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Animal Products
March 29, 2026 at 03:04 PM
converted 1 bullet list(s) to table(s)
Every animal in Starsand Island produces byproducts that can be collected, sold, gifted to NPCs, or used in crafting and cooking. There are 24 distinct animal products in the game, and they fall into two broad categories: Processing items and Bounty items. Processing items serve as raw materials for recipes at stations like the Grinder, Loom, Charcoal Kiln, Feeder, Fertilizer Box, and Ammo Maker. Bounty items are primarily sold for profit or gifted to NPCs, though several also serve as crafting materials for automation buildings.
Animals produce byproducts daily after eating, and the quantity and quality depend on the animal's happiness, age, and DNA traits. All animals also produce Poop (used for Fertilizer) and have a chance to drop Silver Poop or Golden Poop, which sell for significantly more than standard Poop.
The table below lists every animal product in the game, which animal produces it, whether it is a Processing item or a Bounty item, and its primary use. Products are sorted by category.
Processing products are raw materials consumed by crafting stations to create seeds, textiles, glue, feed, fertilizer, and ammunition.
Product | Produced By | Primary Use | Station |
|---|---|---|---|
Moo Ball | Flower seed grinding (30+ recipes) | ||
Horse Dew | Tree sapling seed grinding | ||
Honey | Tree sapling seeds, fertilizers, feed, crafting | Grinder, Fertilizer Box, Feeder, Worktable | |
Sheep Saliva | Glue production | ||
Fur | Pig, Horse, Cow | Leather and colored Fabric production | |
Wool | Flannel production, Brush crafting | Loom, Worktable I | |
Egg | Chicken, Duck | Cooking recipes, animal feed crafting | |
Milk | Cooking recipes, Advanced Bait, animal feed | ||
Feather | Chicken, Duck | Clothing, barn construction, Dream Catcher | Sewing Table, Worktable I |
Poop | All 11 animal species | Fertilizer tiers, Stink Bomb, Stinky Arrow | |
Rabbit Poop | Chicken Feed, Duck Feed crafting | ||
Sheep Cheese Block | Deer Feed, Horse Feed, Musk Deer Feed | ||
Musk Cocoon | Alpaca Feed, Ostrich Feed crafting | ||
Deer Antler | Processing (recipes pending) | TBD | |
Ostrich Egg | Processing (recipes pending) | TBD | |
Alpaca Wool | Selective Breeding House crafting | Worktable III | |
Alpaca Spit | Processing (recipes pending) | TBD |
Bounty items are primarily sold for profit or gifted to NPCs. Several also serve as crafting components for automation buildings unlocked at the Expert Rancher tier.
Product | Produced By | Crafting Use | Notes |
|---|---|---|---|
Truffle | None (sell or gift) | Pigs dig up truffles from the ground. High sell price. | |
Musk | Fragrant substance from male Musk Deer only. | ||
Sleep Sand | Fine sand pile. Used in automation crafting. | ||
Sheep Milk | More easily absorbed than cow milk. Used in automation crafting. | ||
Chicken Claw | None (sell or gift) | Curved hook from chicken's ankle. | |
Giant Egg | Chicken, Duck | Poultry Egg Station, Super Nutritious Omelette | Requires high happiness. Twice the size of regular eggs. |
Unknown Mud Pile | None (clear by hand) | Clear by hand or through Bag item menu. |
The table below lists every animal species and the byproducts they generate. Animals are organized by their Rancher profession unlock tier.
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Rabbit | Wool, Rabbit Poop | 75 coins | Also clears 5-15 weeds per day depending on variant. Luna Rabbit clears the most (15). |
Rabbits are the first animals you unlock after speaking with Pastelle at the Green Pasture Ranch. They are cheap to buy and Wool sells decently early on. Four rabbit variants exist: Common, Dango, Lop-eared, and Luna (glowing pink). Rabbit Poop is essential because it is a required ingredient for crafting Chicken Feed and Duck Feed at the Feeder.
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Chicken | Eggs, Feathers, Chicken Claw | 300 coins | Clears bugs (5-15 per day). Variants: Common, Ink, Pearl, Golden. |
Duck | Eggs, Feathers | 300 coins | Eats snails (5-15 per day). Variants: Common, White, Jade, Glazed. |
Chickens and Ducks both produce Eggs and Feathers. The main difference is their pest control role: Chickens handle bugs while Ducks handle snails. Giant Eggs can drop from birds with high happiness. Eggs are one of the most versatile products in the game because they are ingredients in 10+ cooking recipes and also required for crafting Cattle Feed, Sheep Feed, Pig Feed, and Royal Jelly Feed at the Feeder.
