Pages
For how optional units like him are actually won over, see Recruitment. The unaffiliated grouping he is filed under is described on Factions, and the full cast is indexed on List of Characters.