Overview
Vendor permits (officially called supply contracts or trade agreements in the game's UI) let you transfer a merchant's inventory to the corresponding vendor at your Greymane Camp. Instead of riding back to a distant town every time you need a specific item, you can buy it from the camp merchant who now stocks those goods. This is one of the most practical rewards available through the NPC Trust System.
The system is straightforward: reach maximum trust with a vendor NPC, buy the supply contract they unlock, activate it from your inventory, and the camp merchant's stock expands. The contract is a one-time purchase with a permanent effect. Once activated, the items stay in the camp vendor's shop for the rest of the game.
How Supply Contracts Work
Every supply contract follows the same five-step process. The steps below apply to any merchant in Pywel who sells one.
Build trust to 100. The trust gauge for each merchant goes from 0 to 100. You fill it through daily greetings, completing Requests (side quests posted by that NPC), and giving gifts. See the section below for the fastest methods.
Check the merchant's shop. When you hit 100 trust, the merchant adds a supply contract to their shop inventory. It appears as a purchasable item alongside their normal wares.
Buy the contract. The price varies by merchant and contract type. Some cost a modest amount of silver; others are more expensive. Make sure you have enough currency before traveling to the vendor.
Activate it from your inventory. Open your inventory, find the contract item, and select Use. A confirmation message appears once it takes effect.
Visit your camp vendor. The corresponding merchant at Greymane Camp now stocks the items that were previously only available from the original NPC. Their entire expanded inventory is permanent.
Reaching 100 Trust
Trust is a numerical value from 0 to 100. There are three ways to raise it with any merchant. For a full breakdown of the trust system, including companion trust and animal trust, see the dedicated NPC Trust System article. The summary below focuses specifically on merchant trust as it relates to unlocking supply contracts.
Daily Greetings
Stand in front of a merchant and select Greet. Each greeting provides +5 trust. You can greet any individual NPC once per in-game day. At +5 per day, reaching 100 trust from zero takes roughly 20 in-game days. This method is free but slow, and it works best when combined with other approaches.
Completing Requests
Merchants occasionally post Request quests, which are short side quests tied to that specific NPC. Completing a Request gives a trust reward that is typically larger than a single greeting. A notification appears on screen immediately after the quest is turned in, showing the exact trust gained. Requests are the fastest way to close the gap because each one can be worth significantly more than +5.
Giving Gifts
You can open the gift menu with any merchant and hand them items from your inventory. Different NPCs accept different items, but the most universally useful gifts for merchants are:
Gift Type | Trust Gain | Notes |
|---|---|---|
Bandit Pouches | Moderate | Dropped by defeated bandits. Infinitely farmable, making them the best renewable gift source. You can stockpile these from bandit camps and hand them out to every vendor you visit. |
Recipes and Books | High | Provide strong trust gains per item, but they are finite resources. Use them on vendors you want to max out quickly. |
Gold Bags | +5 per bag | Innkeepers accept gold bags. Each one gives +5 trust, similar to a daily greeting. Useful for topping off an innkeeper's trust if you are a few points short. |
Crafting Materials | Varies | Many merchants accept crafting materials as gifts. The trust gain depends on the material's rarity and the specific NPC. |
Collectibles | Varies | Some NPCs, particularly nobles and officials, accept collectible items. These can provide good trust but are hard to farm in large quantities. |
Known Supply Contracts
Below are the confirmed supply contracts available in the game. Each one ties a specific world vendor to a specific camp merchant.
Hernandian Cooking Supply Contract
This is the earliest and most commonly obtained supply contract. Dahlia, the innkeeper at the Hernand Inn in the City of Hernand, sells it once you reach 100 trust with her. Purchasing and activating this contract expands Ronnie's food shop at Greymane Camp.
Detail | Information |
|---|---|
Vendor | Dahlia (Hernand Inn) |
Location | |
Camp Merchant | Ronnie (Camp Cook) |
Ronnie's Stock Before | Chewy Rice Cakes, Meat and Vegetable Porridge |
Items Added After | Pickled Vegetables, Braised Fish, Pan-Fried Rice Cakes |
Dahlia is one of the first merchants you meet in the game, since the Hernand Inn is accessible as soon as you arrive in the Hernand region. Her Request quest, Dahlia's Request, provides a solid trust boost toward the 100 threshold. Combining daily greetings with her Request quest and a few gold bag gifts makes this contract obtainable relatively early.
Blacksmith Supply Contracts
Reaching maximum trust with blacksmith NPCs in various towns unlocks supply contracts that expand Tranan's inventory at camp. Tranan is the Greymane Camp blacksmith who buys and sells gear, ammunition, and refinement materials. After activating a blacksmith's supply contract, Tranan stocks the same armors, weapons, and gear that the original blacksmith offered. This is especially useful in the mid-to-late game when you want access to region-specific equipment without traveling back to distant towns.
Other Vendor Contracts
Most merchant NPCs across Pywel follow the same pattern. If a vendor has a trust gauge, there is a good chance they sell a supply contract at 100 trust. The contract always maps to the corresponding vendor type at your Greymane Camp. Food vendors expand the camp cook's menu. Material sellers expand the camp quartermaster's supplies. Gear merchants expand Tranan's stock.