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Pig | Truffle, Fur, Unknown Mud Pile | 650 coins | Digs up truffles. Variants: Common, Puffhog, Spotted. |
Cow | Milk, Moo Ball, Fur, Sleep Sand | 650 coins | Variants: Common, Hornox, Fluffhorn, Pyrox. Pyrox can walk on water. |
Snowool (Sheep) | White Wool, Sheep Milk, Sheep Saliva, Sheep Cheese Block | 650 coins | Rideable (1 person). Also produces Poop. |
Ebowool (Sheep) | Black Wool, Sheep Milk, Sheep Saliva, Sheep Cheese Block | 650 coins | Rideable. Breeding Snowool + Ebowool produces rare color variants. |
Bumblebee | Honey | 400 coins | Queen Bee variant found in Large Beehives (not purchasable). Queen produces more Bumblebees. |
Cows are the standout animal at this tier because they produce four distinct products. Moo Ball is used to grind flower seeds at the Grinder, Milk is a key cooking ingredient and component of Advanced Bait, Fur feeds into the Loom for Leather and Fabric, and Sleep Sand is a bounty item that also serves as a crafting material for the Auto Shearer.
Sheep are the most product-diverse animals overall. A single sheep produces four different items daily: colored Wool, Sheep Milk, Sheep Saliva, and Sheep Cheese Block. By breeding Snowool and Ebowool together, you can unlock 12+ color variants (Blue, Cyan, Green, Orange, Purple, Red, Yellow, Cloud, Duswool, Fluffwool, and more), each producing wool in their respective color. Colored wool combines with Fur at the Loom to produce matching colored Fabric for clothing crafting.
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Horse | Horse Dew, Fur | 1,350 coins | Rideable (2 people). Variants: Common, Black, White, Ink. |
Spotted Deer | Deer Antler, Fur | 1,350 coins | Rideable (1 person). Variants: Common, Forest Deer. |
Musk, Musk Cocoon, Fur | 1,350 coins | Males only produce Musk. Not rideable. |
Senior-tier animals are primarily valued as mounts. Horses carry two riders, making them the only two-person mount before the endgame. Horse Dew is used at the Grinder alongside Honey to produce tree sapling seeds for Apple and Orange trees. Musk Cocoon is a required ingredient for crafting Alpaca Feed and Ostrich Feed at the Feeder, tying Senior-tier products directly into Expert-tier animal care.
Animal | Primary Products | Purchase Cost | Notes |
|---|---|---|---|
Alpaca | Alpaca Wool, Alpaca Spit | 2,750 coins | Rideable (1 person). |
Ostrich | Ostrich Eggs, Feathers | 2,750 coins | Rideable (1 person). |
Expert-tier animals are expensive but produce premium products. Alpaca Wool is among the most valuable recurring byproducts in the game and is required alongside Musk to craft the Selective Breeding House at a Worktable III. Both Alpacas and Ostriches double as mounts.
Animal products feed into multiple crafting and processing stations across the island. This section covers every major processing chain that uses animal products as inputs.
The Grinder is a processing station unlocked at the Senior Farmer tier. It converts raw crops into seed packets, and two animal products play a central role in this process: Moo Ball and Horse Dew.
Moo Ball is produced by Cows and is the key ingredient for grinding crossbred flower variants into seed packets. Each recipe requires the crossbred flower plus Moo Ball. There are 30+ flower seed recipes at the Grinder that use Moo Ball:
Recipe Pattern | Ingredients | Output |
|---|---|---|
Colored Moonrise, Orchid, Rose, or Tulip seeds | 2 colored flowers + 2 Moo Ball | Matching flower seed packet |
Colored Sleep Lily seeds | 2 colored flowers + 1 Moo Ball | Matching Sleep Lily seed packet |
Available flower colors include Black, Brown, Green, Orange, Pink, and Purple. Each color has Moonrise, Orchid, Rose, Tulip, and Sleep Lily variants, creating over 30 individual recipes. This makes Moo Ball one of the highest-demand processing products for players who crossbreed flowers.
Horse Dew is produced by Horses and is used alongside Honey (from Bumblebees) to grind fruit into tree sapling seeds:
Output | Ingredients |
|---|---|
Apple Sapling | 4 Apples + 2 Horse Dew + 5 Honey |
Orange Sapling | 4 Oranges + 2 Horse Dew + 5 Honey |
Tree saplings can be planted any time of year but only bear fruit during summer and autumn. Since saplings produce unlimited harvests, grinding your own saplings eliminates the need to purchase them from the Happiness Seed Shop.
