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Fatekeeper now lists official Minimum and Recommended hardware requirements on its Steam store page. The figures below mirror the values published by Paraglacial. Values may shift again during Early Access; this page tracks the official status.
Confirmed Platform Details

Field | Status |
|---|---|
Operating system | 64-bit Windows. Requires a 64-bit processor and operating system. |
Vendor never named by the studio; the developer has publicly referred to moving to engine version 5.8.1 | |
macOS | Not supported |
Linux / Steam Deck | Linux is not supported. The store now publishes a Steam Deck compatibility rating of Unsupported, citing graphics performance; SteamOS is separately rated Playable. |
Minimum Requirements (Official)
Component | Specification |
|---|---|
Operating system | Windows 10 or 11 (64-bit) |
Processor | Intel Core i7-10700K or AMD Ryzen 5 3600X |
Memory | 16 GB RAM |
Graphics | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800-XT, 8 GB VRAM |
DirectX | Version 12 |
Storage | 45 GB available space |
Recommended Requirements (Official)
Component | Specification |
|---|---|
Operating system | Windows 10 or 11 (64-bit) |
Processor | Intel Core i7-10700K or AMD Ryzen 5 3600X |
Memory | 32 GB RAM |
Graphics | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800-XT, 8 GB VRAM |
DirectX | Version 12 |
Storage | 45 GB available space |
Notes On The Published Specs
CPU and GPU lines are identical between Minimum and Recommended; only the RAM requirement changes (16 GB at Minimum, 32 GB at Recommended). The single-chipset target is consistent with how this publisher tends to publish Steam specs for first-person action RPGs. macOS and Linux are not supported. The published Steam Deck compatibility rating is Unsupported on graphics-performance grounds, while SteamOS is rated Playable with a note that the default controller configuration is not fully functional, which lines up with controller support still being in development.
Steam Features
Single-player only.
Steam Cloud saves supported.
Family Sharing supported.
Performance Notes
The developer has acknowledged that the Low and Medium graphics presets need work and has been reworking them so a wider range of hardware can run the game comfortably. The published Minimum and Recommended figures above remain the official targets and have not moved.

A June 2026 update added a "GPU Display" option to the display settings and continued reworking the Low and Medium graphics presets. These are presentation and performance options rather than changes to the published Minimum and Recommended targets above.
The rework landed in the July 2026 update: the scalability settings were completely overhauled, and the Low and Medium presets now deliver meaningful performance improvements while looking considerably better than before. The same update added a per-category settings reset, display of the default value for the highlighted setting, and automatic assignment of a custom preset whenever a setting is modified. See Patch Notes for the update history.
Announced Engine Upgrade
The August 2026 development update said the team is preparing to move the project to engine version 5.8.1, and that the upgrade is the main reason the next small patch is expected to take longer than usual. The developer expects it to open up optimization work, singling out the medium preset specifically.
This is worth watching if the machine sits near the Minimum line, because the July 2026 scalability overhaul was a first pass and the medium preset is where the remaining headroom is said to be. The published requirements have not changed as a result, and no revised figures have been announced. See Game Engine and Roadmap.