Overview
Minigames in Crimson Desert are casual and competitive activities found throughout the continent of Pywel. They range from card gambling and contests of strength to marksmanship competitions and formal duels. Participating in minigames earns Silver, faction relationship points, items, and Challenge progress. Most minigames are concentrated in Hernand Town, though some can be found at other settlements and locations across the map.
Some minigames require luck, some require strategic planning, and others require accuracy. Players can manually save before playing and reload if unsuccessful, making it possible to retry without losing currency.
Minigame List
Minigame | Location | Cost | Type |
|---|---|---|---|
Duo | 15 Silver | Card Gambling | |
Arm Wrestling | Free | Strength | |
Rock Paper Scissors | Free | Luck | |
Shot Contest: Bow | Lioncrest Manor | 80 Copper | Marksmanship |
Shot Contest: Gun | 1 Silver | Marksmanship | |
Unarmed Duel: Boxing | Goldenfist Arena | 30 Copper | Combat |
Weapon Duel: Spear | 45 Copper | Combat |
Duo
Duo is a card gambling game found in the Gambling Den on the second floor of a building in Hernand Town. It costs 15 Silver per match. Duo is the most strategic minigame and rewards increase with consecutive wins.
Rules
Each player receives two cards. The goal is to have the highest-ranking hand at the end of the round. Points are calculated by summing the values of the two cards. If the total exceeds 10, subtract 10 from the result. For example, if you draw a 6 and a 9, your total is 15, which becomes 5 points after subtracting 10.
In addition to point totals, the game features Special Hands and Ranked Hands that automatically outrank regular point totals. You can view the full hand rankings by pressing the View Hands button during a match.
Betting Options
After receiving your cards, you have 10 seconds to select an action. If the timer expires, Call is used automatically.
Action | Effect |
|---|---|
Check | Pass without raising the pot |
Half Raise | Bet half the current pot total |
Double Raise | Bet double the previous player's raise |
All In | Bet all of your current Silver |
Call | Match the previous player's bet |
Fold | Forfeit the round and lose your bet |
The player with the highest-ranking hand wins the round and receives the Silver from the pot. Consecutive wins increase the payout for subsequent rounds.
Arm Wrestling
Arm Wrestling is a contest of strength and timing found in Hernand Town. There is no entry fee. This minigame puts Kliff's Greymane strength to the test against local challengers.
How to Play
Press the designated button (Square on PlayStation 5, X on Xbox) repeatedly to fill the gauge. The gauge must stay in the red zone to push your opponent's arm down. If the gauge turns white, your opponent gains the advantage. The key is maintaining a steady rhythm rather than mashing as fast as possible; timing your presses to keep the gauge consistently red is more effective than raw speed.
Winning Arm Wrestling matches contributes to the "Hero's Handshake" minigame challenge. Winning 4 matches completes Hero's Handshake I and rewards an Abyss Artifact.
Rock Paper Scissors
Rock Paper Scissors is played with children in Hernand Town. It follows standard rules: scissors beats paper, rock beats scissors, and paper beats rock. The match is best-of-three; win two out of three rounds to emerge victorious.
There is no entry fee. After playing, there is a cooldown of 23 in-game hours before the minigame becomes available again. Rewards include faction relationship points and various items.
Shot Contest: Bow
The Bow Shot Contest is a marksmanship competition located at Lioncrest Manor in the Hernand region. It costs 80 Copper per match. Contestants shoot arrows at targets that appear at random positions across an archery range.
How to Play
Hold L2 (PlayStation) or LT (Xbox) to draw and aim your bow, then release to shoot. The first player to hit 10 randomly appearing targets wins the match. Accuracy and speed both matter, since your opponent is shooting at the same targets simultaneously.
Rewards increase with consecutive victories. You can play as many times as you have currency.
Shot Contest: Gun
The Gun Shot Contest is a shooting competition in Hernand Town. It costs 1 Silver per match and honors the title of "Silver Trigger." The format is similar to the Bow Shot Contest but uses firearms instead.
How to Play
Hold L2 (PlayStation) or LT (Xbox) to draw and aim, then release to fire. The first player to hit 10 targets wins. Gun accuracy tends to be higher than bow accuracy at range, but the targets may appear at different distances to compensate.
Consecutive wins increase rewards. Completing the Silver Trigger challenge by winning the contest grants the Insight I skill upgrade.
Unarmed Duel: Boxing
Boxing is a sacred duel fought only with fists and evasion, held at the Goldenfist Arena. It costs 30 Copper per match. This is one of the more skill-intensive minigames, as it tests pure combat ability without weapons.
Rules
Before entering the ring, you must unequip all weapons. Using any weapon during the fight results in immediate disqualification. The match is won by the first fighter to deplete the opponent's health bar through punches, jabs, and evasive counterattacks.
Dodging is critical in boxing matches. Watch for your opponent's wind-up animations and dodge to the side before countering with a quick combo. Winning the Boxing tournament completes the "Steel Fist" challenge.
Weapon Duel: Spear
The Spear Duel is a formal weapon-based combat event in Hernand Town. It costs 45 Copper per match and emphasizes distance control, reach management, and precise striking with a single spear.
Rules
Only spear attacks are permitted. Using non-compliant attacks (such as shield bashes, kicks, or off-hand strikes) results in disqualification. The match is decided by depleting your opponent's health through spear thrusts, sweeps, and parries.
Parrying is especially important in Spear Duels. A successful parry opens your opponent up for a lethal stab that deals massive damage. Winning 4 consecutive Spear Duels completes the "Dragon's Fang" challenge and awards the Trophy: Spear Duel.
Tips
Save your game before entering any minigame with a currency cost. If you lose, you can reload and retry without losing Silver or Copper.
For Duo, start conservatively with Check and Call actions while you learn the hand rankings. Aggressive betting early on can drain your Silver quickly.
Arm Wrestling rewards steady rhythm over raw button-mashing speed. Find a consistent tempo that keeps the gauge in the red zone.
In Shot Contests (both Bow and Gun), focus on accuracy over speed. Missing a shot wastes more time than taking an extra moment to aim.
Boxing matches can be won efficiently by dodging an attack and immediately countering with a two-hit combo. Avoid overcommitting to long combos that leave you vulnerable.
Spear Duel parry timing matches the standard combat parry window. If you have practiced parrying in regular combat encounters, the same timing applies here.
Consecutive wins in Duo and Shot Contests increase rewards, making streaks much more profitable than single matches.
Rock Paper Scissors has a 23 in-game hour cooldown. Plan your visits to coincide with other business in Hernand Town to avoid wasted trips.
Related Pages
Challenges: Minigame Challenges set specific win conditions within each minigame
Hernand Town: The main hub where most minigames are located
Silver: The primary currency used and won in gambling minigames
Combat: Core combat mechanics used in Boxing and Spear Duels