The Loom transforms animal fibers into textiles used for clothing crafting at the Sewing Table and other recipes.
Output | Ingredients | Notes |
|---|---|---|
Leather | 2 Fur | |
Flannel | 2 Wool | Wool comes from Rabbits. |
Black Fabric | 2 Black Wool + 1 Fur | Black Wool from Ebowool sheep. |
White Fabric | 2 White Wool + 1 Fur | White Wool from Snowool sheep. |
Blue Fabric | 2 Blue Wool + 1 Fur | Blue Wool from Blue sheep variant. |
Cyan Fabric | 2 Cyan Wool + 1 Fur | Cyan Wool from Cyan sheep variant. |
Green Fabric | 2 Green Wool + 1 Fur | Green Wool from Green sheep variant. |
Orange Fabric | 2 Orange Wool + 1 Fur | Orange Wool from Orange sheep variant. |
Purple Fabric | 2 Purple Wool + 1 Fur | Purple Wool from Purple sheep variant. |
Red Fabric | 2 Red Wool + 1 Fur | Red Wool from Red sheep variant. |
Yellow Fabric | 2 Yellow Wool + 1 Fur | Yellow Wool from Yellow sheep variant. |
Rainbow Fabric | 1 each: Orange, Cyan, Yellow, Purple, Blue, Green, Red Wool | Requires seven different colored wools. |
Colored Fabric is the primary material for Sewing Table recipes. Since each colored Fabric requires both colored Wool and Fur, the Loom creates a dependency chain between sheep breeding (for wool colors) and keeping at least one Fur-producing animal (Pig, Horse, or Cow).
The Charcoal Kiln produces Glue using Sheep Saliva:
Output | Ingredients |
|---|---|
Glue | 2 Sheep Saliva + 2 Fiber |
Glue is used in various crafting recipes across the game. Since Sheep Saliva is exclusively produced by sheep, this creates another reason to maintain sheep in your herd beyond wool production.
The Feeder station crafts feed for all animal species. Several feed recipes require byproducts from other animals, creating a chain where lower-tier animals support higher-tier ones:
Feed Type | Animal Product Required | Other Ingredients |
|---|---|---|
Chicken Feed | 1 Rabbit Poop | 2 Vegetable Juice |
Duck Feed | 1 Rabbit Poop | 2 Vegetable Juice |
Cattle Feed | 1 Egg | 1 Pasture Grass + 2 Fruit Pulp |
Sheep Feed | 1 Egg | 1 Pasture Grass + 2 Fruit Pulp |
Pig Feed | 1 Egg | 2 Fish Fillet |
Royal Jelly Feed | 1 Egg + 5 Honey | None |
Horse Feed | 1 Sheep Cheese Block + 1 Milk | 3 Pasture Grass + 3 Vegetable Juice |
Deer Feed | 1 Sheep Cheese Block + 1 Milk | 3 Pasture Grass + 3 Vegetable Juice |
Musk Deer Feed | 1 Sheep Cheese Block + 1 Milk | 3 Pasture Grass + 3 Vegetable Juice |
Alpaca Feed | 1 Musk Cocoon + 2 Honey | 2 Pasture Grass + 1 Protein Powder |
Ostrich Feed | 1 Musk Cocoon + 2 Honey | 2 Pasture Grass + 1 Protein Powder |
This feed chain is why experienced ranchers recommend unlocking animals in tier order. Rabbits supply Rabbit Poop for Chicken/Duck Feed. Chickens and Ducks supply Eggs for Cattle/Sheep/Pig Feed. Sheep supply Cheese Block for Horse/Deer/Musk Deer Feed. Musk Deer supply Musk Cocoon for Alpaca/Ostrich Feed. Skipping tiers means you have to buy feed instead of crafting it.
