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The Forgotten Underground Cities are Fatekeeper's deep-civilisation layer: engineered sites beneath the surface, inhabited by displaced Underdwellers and tied to the Past Cataclysms arc.
The Moon Gate is a destination teased in the Fatekeeper gameplay reveal trailer. Specific details remain unrevealed.
Alpine fortress ruins above the cloudline. The setting of the Fatekeeper eight-minute gameplay reveal.
Ancient battlegrounds across Solace. Sites of past conflicts marked by ruined fortifications and scattered relics.
Solace is the archipelago setting of Fatekeeper, a land of boreal forests, glacial valleys, mountain peaks, and ancient ruins.
Mountain peaks of Solace. From sea level to nearly five thousand meters in a single ascent.
Vast underground caverns beneath the archipelago of Solace. Once home to the Underdwellers, lit by fire and crystals.
Haven is the player's hub in Fatekeeper, a tended hand-crafted site with rest, alchemy, vendors, and the recurring NPC cast, distinct from the capital Solace.
One of the named biomes of Solace. Cold, open valleys cut between mountain peaks, rich in ice-themed loot.
Forgotten religious sites in Solace, rich in lore and relics, slowly being reclaimed by the land.
Boreal forests in Solace. Dark, tangled, and a primary biome of the Fatekeeper world.