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Track all wiki edits and revisions for The Blood of Dawnwalker
“Corrected image alt text that named the figure shown without confirmation (Image cleanup 2026-09-10)”
“Corrected image alt text that named the figure shown without confirmation (Image cleanup 2026-09-10)”
“Corrected image alt text to describe the night interface shown (Image cleanup 2026-09-10)”
“Corrected two image alt texts that misdescribed the scenes shown (Image cleanup 2026-09-10)”
“Corrected image alt text that described architecture rather than the scene shown (Image cleanup 2026-09-10)”
“Corrected image alt text that named the sword shown without confirmation (Image cleanup 2026-09-10)”
“Corrected image alt text that named an outside source (Image cleanup 2026-09-10)”
“Corrected two image alt texts, one of which named an outside source (Image cleanup 2026-09-10)”
“Corrected image alt text that named an outside source (Image cleanup 2026-09-10)”
“Corrected two image alt texts that misdescribed the scenes and named an outside source (Image cleanup 2026-09-10)”
“Removed a daytime plaza image from the wolf form page and corrected the remaining alt text (Image cleanup 2026-09-10)”
“Removed a castle image from the music page and corrected the remaining alt text (Image cleanup 2026-09-10)”
“Corrected three image alt texts that described cover art as gameplay (Image cleanup 2026-09-10)”
“Replaced two mislabelled images with a night capture showing the clock and the remaining days counter (Image cleanup 2026-09-10)”
“Replaced two mislabelled images with day and night captures that show the clock and the remaining days counter (Image cleanup 2026-09-10)”
“Removed a creature close up labelled as environmental detail and corrected two alt texts (Image cleanup 2026-09-10)”
“Corrected two image alt texts that misdescribed the screens shown (Image cleanup 2026-09-10)”
“Removed an inventory screenshot labelled as the skill tree interface (Image cleanup 2026-09-10)”
“Replaced a character portrait with an image of runes being cut into skin (Image cleanup 2026-09-10)”
“Removed a night rooftop image that does not depict the character (Image cleanup 2026-09-10)”
“Removed a night rooftop shot and a vampire court shot, kept the valley town view and added a mountain road view (Image cleanup 2026-09-10)”
“Removed three images that show no combat and added two daytime weapon exchanges (Image cleanup 2026-09-10)”
“Removed three daytime images that do not show night play and added two night captures of the vampire form (Image cleanup 2026-09-10)”
“Replaced three pre launch screenshots with shipped build captures that show the rendering features described (Image cleanup 2026-09-10)”
“Removed three off topic screenshots that do not show the skill tree interface (Image cleanup 2026-09-10)”
“Added the game key art to the overview section”
“Added a night street screenshot to the atmosphere section”
“Added a screenshot of a vampire feeding attack to the night combat section”
“Added a screenshot of a quiet village conversation to the section on building bonds”
“Added two shipped-build screenshots showing town and field quest activity”
“Added a night patrol confrontation screenshot to the section on the consequences of high infamy”
“Added a screenshot of an undead encounter in a lightless chamber to the section on opening a site”
“Recorded Feral Mind as first-party attested and noted that Plague Shift and Blood Whips are wiki-inherited labels rather than names used in published coverage”
“Flagged that the bat-swarm traversal name is carried from early coverage and appears in no published source, while the ability itself is attested”
“Dated the Acrid Dust provenance to the June 2025 reveal instead of describing it only as pre-release”
“Dated both carried-over ability names: Acrid Dust to the June 2025 reveal and Feral Mind to a first-party community bulletin”
“Named the northern quarter as Altenmarkt, the better-attested of the two published spellings, instead of withholding the name”
“Recorded Feral Mind as first-party attested and dated Acrid Dust to the June 2025 reveal, and noted that Shadow Walk and Planeshift appear to be two names for the same wall-and-ceiling traversal ability”
“Downgraded the bat-swarm traversal entry from confirmed to reported, because the ability is attested but the name Plague Shift appears in no published source”
“Hedged the flat description of the entombed saint as a Dawnwalker to match the sourcing, which is coverage rather than studio material”
“Hedged the second-Dawnwalker identification of the entombed saint and the conclusion drawn from it, and flagged that the bat-swarm name is wiki-inherited rather than published”
“Hedged the claim that the saint entombed in the crypt is a Dawnwalker, which no studio material supports, while keeping the confirmed detail that he was buried alive”
“Made Good Home the primary form of the Sanzhani quest name, with Gone Home noted as a minority spelling, and added the Cursed Chasm quest row”
“Corrected the minimum CPU generation from eighth to eleventh, matching the listed i5-11400F, and dated the console rendering-resolution measurements to September 7, 2026”
“Made the launch account of Xanthe's grant authoritative, with Blood Whips moved to a dated pre-release note, and flagged that the bat-swarm ability name Plague Shift appears in no published source”
“Expanded the capstone table to all nine perks, filled in Tactical Mastery, noted the two conflicting Runic Bulwark effects and the two Last Stand figures, and replaced the flat no-respec claim with what is actually reported about resetting perks”
“Updated internal link status after related pages were created”
“Updated internal link status after related pages were created”
“Updated internal link status after related pages were created”
“Updated internal link status after related pages were created”
“Updated internal link status after related pages were created”
“Initial version (2026-09-10). New roster page listing documented quest names with an explicit confirmation status column, plus the reported quest chains.”
