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Bosses in Fatekeeper. Currently a placeholder; the eight-minute reveal teases a more powerful warrior at the alpine fortress ruin.
Enemies in Fatekeeper. Twisted husks, disciplined soldiers, towering beasts, arcane wielders, corrupted wildlife, and unbroken wild beasts.
Husks in Fatekeeper. Twisted, mindless enemies named first in the Creatures of Fatekeeper dev blog.
Towering beasts in Fatekeeper. Oversized enemies suggested in the Creatures dev blog as a distinct category from soldiers and husks.
Shortlings are lurking creatures in the alpine fortress ruins of Fatekeeper, shown skittering through shadows in the gameplay reveal.
Corrupted wildlife in Fatekeeper. Wild creatures twisted by the enemy faction's influence into forms of rage and obedience.
Disciplined soldiers in Fatekeeper. Organized, trained fighters opposing the Druid in pre-launch enemy descriptions.
Wild beasts in Fatekeeper. Untainted Solace wildlife. Some hunt, some flee, some remain unbroken despite the war.
Arcane wielders in Fatekeeper. Magic-using enemies named in the Creatures dev blog as a distinct category.