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Ship Crew Equipment is a dedicated equipment slot on every ship hull. Unlike Cannons (which occupy the weapon slots) or Naval Tactics (which occupy the tactics slot), Crew Equipment is a category focused on boosting the NPC boarding crew's combat performance.
Currently exactly one item exists in this category. The slot is reserved for future expansion, and every ship hull already ships with the Crew Equipment slot wired in, so additional entries would not require a ship rework to adopt.
Complete Crew Equipment Roster
Image | Item | Rarity | Effect | Crafted At |
|---|---|---|---|---|
| Uncommon | Increases power of your crew while boarding other ships. |
How Crew Equipment Works
Single slot per hull. Every ship class has one Crew Equipment slot regardless of size, and only one item can be equipped in it at a time.
Universal hull compatibility. Crew Equipment items fit every one of the nine playable hull variants (every Brig, Frigate, Ketch, including Brethren and Blackbeard faction versions), so upgrading never restricts which hull you can sail.
Persistent effect. The equipped item's effect applies continuously while equipped. It does not run on a timer and does not need to be re-activated between fights.
Salvageable. Every item can be disassembled at the Shipwright's Workshop to recover the Level-1-tier material cost.
Fits Hulls
All Crew Equipment fits every one of the nine Brig, Frigate, and Ketch hull variants:
When to Upgrade
Prioritize Crew Equipment upgrades if your playstyle revolves around Boarding enemy ships rather than sinking them. The gear scales your NPC crew's power, which is the single biggest swing on whether a deck fight ends with you capturing a prize or fleeing with hull damage.
Captains who run gunnery-first loadouts can leave Crew Equipment at the minimum upgrade level and invest crafting resources into Cannons or Naval Tactics instead. Because boarding is optional in most engagements, Crew Equipment upgrades are one of the easier ship categories to deprioritize when your resource stockpile is tight.
See Also
Boarding Party Gear: the only Crew Equipment item
Boarding: the deck-combat mechanic
NPC Crew: crew that benefits from equipment
Ship Customization: full ship loadout covering every slot
Naval Tactics: tactics roster that slots alongside Crew Equipment
Cannons: ship-weapon roster
Shipwright's Workshop: crafting station