Loading...
Follow the red wisps to six treasure chests across Vale Sangora.
The six opening quests, the Blood Mass time budget, Esme's medicine, Vladimir's rescue and the start of the 30-day mission.
Track the missing man on Mount Balaur, defeat the beast and reach the optional hidden chamber.
Catch Vasil in Laslea and decide how to respond when Atanas intervenes.
Find Iorgu's missing pig in Laslea and compare the slaughter and purchase outcomes.
A Bulwark Against Darkness turns four unusual components into the Arbiter armor set. Nareh first forges an Epic set, then a combat ritual unlocks its Legendary form.
Find Mert, meet the Stoneward overseer and manage the four-day rescue deadline.
Descend below the broken bridge, interrupt Echo's drain and recover Durandal from the wreckage.
Investigate the farm south of Svartrau and uncover the warning about Vicho.
Help Ocha and Nora, choose how to confront Andrei and decide where Ocha goes afterward.
Recover the alchemist's seeds, grow the Razkovniche plant and choose who brews the elixir.
Follow the scholar's map and enter the guarded ruin peacefully to recover its treasure.
Investigate the unfinished ritual and use its catalysts to obtain the Mysterious Bracelet bracers.
Help the woman in Svartrau's alley and decide whether to buy her silver brooch.
Take the prison key and escort Mert out of Stoneward Post through the side exit or main gate.
Find the chamber shown in the fresco and defeat Erkas the Repenter for his sword.
A Closer Look follows Crake's departure from the Manumit Hideout after Distant Shadows. It reveals his history with Ascar and includes an optional romance scene.
A Friend Like This introduces Lacra and her captive Nish. Learning the location of the Uriash village during their conversation opens Song of the Mountain.
A Hero's End explores the ancient ruins beneath Father Florin's hideout. Its main reward is Ancient Hero's Armor, with The Hand of Fate available through an optional locked container.
A Monk and a Saint follows Albertus's account of Saint Mihai to a crypt beneath Svartrau Cathedral. Coen can investigate through the daytime cathedral errands or reach the clues from above at night.
A Mother's Plea is the Uriash Matriarch's request to find Ocha. It connects the peaceful route through Uriash Village with Ocha's affairs in Svartrau.
A Pilgrimage for Power is a four-part search for sacred stones. Each location awards a Ravenous Flock manual after Coen investigates the scene and copies its Uriashi glyph.
A Study in Crimson follows Vicho through a murder investigation across Svartrau. The initial case ends with Doctor Simeon, but the later Good Samaritan quest reopens questions about Vicho himself.
Vendor services, specialist teacher unlocks, Silver Trader access and selling trade goods.
Investigate the churchyard with Crake, defeat its beast and escape the guards.
Search Silas's former home and laboratory, then rescue the injured Crake.
Earn the rebels' trust and investigate the missing scouts in Svartrau.
Solve Enolf's clues with Anca and enter the ruins that lead to the Font of Life.
Reach Aurelius's tower, recover Silas's Book and learn Life Lock.
Day and night healing options, early ointment materials, quickslot preparation and hunger management.
Between the Words examines the forbidden books recovered with Anca from St. Tyna's Convent. A seemingly blank volume provides the lead to Saint Mihai's burial and Albertus.
Don't Kill the Messenger investigates an abandoned camp south of Shepherd's Rest Shrine. The last clues require Compel Soul, so the route must be finished during the day.
Echoes of Silenced Bells takes Anca and Coen through the haunted convent at St. Tyna's Grove to recover forbidden books. The bell signals change where the undead nuns gather, making the route to the library a puzzle rather than a simple fight.
Finders Keepers follows the Silver Cache treasure map from the broken bridge near Coward's Path to a wolf-guarded stash. The map begins the quest; the shovel for the final dig is already near the treasure.