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Overview
Resources are the raw materials that drive every system in Outbound. Players gather them from the environment across the game's biomes and process them at workstations into food, building materials, and energy. Different biomes offer different resource mixes, which is why traveling to new areas is a practical necessity.
Gathering resources
Confirmed gatherable resources from the game's community wiki:
Lumber From trees. Used in crafting and as Bio Burner fuel (+1 energy).
Light Lumber A lighter wood variant. Better Bio Burner fuel (+2 energy).
Fibre From plants. Used in crafting Thread and as Bio Burner fuel (+1 energy).
Rocks From ground deposits. Used in construction materials.
Coarse Ore A mineral resource refined into Coarse Metal.
Scrap Metal Found at ruins and outposts. Refined into Metal and Bolts.
Stuffing A soft material used in furniture crafting.
Water From streams and wells. A cooking ingredient for many recipes.
Litter Found scattered across the landscape. Recycled into Download Coupons at the Recycler, used for blueprint progression.
Bottle Caps A collectible resource found in the world.
Food resources
Plants gathered for cooking:
Berries, Carrots, Tomatoes, Herbs, Grain (Wheat)
Mushrooms: Amber Morel, Indigo Cap
Petals (found in greenhouses at landmarks)
Refined materials
Raw resources are processed at workstations into refined materials: Bolts, Coarse Metal, Light Planks, Metal, Paint, Planks, Reinforced Planks, and Thread. These are used in the building system and advanced crafting recipes. Higher-tier materials require blueprints unlocked at Signal Towers.
Biome distribution
Each biome contains resources unique to that region. The Outdoors provides a balanced early-game selection. The Coast introduces redwood timber and coastal resources. The two unrevealed biomes will likely expand the resource catalog further, encouraging continued travel.