Loading...
Track all wiki edits and revisions for Outbound
“Initial article on platforms and release information”
“Initial article on NPC interactions”
“Initial article on modular building system”
“Initial article on first-person view”
“Initial article on the character editor”
“Initial article on kite flying”
“Initial article on the Kickstarter campaign”
“Initial article on the bio burner”
“Initial article on renewable energy systems”
“Initial article on platforms and release information”
“Initial article on NPC interactions”
“Initial article on modular building system”
“Initial article on first-person view”
“Initial article on the character editor”
“Initial article on kite flying”
“Initial article on the Kickstarter campaign”
“Initial article on the bio burner”
“Initial article on renewable energy systems”
“Initial article on platforms and release information”
“Initial article on NPC interactions”
“Initial article on modular building system”
“Initial article on first-person view”
“Initial article on the character editor”
“Initial article on kite flying”
“Initial article on the Kickstarter campaign”
“Initial article on the bio burner”
“Initial article on renewable energy systems”
“Major revision: added exact Kickstarter numbers, all 10 stretch goals, Above Snakes context, demo Switch 2 availability, physical editions”
“Revision: added Kickstarter stretch goal context, noted limited public details”
“Revision: added physical door/hatch interactions, compass navigation, van weight affecting handling”
“Revision: added Bio Burner starting context, fold-into-boxes, updated energy recommendations”
“Major revision: corrected starting biome to The Outdoors, added specific recipes, Signal Tower progression, Bio Burner values”
“Major revision: added full team details (Marc Volger, Nico, Tyler Zane), exact Kickstarter numbers, Tobi's modding background, Above Snakes details”
“Revision: added player feedback about redundant bars, improved accuracy on consequences”
“Revision: corrected that dynamic weather may not exist as a full system, added developer note about player speculation, improved accuracy”
“Revision: clarified what is confirmed vs still unknown, added bee-catching mechanic”
“Revision: noted that detailed mechanics have not been publicly revealed, added Kickstarter context”
“Revision: clarified which features came from Kickstarter stretch goals, added tire inflation detail”
“Revision: added PlayStation Portal compatibility, demo multiplayer availability, drop-in details”
“Revision: added naming mechanic, specific skin names (Cotton Candy, Marshmallow), Kickstarter context, corrected details”
“Revision: added Signal Towers, gnome collectibles, specific landmark examples, environmental storytelling details”
“Major revision: replaced vague descriptions with specific confirmed resource names and uses”
“Major revision: added specific crops, specific recipes with ingredients and stats, corrected workstation names”
“Major revision: added Signal Towers and Download Coupons as the actual progression mechanism, replaced vague 'tech tree' with verified system”
“Revision: added fold-into-boxes detail, modular sofas stretch goal, specific decoration items”
“Major revision: added Bio Burner with specific energy values, corrected progression path, added weather impact details”
“Major revision: added specific workstation names, recipes with ingredients, Recycler/Download Coupon system, Signal Tower progression”
“Major revision: corrected that this is the second biome (not starting), added beta timeline, removed incorrect demo references”
“New article on the confirmed starting biome with specific landmark and resource details”
“Major revision: corrected biome names and order, removed speculative biome names, added verified details”
“Major revision: added Bio Burner details, fold-into-boxes mechanic, specific interactions, speed note”
“Major revision: added verified Kickstarter numbers, corrected biome details, added specific gameplay systems, improved writing per humanizer guidelines”
“Complete development timeline article”
“Character customization system overview”
“Controls and camera system overview”
“Comprehensive van building strategy guide”
“Comprehensive beginner's guide with early-game tips”
“Developer profile article”
“Guide to survival needs and the cozyvival approach”
“Comprehensive weather and time system article”
“Detailed beekeeping system article”
“Overview of all mini-games and side activities”
“Comprehensive multiplayer guide”
“Comprehensive article on the dog companion system”
“Comprehensive exploration guide”
“Guide to farming crops and cooking meals”
“Detailed article on the research and technology progression system”
“Detailed guide to the modular van building system”
“Comprehensive energy system guide covering all four sources”
“Detailed crafting system guide covering workstations and progression”
“Comprehensive article on the camper van mechanic”