All 11 animal species produce Poop, which is the core ingredient for Fertilizer production. Fertilizer Boxes at various upgrade tiers produce different fertilizer types:
Fertilizer | Box Tier | Poop Needed | Other Key Ingredients |
|---|---|---|---|
Ripening Fertilizer II | 1 | Garlic, Moonflower Pollen | |
Ripening Fertilizer III | Fertilizer Box III | 2 | Fish Fillet (2), Peanut, Moonflower Pollen (2) |
Ripening Fertilizer IV | 2 | Fish Fillet (3), Peanut (2), Moonflower Pollen (3), Fruit Pulp (3) | |
Ripening Fertilizer V | 3 | Fish Fillet (3), Peanut (3), Moonflower Pollen (3), Spirit Fruit Pulp | |
Yield Fertilizer II | 4 | Protein Powder (8), Soybean (4), Moondew Shroom (3) | |
Yield Fertilizer III | Fertilizer Box III | 7 | Protein Powder (12), Soybean (7), Moondew Shroom (5) |
Nutrient Soil IV | 2 | Fluffweave Ash, Honey (2) | |
Nutrient Soil V | 3 | Spirit Fruit Pulp, Fluffweave Ash, Honey (3) | |
Gmax Fertilizer III | Fertilizer Box III | 5 | Primorite (4), Honey (4) |
Gmax Fertilizer IV | 7 | Primorite (6), Plainberry Powder, Honey (6) | |
Gmax Fertilizer V | 10 | Primorite (8), Plainberry Powder (2), Honey (8), Spirit Fruit Pulp (2) |
Higher-tier fertilizers require both more Poop and more Honey. This means ranchers with large herds (producing lots of Poop) and a healthy bee colony (producing Honey) can sustain top-tier fertilizer production for their crops. Keeping multiple Fertilizer Boxes near your animal enclosures is the most efficient setup.
The Ammo Maker uses Poop to craft novelty ammunition:
Output | Ingredients |
|---|---|
Stink Bomb | 1 Poop + 1 Simple Pellet |
Stinky Arrow | 1 Poop + 1 Arrow |
Both items are useful for crowd control and have comedic value. They are not the strongest ammo options but can be produced cheaply with the Poop that accumulates from daily animal care.
Eggs and Milk are the two animal products most commonly used in cooking recipes. Here is a complete list of dishes that require animal products:
Dish | Ingredients | Station | Rarity |
|---|---|---|---|
Fried Egg | 2 Eggs | I | |
Tea Egg | 2 Eggs | I | |
Mayonnaise | 1 Egg + 2 Sugar + 1 Fine Salt | I | |
Seaweed Egg Drop Soup | 2 Eggs + 2 Wakame | I | |
Steamed Rice Roll | 1 Meat Bites + 1 Flour + 1 Egg | I | |
Century Egg & Pork Congee | 2 Meat Bites + 1 Egg + 1 Rice | I | |
Egg Yolk-Filled Cookie | 1 Egg + 3 Sugar + 4 Flour | I | |
Egg-Fried Rice | 2 Eggs + 4 Rice | II | |
Scrambled Eggs With Tomatoes | 2 Tomatoes + 2 Eggs | II | |
Yangzhou Fried Rice | 2 Eggs + 2 Corn + 3 Meat Bites + 4 Rice | III |
Dish | Ingredients | Station | Rarity |
|---|---|---|---|
Black Forest Cake | 8 Flour + 2 Sugar + 2 Milk | I | |
Cheesecake | 8 Flour + 2 Sugar + 2 Milk | I | |
Milky Candy | 3 Sugar + 3 Flour + 2 Milk | I | |
Strawberry Mousse | 1 Strawberry + 4 Flour + 1 Sugar + 1 Milk | I | |
Tiramisu | 8 Flour + 2 Sugar + 2 Milk | I | |
Mango Sago | 2 Sugar + 2 Milk + 1 Coconut | II |
Dish | Ingredients | Station | Rarity |
|---|---|---|---|
Super Nutritious Omelette | 2 Giant Eggs | I |
Beyond processing and cooking, several animal products serve as components for tools, bait, clothing, furniture, and automation buildings.
Output | Ingredients | Station |
|---|---|---|
Brush | 2 Softwood + 2 Wool | Worktable I |
Advanced Bait | 8 Honey + 4 Milk + 7 Protein Powder | Worktable III |
Dream Catcher | 4 Feathers + Carbon Line | Worktable I |
Expert-tier Rancher automation buildings use bounty-class animal products as crafting materials:
Animal Product Required | Other Materials | Station | |
|---|---|---|---|
5 Sleep Sand | 4 Eternal Alloy, 2 Perpetual Reactor, 1 Chip, 5 Meteor Plank | Worktable III | |
5 Sheep Milk | 4 Eternal Alloy, 2 Perpetual Reactor, 1 Chip, 5 Meteor Plank | Worktable III | |
8 Alpaca Wool + 8 Musk | 8 Spring, 6 Eternal Alloy, 6 Meteor Plank | Worktable III | |
3 Giant Eggs | 4 Hardwood Planks, 4 Gears, 6 Premium Wool, 3 Iron Sheets | Worktable II |
These automation buildings reduce daily chores by automatically collecting products from animals. Building them is a long-term goal that requires both advanced materials from late-game content and specific bounty items that only come from raising animals to high happiness levels.
