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Guides, strategies, and information
The development of Blight: Survival from a two-person passion project by Mads Christensen and Ulrik to a Behaviour Interactive-published title with a 22+ person team.
Platform availability, system requirements, engine details, and technical specifications for Blight: Survival.
Blight: Survival uses Unreal Engine 5 with Quixel Megascans and MetaHumans to create a gritty, realistic medieval horror aesthetic, with World Partition for large-scale environments.