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Fatekeeper now lists official Minimum and Recommended hardware requirements on its Steam store page. The figures below mirror the values published by Paraglacial. Values may shift again during Early Access; this page tracks the official status.
Confirmed Platform Details

Field | Status |
|---|---|
Operating system | 64-bit Windows. Requires a 64-bit processor and operating system. |
Game engine | |
macOS | Not supported |
Linux / Steam Deck | Not officially supported. Steam Deck verification status is unconfirmed. |
Minimum Requirements (Official)
Component | Specification |
|---|---|
Operating system | Windows 10 or 11 (64-bit) |
Processor | Intel Core i7-10700K or AMD Ryzen 5 3600X |
Memory | 16 GB RAM |
Graphics | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800-XT, 8 GB VRAM |
DirectX | Version 12 |
Storage | 45 GB available space |
Recommended Requirements (Official)
Component | Specification |
|---|---|
Operating system | Windows 10 or 11 (64-bit) |
Processor | Intel Core i7-10700K or AMD Ryzen 5 3600X |
Memory | 32 GB RAM |
Graphics | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800-XT, 8 GB VRAM |
DirectX | Version 12 |
Storage | 45 GB available space |
Notes On The Published Specs
CPU and GPU lines are identical between Minimum and Recommended; only the RAM requirement changes (16 GB at Minimum, 32 GB at Recommended). The single-chipset target is consistent with how this publisher tends to publish Steam specs for first-person action RPGs. macOS and Linux are not supported; Steam Deck verification is unconfirmed.
Steam Features
Single-player only.
Steam Cloud saves supported.
Family Sharing supported.
Performance Notes
The developer has acknowledged that the Low and Medium graphics presets need work and is reworking them to improve performance so a wider range of hardware can run the game comfortably. The published Minimum and Recommended figures above remain the official targets; the game engine is still not officially confirmed.
A June 2026 update added a "GPU Display" option to the display settings and continued reworking the Low and Medium graphics presets. These are presentation and performance options rather than changes to the published Minimum and Recommended targets above.