“Initial version (2026-09-10). New page for the named world content category, the Astral Communion requirement, the documented sites and their reported rewards.”
“Initial version (2026-09-10). New page for the daytime traversal hex, how it is taught and where further manuals are reported, and its place opposite the night side wolf form.”
“Initial version (2026-09-10). New page for the Vampirism feeding ability, its role in night combat and hunger management, and its first-party confirmation in a post-launch hotfix.”
“Initial version (2026-09-10). New page covering the bond and romance layer, the documented romance candidates written as an open set, and how relationships carry into the epilogue.”
“Corrected founded to co-founded and recorded the studio wording Game Director and Co-Founder, then added a post-launch section covering the release, the sales announcement and the writer hiring framed as hiring”
“Added how silver works in the finished game: contraband status and chalice icon, the Neustadt trader gated behind Into the Den, the Infamy-free sale route, the associated achievement, and kobold dens in the old shafts”
“Added how swords are acquired and upgraded in the finished game, noted weapon arts and per-settlement legendary swords, and stated plainly that Peregrini Aurorae is the starting blade rather than the strongest documented sword”
“Added the one million copies announcement with its announcement date kept distinct from the milestone date, recorded the second PC storefront as a distribution channel rather than a platform, wrote the sequel staffing as hiring, and corrected founded to co-founded”
“Confirmed Voracious Bite against the studio patch notes, named the three blood-drink ability grants and the two quest-unlocked ones, stated that no complete night roster exists, and added the documented Vampirism perks”
“Added the nine newly named entries (Uphill Battle plus eight hidden names) in their own table, updated the named counts to 22 visible and 8 hidden, and dated the continued absence of any console trophy list”
“Added reported effects for Runic Bulwark, Last Stand and Renounce Death, stated plainly that five of the nine names remain unpublished, and described manual, quest and Corruption gating on the perks below the capstone”
“Moved Ravenous Flock out to the Witchcraft side and noted Charge as a Swordmastery ability, then added a Vrakhir blood section covering Scarlet Shield, Shadowstorm, Blood Surge, Piercing Shriek and Mesmerize and how blood vials work”
“Re-measured every aggregate to September 10 and dated each figure, added the second critic aggregator and the user score distribution, explained why per-platform cuts are not listed, and split completion times into three separately framed figures”
“Added the shipped upscaling and frame generation options, the launch shader-compilation and stuttering issues and the hotfixes that addressed them, and hedged the undisclosed engine sub-version explicitly”
“Reframed the page around the real-world Carpathian setting and the 1347 backdrop, added a historical timeline, and replaced the duplicated in-world geography with pointers to the place pages”
“Replaced the preview-build framing with the shipped quest chain and added the full sword sequence from the broken blade through the shards and tempering to the Imbued Sword of St. Mihai”
“Added the Corruption track and its meter, the vrakhir-blood gate on higher vampiric tiers, and the daytime health rules; wikilink pass”