Tracker Set is the sustain armor. Its 2-piece boosts the effectiveness of every healing consumable, turning Bandages and Healing Potion into emergency lifelines, and its 4-piece adds a flat +15% Damage Resistance on top.
Set Bonuses
2-piece: Increases effectiveness of all healing by 35%. The buff sits on the wearer, so it applies to every recovery source the build produces, not just one consumable.
4-piece: Increases Damage Resistance by 15%. This flat mitigation stacks on top of the two-piece healing boost, so at four pieces you keep oversized heals and gain a steady survivability layer, which is what makes Tracker a durable support and long-run solo loadout.
Pieces and Upgrades
Tracker is a five-piece leather set (helmet, chest, gloves, belt, and boots) that shares its tier materials with Flibustier Set. Raw hides are refined into Tanned Leather at the Tanning Rack, then crafted and upgraded at the Armor and Clothing Workshop through three tiers, the same way every rare set scales. The top tier calls for Crocodile Hide Piece, dropped by the crocodiles in the Cursed Swamps.
Who Should Use It
Support role in co-op Tracker 4-piece plus healing potions makes the wearer an effective team medic.
Long solo dungeon runs the healing scaling compounds with Rapier of Devastation (40% Max HP on heavy) and Plague Halberd (35% Max HP special).
Tanky hybrids run 2-piece Tracker for healing alongside 2-piece Pikeman Set for +160 maximum HP, or 2-piece Conquistador Set for its flat mitigation. The mitigation comes from the partner set, while Tracker keeps your heals oversized.
Synergies
Rally System Tracker's healing scaling amplifies every Rally recovery.
Bandages the flagship consumable the 2-piece improves.
Healing Potion in-combat burst heal scales with the 2-piece.
See Also
Visual Identity
Tracker pieces are cut for a woodland hunter silhouette. The base tier uses layered hide panels, leaf-pattern stitching along the seams, a soft wide-brim hat, and a muted brown, tan, and deep green palette. Upgrade tiers deepen the earth tones and add reinforced panels at the shoulders and shins, but the overall forest-scout identity is preserved from the first tier through the Crocodile Hide top tier. The set pairs visually with outdoor exploration loops more than with naval boarding, which matches its role as a sustain loadout for long dungeon and wilderness runs.
How to Obtain
Tracker is crafted, not looted as a complete set. Each piece needs its plan unlocked, then the materials gathered and assembled at the Armor and Clothing Workshop inside Bonfire range. The leather chain starts with Rough Hide from hunting, refined into Tanned Leather at the Tanning Rack with Tannin. Higher tiers add Crocodile Hide Piece and Master's Tools, so plan the swamp trip before committing to the top tier.
Tracker sits in the same leather family as Flibustier Set, and the two trade off cleanly: Flibustier is the offensive leather set (cheaper stamina, more one-handed damage) while Tracker is the defensive one (oversized healing). Against the ingot and cloth sets (Conquistador Set, Pikeman Set, Marksman Set, Privateer Set), Tracker is the pick whenever staying alive matters more than raw output, which is most long dungeon runs and most co-op support roles. See Armor Sets for the full comparison.
Two-Piece Healing Bonus
The Tracker Set's two-piece bonus grants +35% effectiveness from healing sources. Because the buff is on the wearer rather than tied to a specific consumable, it stacks on top of every recovery effect the loadout produces. That makes the two-piece an unusually flexible survivability layer: you only spend two of your five armor slots to get it, leaving the other three slots free for a different set bonus or for utility pieces.
This is why the two-piece slots cleanly into the Bleed Bruiser hit-and-run build. Pairing 2 pieces of Tracker with 2 pieces of Pikeman Set activates both partial bonuses at once, so you carry the +35% healing scaling into every fight while also gaining the Pikeman two-piece's +160 maximum HP. The fifth armor slot is free for whichever piece offers the best raw stats or a useful utility roll.
Healing Sources Affected
Any heal applied to the wearer benefits from the two-piece scaling. Confirmed sources include:
Bandages used out of combat or during boarding lulls.
Healing potions and other consumable recovery items.
The Plague Halberd's five-stack special, which heals 35% of maximum HP on detonation.
The Plague Pistol's 40% lifesteal effect on hits.
The Soul Eater's area drain heal pulse on its special attack.
Stack the two-piece with the Stitches and Rum talent for a compounding effect: the talent multiplies the heal received, and the Tracker bonus multiplies it again on top of that. The result is a noticeably larger swing in HP per healing event, which is what lets the Bleed Bruiser play aggressive close-range trades on Rapier of a Thousand Cuts without needing dedicated tank armor.