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How exploration works outside Dagsion in Fire Emblem: Fortune's Weave, covering world map movement and its cost in time, town visits, random Skirmishes, and the overworld commands unique to each of the four Heroes.
How recruiting works in Fire Emblem: Fortune's Weave. Warriors met in Dagsion can be won over with gifts and shared meals once support and Renown requirements are met, and allies gained during a Hero's story bolster your forces later.
Fire Emblem: Fortune's Weave supports Joy-Con 2 mouse controls, a first for the series, and lets players switch between button and mouse input at any time. A full button map has not been published ahead of launch.
Combat Arts in Fire Emblem: Fortune's Weave are attacks unleashed at the expense of weapon durability, trading Uses for extra power, longer reach or another effect. Ordinary attacks cost nothing.
Fortuna's Blessing is the turn-rewind mechanic in Fire Emblem: Fortune's Weave. It winds a battle back to any earlier point and is reported to be unlimited on Normal difficulty.
Blaze Arts are special moves in Fire Emblem: Fortune's Weave that cost the user HP and fill a gauge. The fill grants a stat boost, and topping the gauge out triggers a burst that halves the unit's HP for the rest of the battle.
Magic in Fire Emblem: Fortune's Weave is a separate system from the five weapon types. Spellcasting classes attack with spells instead of a weapon, magic is effective against heavy armour, and each spell has a limited number of casts.
How battles work in Fire Emblem: Fortune's Weave, covering party setup, turn order, movement and attack ranges, weapon roles, positioning, terrain, and the special attack systems layered on top.
Dungeons on the world map of Fire Emblem: Fortune's Weave hold materials for strengthening weapons along with other treasures. Running into a roaming enemy inside one begins a Clash, a turn-based fight that differs from a normal battle.
Volunteering at one of the seven temples on Dagsion's temple row in Fire Emblem: Fortune's Weave grants a blessing to use in battle, with confirmed effects including a temporary stat buff and halved damage taken.
The stretch of free time between matches of the Heroic Games in Fire Emblem: Fortune's Weave, spent training at the arena, shopping, volunteering at temples, taking quests, recruiting warriors and resting at inns before the next fight.