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Track all wiki edits and revisions for Fatekeeper
“Add wikilinks to table cells (2 new links)”
“Removed an unverifiable staff-channelling claim and a fabricated archetype theme”
“Add wikilinks to table cells (3 new links)”
“Add wikilinks to table cells (1 new links)”
“Added the two named spell modifiers that appear as items in the 0.1.3 files”
“Added a breakdown of the consumable catalogue by output type”
“Added the named alchemy ingredients from the 0.1.3 files, grouped by material type”
“Added the one named coating that appears in the 0.1.3 files”
“Added the seven named two-handed weapons from the 0.1.3 files”
“Fixed an incorrect claim that Simplified Chinese is listed, and re-scoped the caption and the not-listed intro to the live store listing”
“Changed the animation-weight line from a pre-launch footage frame to the shipped build”
“Restated the sky-cult fracture as established lore rather than pre-release lore”
“Re-scoped two cinematic-imagery sentences away from a pre-release frame”
“Re-scoped two showcase-environment sentences away from a pre-release frame”
“Replaced a stale 'will be confirmed when Early Access is live' claim with the shipped-build status”
“Reframed the confirmed-language line and removed an unverifiable comparison to other titles”
“Reframed the fortress description and the boss tease off pre-launch material”
“Reframed the Tyrant sections off pre-launch material”
“Dated the Haven NPC naming gap to the current build”
“Reframed the console-port hedge off pre-launch coverage”
“Reframed the glacial valley description off pre-launch screenshots”
“Reframed the boreal forest description off pre-launch material”
“Corrected the ratings outlook, which still expected boards to rule closer to a release that has already happened”
“Reframed the Underdweller overview off pre-launch material”
“Reframed the weapon-set swap confirmation off pre-launch coverage”
“Dated the inventory weight and carry-cap absence claim to the current build”
“Dated the two cataclysm-cause absence claims to the current build”
“Reframed the cavern description off pre-launch material”
“Reframed the cataclysm sections off pre-launch material”
“Reframed the Shortling entry off pre-launch coverage and folded in the shipped fear behaviour”
“Reframed the wind branch identity off pre-launch trailers”
“Reframed the mountain descriptions off pre-launch material and dated the weather-mechanics gap”
“Reframed the battleground descriptions off pre-launch material”
“Reframed the Sentinels sections off pre-launch material”
“Reframed the Underdweller society sections off pre-launch material and dated the remaining open questions”
“Reframed the wild beast behaviour notes off pre-launch material”
“Reframed the sanctuary descriptions off pre-launch material”
“Reframed the lore pillars off pre-launch material and noted that the sparse story content is deliberate”
“Corrected the second weapon slot; magic is cast without an implement”
“Corrected the second weapon slot; magic is cast without an implement”
“Corrected the loadout: spells need no weapon, so both sets are melee rather than a staff”
“Removed the halberd reference from the execution table”
“Corrected the loadout example to weapon classes that exist in the game”
“Removed halberd references from the combat tips; no polearm weapon family exists”
“Added an availability section clarifying which two-handed weapons actually ship in the current build”
“Removed halberd and staff entries throughout; neither weapon family exists in the game”
“Removed halberd and staff rows from the weapon class table; no such weapon families exist”
“Updated the engine quick-fact to reflect that the developer now discusses its engine version publicly”
“Updated the engine row to reflect that the developer now discusses its engine version publicly”