Feathers are required to build several animal housing structures at the Worktable:
Structure | Feathers Needed | Other Materials |
|---|---|---|
Cattle Barn | 4 | Hardwood Planks, Iron Nails, Premium Wool |
Pigsty | 4 | Hardwood Planks, Iron Nails, Premium Wool |
Sheep Barn | 4 | Hardwood Planks, Iron Nails, Premium Wool |
Animal products come in quality tiers that directly affect sell price. Higher quality products sell for significantly more. The quality system ties into animal happiness and DNA traits.
Quality Tier | Requirement | Sell Price Multiplier |
|---|---|---|
Normal | Animal is fed and at least juvenile age | 1x (base price) |
Silver | Occasional drop. Higher happiness and Quality Producer trait increase rate | Roughly 1.5x base price |
Gold | Adult animal with happiness at 150 or above | Roughly 2-3x base price |
Animal happiness is the single biggest factor in product quality. Here is how to keep it high:
Action | Effect |
|---|---|
Pet daily | Increases happiness. Interact with each animal once per day. |
Play Ukulele | Playing music near animals doubles the happiness boost 50% of the time. |
Hand-feed treats | Feeding animals special food by hand grants extra happiness and can double byproduct output for the day. |
Keep enclosure clean | Dirty enclosures reduce happiness. Clean regularly. |
Use Mirth Feed | Mirth Feed variants from Mirth Feeder boost happiness faster than standard feed. |
Breed for Optimism | The Optimism DNA trait doubles happiness boosts 50% of the time. |
Breed for Quality Producer | This DNA trait directly increases the chance of producing higher-quality products. |
Animal products can be sold at any shop via the Sell tab, or placed in the Quick Shipping Box on your farm. The Merchant Ship visits periodically and buys products at 200% of their base price. If you are holding Gold-quality products, always wait for the Merchant Ship to maximize profit.
Silver Poop and Golden Poop sell for significantly more than standard Poop. While Poop is best used for Fertilizer production, Silver and Golden Poop are worth selling outright unless you need bulk fertilizer materials.
Through breeding, animals can inherit DNA traits that affect their productivity:
Trait | Effect |
|---|---|
Quality Producer | Higher chance of producing Gold/Silver quality products. |
Workaholic | Animal performs its work action (weeding, pest control, etc.) more times per day. |
Twins | 30% chance of producing an extra offspring when breeding. |
Precocial | Growth time reduced by one day (reaches adulthood faster). |
Strong | Breeding cooldown reduced by one day. |
Optimism | Happiness boost is doubled 50% of the time. |
Bulkiness | Increases animal size (cosmetic). |
Pride | Cannot be petted (negative; sell animals with this trait). |
Petiteness | Animal stays tiny (cosmetic, negative for some breeding goals). |
Bloom | Decreases happiness boost by 1 point (negative). |
Tip | Details |
|---|---|
Pet every animal every day | It costs nothing and is the most reliable way to build happiness over time. |
Prioritize breeding for Quality Producer and Optimism | These two traits together make Gold-quality drops much more consistent. |
The Breeding House (3,500 coins at Intermediate Rancher) lets you isolate specific pairs and control trait inheritance. Worth the investment. | -- |
Sheep are the most product-diverse animals | A single sheep produces four different items daily (colored Wool, Sheep Milk, Sheep Saliva, Sheep Cheese Block), making them excellent for both income and crafting supply. |
Cows are the best all-rounders | With Milk for cooking, Moo Ball for flower seed grinding, Fur for Leather/Fabric, and Sleep Sand for automation crafting, they contribute to every major processing chain. |
Hold Gold-quality products for the Merchant Ship (200% price) | The difference between selling normally and selling at 200% adds up fast over time. |
Keep multiple Fertilizer Boxes near your animal enclosures. All animal Poop converts into Fertilizer, which boosts crop quality on your farm. Higher-tier Fertilizer from upgraded boxes makes an even bigger difference. | -- |
Unlock animals in tier order to sustain the feed chain | Rabbits produce Rabbit Poop for Chicken/Duck Feed. Chickens/Ducks produce Eggs for Cattle/Sheep/Pig Feed. Sheep produce Cheese Block for Horse/Deer/Musk Deer Feed. Musk Deer produce Musk Cocoon for Alpaca/Ostrich Feed. |
Build multiple Grinders if you grind flower seeds | Moo Ball recipes take time to process, and having several Grinders running in parallel saves a lot of waiting. |
Colored Fabric requires both colored Wool and Fur | Make sure you have at least one Pig, Horse, or Cow for Fur production alongside your sheep breeding operation. |