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Track all wiki edits and revisions for Outbound
“Add wikilinks to table cells (1 new links)”
“Added a Settings to Adjust First section (third-person driving camera, longer day length, wider field of view, tap-to-toggle sprint, and the mini-game difficulty option) and a Getting Unstuck section explaining the Escape menu Unstuck option for a wedged or flipped van”
“Add wikilinks to table cells (6 new links)”
“Updated overview to current live state (32 achievements live across all platforms post May 14) and added a Named Achievements From Patch Notes section with Ring-a-Ding-Ding, Certified Researcher, and Packrat (2026-05-25)”
“Fixed language count to 16, removed Russian (not supported on Steam), and renamed Spanish to Spanish (Spain) (2026-05-25)”
“Added Vehicle Research Station and Van Upgrades section with Motor, Battery, Cooling, and Outdoor Building details (2026-05-25)”
“Corrected Signal Tower count attribution: 23 towers are spread across the full map, not concentrated in The Outdoors”
“Added confirmed total of 23 signal towers across the map and pre-selected blueprint detail”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Embedded screenshots into article body (Content update 2026-05-24)”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Removed three off-topic generic gameplay images; specific-recipe listing page benefits more from a future recipe-station screenshot than generic shots (Image cleanup 2026-05-24)”
“Removed three off-topic generic gameplay images that Phase 7 round-robin embedded; SKU/packaging page does not benefit from generic screenshots (Image cleanup 2026-05-24)”
“Embedded screenshots into article body (Content update 2026-05-24)”
“Update landmark-count phrasing now that the Landmarks category holds seven articles, not four”
“Remove two inline external-source attributions; rephrase cabin contents and landmark count in in-world voice”
“Fix two text-strip artifacts in the Abilities and You Can Pet the Dog sections; add v1.0.10 row to the development history table for the elevator sync fix”
“Replace inline external-source attribution in Confirmed Recipes intro and closing paragraph with in-world framing”
“Update night-sprint claim to reflect 1.0.8 default sprinting at night (Homing Boots removed); fix Overview typo and tighten demo-era framing”
“Add Download Voucher and Bottle Cap Wallet section, update Storage Types table and Player Backpack prose to reflect 1.0.10 Wallet behavior (weightless, not auto-deposited)”
“Add v1.0.9, v1.0.10 (Download Voucher and Bottle Cap Wallet), and v1.0.11 patch entries with full detail sections; refresh intro framing”
“Added a Choosing Your Van section documenting the three starter vehicles (Classic, Pathmaker, Big One) and the School Bus from the DLC, with a table comparing their building space, carrying weight, and handling, plus a note that paint stations let you recolor the van at any biome”
“Rewrote the Invitation System section to describe the actual in-game multiplayer code flow (host opens Escape, Multiplayer, Show Multiplayer Code; joiners use Join Friend and enter the code) and added the requirement that every player must finish the opening tutorial in their own save before co-op becomes available”
“Clarified that an empty hunger meter slowly drains health in addition to slowing the player, and added a Death and Respawn section explaining that there is no permanent death, that you respawn the next morning with some health and keep all carried items, and that fall damage is low and food is optional early on”
“Added a Your First Tower section (the opening tower is free and gives the wrench, build hammer, and homing boots; later towers cost vouchers and offer a pick-one choice such as axe, pickaxe, or sickle) and a Scrap Metal Around Towers section explaining that scrap respawns near each tower every one to two days, which supports setting up collection routes”
“Added an Unlocking Farming section covering the gardening blueprint from a signal tower, the Crop Plot cost (2 Everwood and 2 Everwood Planks) and Watering Can cost (4 Scrap Metal), planks from the Sawmill, correct crop plot orientation, replanting harvested crops without seeds, and refilling the watering can at stone wells”
“Added a step-by-step walkthrough for fixing the windmill: rotate the upper floor with the two levers to reveal the hidden switch, drop the second ladder, repair the cogwheel behind the brake lever with 20 scrap metal, and pull the lever to restore power, then collect the Mortar and Pestle blueprint from the terminal inside”