Camp Vendors Who Receive Expanded Stock
Your Greymane Camp has several merchant NPCs. Each one corresponds to a category of world vendor. When you activate a supply contract, the items flow to the appropriate camp merchant based on what the original vendor sold.
Camp Vendor | Role | Expanded By |
|---|---|---|
Ronnie (Cook) | Sells prepared food and cooking ingredients | Supply contracts from innkeepers and food vendors |
Tranan (Blacksmith) | Sells gear, ammunition, and refinement materials | Supply contracts from blacksmiths in towns |
Quartermaster | Sells general supplies, raw materials, and consumables | Supply contracts from general merchants and material vendors |
Note that some camp vendors are not available from the start. The Cook and Quartermaster are unlocked simultaneously after completing the quest A Rumor at Glenbright Farm. See the Camp Expansion Guide for details on unlocking all camp facilities.
Why Vendor Permits Matter
The primary benefit is convenience. Pywel is a large open world, and merchants are spread across multiple towns and regions. Without supply contracts, restocking means riding to each vendor individually. With contracts activated, your camp becomes a one-stop shop where you can buy food, gear, materials, and consumables from a single location.
This matters most in the later chapters of the story, where combat difficulty ramps up and you burn through food, ammunition, and repair materials more quickly. Having everything available at camp before heading into a difficult chapter saves considerable travel time.
Food centralization: Cooking is one of the most important systems in the game. Food provides healing and stat buffs, and you go through it fast during tough encounters. Activating food supply contracts means Ronnie stocks recipes and prepared dishes from multiple towns, so you never have to ride back to Hernand just for Pickled Vegetables.
Gear access: Some blacksmiths sell region-specific armor and weapons. Once you have their supply contract, Tranan stocks those items at camp. This is useful when you want to compare gear from different regions without traveling to each one.
Time savings: Every contract you activate is one less round trip you need to make. Over the course of the full game, this adds up to hours of saved travel.
Recommended Priority
Not all supply contracts are equally urgent. Here is a practical order for which vendors to max out first.
Innkeepers and food vendors. Food is always in demand. Dahlia at the Hernand Inn should be your first target since she is accessible early and her contract adds three food items to Ronnie's stock. After Dahlia, work on innkeepers in every new town you visit. The more food options Ronnie has, the less time you spend cooking from scratch or riding to distant inns.
Blacksmiths. Gear supply contracts let you browse and buy equipment from multiple regions at camp. This is less urgent early on, since you can often visit blacksmiths during quests. In the mid-to-late game, however, having Tranan stock everything saves repeated trips.
General merchants. Material and supply vendors are useful but lower priority, since you accumulate most crafting materials through gathering, Freesword Dispatch missions, and loot. Still worth maxing out when you have the chance.
Efficient Trust Farming
If you want to unlock supply contracts as quickly as possible, combine all three trust-building methods on the same NPC:
Greet daily. Every time you pass through a town, greet the vendor. This takes a few seconds and adds +5 trust per visit.
Complete their Requests. Check whether the vendor has an active Request quest. These provide larger trust gains than greetings and often involve tasks you would do anyway, like delivering crafting materials or defeating nearby enemies.
Gift bandit pouches. Farm bandit camps for pouches and gift them in bulk. Pouches are renewable and most merchants accept them. This is the most efficient method for closing the last few trust points.
Use gold bags for innkeepers. Innkeepers specifically accept gold bags at +5 trust each. If you have surplus gold bags from loot drops, hand them over instead of selling them.
A merchant who gets greeted daily, has their Request completed, and receives a handful of bandit pouches can reach 100 trust well before the 20-day mark that greetings alone would require.
Relationship to Other Systems
Vendor permits connect to several other game mechanics:
NPC Trust System: supply contracts are one of the rewards for reaching maximum merchant trust. The trust article covers the full system, including companion trust and animal trust, while this article focuses on the vendor permit angle.
Greymane Camp: your camp is where expanded inventories appear. The Camp Expansion Guide covers how to unlock camp vendors and facilities.
Contribution System: completing merchant Requests also awards Contribution EXP, which raises your regional reputation. Building trust and building Contribution go hand in hand.
Trade Challenges: meeting innkeepers across Pywel counts toward the Meeting Inn Owners trade challenge (5 innkeepers total). Maxing trust with these NPCs for supply contracts naturally progresses this challenge.
Cooking: food supply contracts are the most impactful because they directly affect your ability to keep a stocked pantry at camp. See the Best Food Guide and All Cooking Recipes for recommendations on which dishes to prioritize.
Tips
Start building trust with Dahlia as soon as you arrive in Hernand. She is the easiest vendor to max out early and her food contract is one of the most useful in the game.
Keep a stack of bandit pouches in your inventory at all times. Whenever you visit a new town, greet every merchant and gift them a few pouches. This passive approach builds trust across multiple vendors simultaneously.
Check vendor shops after hitting 100 trust. The supply contract does not appear automatically in your inventory. You still need to buy it from the merchant's shop.
Activating a contract is permanent. You do not need to re-purchase or re-activate it. Once used, the camp vendor keeps those items forever.
Vendor permits do not affect prices at camp. Prices at the camp merchant are set independently from the original vendor. However, higher trust with the original vendor does lower their own prices, which matters if you still buy from them directly.
Prioritize food vendors over other categories. Cooking ingredients and prepared dishes are consumed constantly, making food contracts the highest-value permits in the game.