Loading...


A dark fantasy first-person action RPG from Paraglacial, a new studio founded by veterans of Grimlore Games (SpellForce 3). Set in a handcrafted world where ruins whisper of past cataclysms, players master the art of sword and sorcery and forge their path with relics, spells, and choices that shape who they become. The focused narrative invites exploration of ancient battlegrounds, vast underground caverns, serene forests, and crumbling sanctuaries forgotten by time, each area rewarding curiosity with hidden lore, forgotten relics, and unexpected encounters. Reactive melee combat pairs with deep progression across attributes and spell schools to support a wide range of viable builds. Published by THQ Nordic and available in Early Access on PC since June 2, 2026.
Full overviewA dark fantasy first-person action RPG from Paraglacial, a new studio founded by veterans of Grimlore Games (SpellForce 3). Set in a handcrafted world where ruins whisper of past cataclysms, players master the art of sword and sorcery and forge their path with relics, spells, and choices that shape who they become. The focused narrative invites exploration of ancient battlegrounds, vast underground caverns, serene forests, and crumbling sanctuaries forgotten by time, each area rewarding curiosity with hidden lore, forgotten relics, and unexpected encounters. Reactive melee combat pairs with deep progression across attributes and spell schools to support a wide range of viable builds. Published by THQ Nordic and available in Early Access on PC since June 2, 2026.
Overview
A dark fantasy first-person action RPG from Paraglacial, a new studio founded by veterans of Grimlore Games (SpellForce 3). Set in a handcrafted world where ruins whisper of past cataclysms, players master the art of sword and sorcery and forge their path with relics, spells, and choices that shape who they become. The focused narrative invites exploration of ancient battlegrounds, vast underground caverns, serene forests, and crumbling sanctuaries forgotten by time, each area rewarding curiosity with hidden lore, forgotten relics, and unexpected encounters. Reactive melee combat pairs with deep progression across attributes and spell schools to support a wide range of viable builds. Published by THQ Nordic and available in Early Access on PC since June 2, 2026.

Index of the weapon families that ship in the Fatekeeper Early Access build: swords, axes, daggers, clubs, and two-handed weapons, plus the blunt maces and hammers the Shatter mechanic names. Halberds and staves do not exist in the game.
New to Fatekeeper? Start here.
Get Fatekeeper news, guides, and wiki updates delivered to your inbox.
Get Fatekeeper news, guides, and wiki updates delivered to your inbox.