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Grogs are a family of Rare alcoholic drinks in Windrose that occupy the drink buff slot. Three named grogs are currently confirmed in the item database, each tuned to a different combat role: damage, damage resistance, and reload speed. All three stack on top of food buffs and Elixirs, which makes them a standard part of a fully stacked pre-fight loadout. All three are crafted at the Alchemy Table (usually with the Stove and Pot upgrade) and share Rum Bottle as a primary ingredient.
Grog | Effect Category | Best For |
|---|---|---|
Damage (+15% for 30 minutes per community testing) | Boss fights, boarding melees, opening broadsides | |
Damage Resistance | Outnumbered naval engagements and tank-style boarding | |
Reload Speed | Cannon duels where sustained broadside uptime decides the fight |
Exact percentage values and durations for Hard Grog and Gunroom Grog are tied to the ship/crew system and are not exposed in the current item database (effect values appear as placeholder zeros). Dead Eye Grog's +15% damage for 30 minutes is the most widely documented figure from community testing in 0.10.x; expect the other two to run on a similar 30-minute drink window.
Grog | Station | Ingredients | Time |
|---|---|---|---|
Dead Eye Grog | Alchemy Table (Stove and Pot) | 4 Rum Bottle + 2 Madeira + 1 Coffee Beans | 10 seconds |
Hard Grog | Alchemy Table (Stove and Pot) | 4 Rum Bottle + 2 Brandy + 3 Lime | 10 seconds |
Gunroom Grog | 4 Rum Bottle + 2 Whiskey + 3 Cayenne Pepper | 10 seconds |
Pick the grog by the shape of the fight. Dead Eye Grog is the universal boss pick because flat damage compresses every fight; Hard Grog is for attrition fights where the player is outnumbered or fighting up a tier; Gunroom Grog is specifically for cannon duels where a reload-speed advantage turns into a raw dps advantage at the rail. Grogs are consumed by the drink mechanic, so only one grog can be active at a time.
Boss fight on land or boarding melee: Dead Eye Grog
1v2 or 1v3 naval engagement: Hard Grog
Cannon duel (especially against slower ships): Gunroom Grog
A fully stacked pre-boss loadout is: one Strength food (+20 STR for 30 minutes), one Vitality food (+20 VIT for 30 minutes), a grog, and an elixir. All four timers can be aligned to peak at the encounter opener by cooking and brewing in the last few minutes before the pull.
Food and Potions - buff stacking rules and broader food ecosystem
Alchemy Table - the crafting station for every grog
Rum Bottle - primary ingredient across all three grogs
Boarding - the naval combat layer where grogs matter most
Rapier of a Thousand Cuts
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