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Guides, strategies, and information
The development of Blight: Survival from a two-person passion project by Mads Christensen and Ulrik to a Behaviour Interactive-published title with a 22+ person team.
Platform availability, system requirements, engine details, and technical specifications for Blight: Survival.
Blight: Survival launches with a single large map in No Man's Land featuring free-roam exploration, required and optional objectives, and semi-procedural variation between runs.
How Blight: Survival relates to Dark Souls, Mount & Blade, Hunt: Showdown, and the developer-cited inspirations including The Witcher 3 and The Last of Us.
The development of Blight: Survival from a two-person passion project by Mads Christensen and Ulrik to a Behaviour Interactive-published title with a 22+ person team.
The development of Blight: Survival from a two-person passion project by Mads Christensen and Ulrik to a Behaviour Interactive-published title with a 22+ person team.
Platform availability, system requirements, engine details, and technical specifications for Blight: Survival.
Blight: Survival launches with a single large map in No Man's Land featuring free-roam exploration, required and optional objectives, and semi-procedural variation between runs.
Blight: Survival features a modular armor customization system with interchangeable components, visual personalization, European medieval influences, and a gameplay tradeoff between protection and stealth.