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A blacksmith's tool. Crafted at the Workbench from 30 Foothills Iron Ingot. Attached to the Weaponsmith Workshop or Shipwright's Workshop to unlock Rare-tier recipes.

Pikeman's Helmet is the Rare head piece of the Pikeman's Armor in Windrose.

Fertile Soil guide for Windrose Resources, covering key details, uses, and related wiki pages.
Complete Windrose tool roster: four axe tiers, four pickaxe tiers, the Shovel, and the Simple Fishing Rod. Covers stats, recipes, tier progression, loot sources, and damage type.
Endgame axe designed for cursed Arborum trees. Crafted from 5 Ingot Arborum and 10 Hardwood at Weaponsmith Workshop Lvl 3. 300 Durability, 255 Crude ATK.
Critical-hit armor set with +10% crit chance 2-piece and +10% crit damage per nearby enemy 4-piece (max +30%). Upgraded with Cloth/Linen.

Floors are the base-level surfaces that every other structural piece snaps onto in Windrose, offered in 13 pieces across five material tiers.
The High Priestess is the local-threat boss of the Cursed Swamps biome in Windrose. A towering floral supernatural entity tied to the game's plague storyline, gear tier 11 to 15.

Can be used to make Foothills Iron Ingots. Found in the natural quarries of the Foothills.
Mastery adds 0.5% critical hit chance per point. Crit-focused builds stack Mastery with Privateer Set and Razor.

Required for crafting quality metal weapons and armor. Purchased from Smugglers of Port Royal.
Complete reference for default keyboard and mouse controls in Windrose, covering movement, combat, ship operation, inventory, building, interactions, and rebinding options.
Perfect Block is Windrose's parry mechanic: timing a block right before an enemy attack lands depletes enemy poise, creates openings, and does not consume the player's own guard.

Merchant: Natural Resources is a merchants craft station in Windrose.

Israel Hands is Blackbeard's second-in-command and one of the main boss encounters in Windrose. The Needle in a Haystack quest culminates in a fight against Hands inside a sealed ancient temple in the Foothills, accessed with three Ritual Keys collected from his lieutenants.
Signal Fire is a utility structure in Windrose that provides visible long-range light, +1 Comfort, and a small placement cap for permanent outposts.
Keelhold is a Rare modded Ship Hull Modification in Windrose that protects Repair Kit duration from combat damage and ascends to an Epic tier with a bonus 30% Repair Kit duration. Plan sold by the Smugglers of Port Royal Provisioner at Rep Level 2.
Complete guide to ship-mounted cannon types in Windrose. The Early Access launch includes 12-Pounder, 24-Pounder, and 36-Pounder calibers at Uncommon baseline, plus Tempered, Devastating, and Perfectly Ordered modifier lines at Rare and Epic rarities, for 21 distinct ship weapons total.

An ancient piece of metal of unknown origin and composition. Found in ruined swamp settlements.
Doctor Galen side quest investigating a traitor in the Governor's inner circle; resolves in Tortuga with Francois Arnaud.

Used in tailoring. Crafted at a tanning rack.

Mortar Joe is a recruitable Windrose worker at the Brethren of the Coast main base. He is assigned to the Millstones and improves gunpowder production once hired and assigned.

Reliable Pistol is a Rare / Epic pistol ranged weapon in Windrose, dealing Pierce damage and scaling with Precision.
Sean Dagher is the Canadian folk singer and shantyman who records and performs the sea shanties for Windrose. The shanties themselves are traditional Age-of-Sail works, not original compositions.
Roster of the 10 fish species available at Windrose's Early Access launch. All produce Fish Fillet when gutted.

Community-verified S/A/B/C tier ranking of every Windrose launch-build weapon, with scaling stats and recommended use cases.

Guide to Windrose co-op multiplayer, covering the official 8-player cap, dedicated server support, world and character behavior, and the launch-week caveats groups should know before starting together.

Executioner is a Rare / Epic halberd melee weapon in Windrose, dealing Crude damage and scaling with Strength.

Guide to Windrose quests in the current Early Access build, including the main story sequence, faction and treasure routes, and how co-op quest sharing works in current worlds.

Ship Crew Equipment is a dedicated equipment slot on every ship hull.
Divi-Divi trees grow in the Foothills biome of Windrose and yield Hardwood and Tree Bark when chopped.

Cutlass is a Rare / Epic saber melee weapon in Windrose, dealing Slash damage and scaling with Agility.

Crab Shell guide for Windrose Resources, covering key details, uses, and related wiki pages.

Trial Circle Ruins is a puzzle POI with 8 chests around a firebowl-style mechanism. Player solves the puzzle to unlock the chests in sequence.

Used for making weapons, ship materials and much more. Harvested in the Foothills from Divi-divi trees.

Bleeding is a damage-over-time status effect in Windrose applied by certain weapons like the Rapier of a Thousand Cuts. Stacks up to 5x. The kill-transfer chain mechanic is a weapon-specific Ascended Epic perk, not a general Bleeding feature.
The Ghost Captain is a spectral dungeon boss in Windrose, encountered deep in one of the most challenging instanced dungeons. He drops the Soul Eater greatsword, whose F-attack drains health from nearby enemies.

The Enchanting Table is Windrose's late-game crafting station for enchanted materials and gear. Unlocked via Mire Metal Ingots from the Cursed Swamps biome.
Chain Shot is ship ammunition type 2 in Windrose, designed to slow enemy ships by targeting sails and masts. Bound to the 2 key in combat; switch to standard cannonballs with the 1 key. Key tool for setting up boarding actions and catching fast patrols.
Support armor set with strong healing boost 2-piece and +15% Damage Resistance 4-piece. Upgraded with Leather.
Utherix